How to open two side by side views of a figure without the uv editor in one of them.

lamoid_5f20d3e469lamoid_5f20d3e469 Posts: 172
edited December 1969 in Hexagon Discussion

This is maddening! How can I get two viewports onto the same figure without one of them having the uv editor in it. I've just spent more than an hour trying to figure out how. Why isn't basic stuff like this in the manual?


  • ben98120000ben98120000 Posts: 469
    edited December 1969

    In upper left corner of the uv view theres a text "UV view". Click on it and you will get a menu from which you can change the view.

    1024 x 768 - 248K
  • Wee Dangerous JohnWee Dangerous John Posts: 1,382
    edited December 1969

    Just a quick note, if you look at the bottom left of Ben's screengrab you will see that he has the 2 view side by side option selected. Also, the 3rd icon from the right will scroll straight on view and angle.

    Here's a set of tutorials you might like to have a look at (Danny of CG-Dreams), 26 short videos explaining just about everything you need to know to get started with Hexagon -

  • lamoid_5f20d3e469lamoid_5f20d3e469 Posts: 172
    edited December 1969

    Thank you, Ben and WDJ. Soon after I posted the message, I tried not right clicking, as is normal with windows interfaces, but left clicking. Normally in a windows interface if a line of text is left-clickable, it will have a dropdown box. It would be great if over the 10 years that Daz has owned Hexagon, they would have unified its UI with their other products. Hexagon is powerful, but for me, is difficult to use and hard to figure out.

  • Wee Dangerous JohnWee Dangerous John Posts: 1,382
    edited July 2014

    I found the easiest way to learn Hex was to work my way through Gary Miller's (and others like Danny's) tutorials, and familiarised myself with the UI and tools. These project based tutorials (series 1 to 4) are amongst the best I've seen -

    Post edited by Wee Dangerous John on
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