New to Daz Studio and i need some help please.

Kylemogg1Kylemogg1 Posts: 0
edited August 2020 in Daz Studio Discussion

Hi, Sorry if this is the wrong place to post but I'm new to Daz Studio and very much a noob. I recently bought some assets for morphing gen 8 models and I'm curious about how I can take these morphs and use them as blend shapes in Unity. I've seen someone do it youtube but i can't seem to get it to work. I'm also running into a problem with Skin Materials not having any color when imported ill leave an image below for reference.

Thank you in advance for any and all help.

Post edited by Chohole on

Comments

  • Unity use FBX ?, so if it is possible I would think it is a matter of using the corrrect settings in the FBX exporter.

    If you want the morphs you must tell the FBX exporter what morphs to export (there can be many thousand of them).

    I don't use Unity so no help there.

    You said you tried and failed so if you give a short explanation of what you tried maybe someone can offer more help.

    Not sure about materials, it's possible you might need to set the "Embedd textures" options in the FBX exporter for example.

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