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Daz 3D Forums > 3rd Party Software > Blender Discussion

Obj texture problem

darkmaroxdarkmarox Posts: 4
October 2020 in Blender Discussion

Hi,

recently i tried to export character with pose as obj for blender.

Unfortunately there is a problem with black stripes that appeared on the cloth.

Any suggestions?

Comments

  • felisfelis Posts: 5,720
    October 2020

    At least for the lower one it looks to be at the same place as the flap (?) on the pants. So it might have a different material there.

    Anyway, try to look at the node setup for the material, and the attached texture.

  • darkmaroxdarkmarox Posts: 4
    October 2020
    felis said:

    Anyway, try to look at the node setup for the material, and the attached texture.

    It is just a simple principled bsdf with transparency.

  • TheKDTheKD Posts: 2,711
    October 2020

    One thing to try, be sure to save first in case of no dice. Select pants, go into edit mode, hover over those cuff pieces, hit L. Hopefully it will select the whole cuff, but noting else. If it works, delete them. I *think* the black stripes might be caused by z fighting, like the scalp sometimes does.

  • felisfelis Posts: 5,720
    October 2020

    So there is no difference in the material and not visible in the texture.

    I actually initially considered if it could be caused by wrongly facing normals, but not sure how that would show up in the render. But you can check that if you go to modelling and tick Overlays > Face Orientation. If all is blue then it isn't that.

  • darkmaroxdarkmarox Posts: 4
    October 2020
    TheKD said:

    One thing to try, be sure to save first in case of no dice. Select pants, go into edit mode, hover over those cuff pieces, hit L. Hopefully it will select the whole cuff, but noting else. If it works, delete them. I *think* the black stripes might be caused by z fighting, like the scalp sometimes does.

    I wouldn't think of it but it worked!

    Thank you.

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