AoA Advanced Lights in 4.14
in The Commons
Does anyone have AoA Advanced Lights working in 4.14 using 3DL as the renderer? No light rendered for me, even though the scene looks lit in texture shaded and filament draw settings.

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Haven't updated, but I did have a problem with AoA lights, I think in the build I'm using now. When I went into the parameter tab to try and figure out what was going on, most of the sliders were missing. Turns out all I had to do was uninstall the product and reinstall it...
Funny you ask that. I re-installed them today to see if they'd work in filament, they don't, but they worked fine in 3DL. For 3DL, they don't show up until you render. You won't see them in the viewport. They've always been like that, iirc.
Thanks both - I'll try re-installing them.
Probably to be expected. At the code level, the AoA lights are shaders, which are almost always specific to the render engine they're built for. 3Delight and Filament are different render engines; the shader code would need to be translated to work in Filament. And they don't show up properly in the Viewport because that uses yet another render engine, OpenGL.
Thanks. I completely forgot AoA lights were shader based. Been away a while. lol