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Daz 3D Forums > 3rd Party Software > Blender Discussion

Wrong Imported clothes

graeme_398f9f74graeme_398f9f74 Posts: 3
February 2022 in Blender Discussion

Hi, Im new to using Daz3d characters inside of Blender. 

Ive tried using the bridge but its too much trouble and wont work so I decided to export OBJ from Daz3d and import into Blender manually. 

I started off with System 46 for Genesis Female 3 inside Daz3d, please see image 1. I wanted to change the clothes, which I did by adding new material to Geo Shell and changed to a metallic shell, see image 2. 

I then exported the obj with correct settings into blender. 

When I import into Blender the shell is not correct. See image 3. Its the orginal white shell, not the shell I desired, the metallic one.

Can anyone please help, it would be very much appreciated, thanks. Maybe I;ve got incorrect export/import settings.

 

Comments

  • PadonePadone Posts: 4,017
    February 2022

    Materials are not exported correctly with obj. Only some textures are. So you need to fix the materials yourself in blender.

    Or get diffeomorphic.

    https://diffeomorphic.blogspot.com/p/daz-importer-version-16.html

  • graeme_398f9f74graeme_398f9f74 Posts: 3
    February 2022

    Thanks for the help, I downloaded diffeomorphic, worked perfectly.

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