• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • Download Studio
ADVANCED SEARCH
  • Menu
  • Daz 3D
ADVANCED SEARCH
Add image
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Partnerships
    • AI Training data
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare

Notifications

You currently have no notifications.

Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > Blender Discussion

When is a bridge not a bridge?

marblemarble Posts: 7,500
July 2020 in Blender Discussion

As I understand it, the Blender bridge is completely different to the Hexagon Bridge or GOZ. Those send a figure over to the modeling application where you can morph away so long as the vertex count remains the same and then there is a reverse direction bridge to send the morphed figure back. 

I just thought I'd mention that I would still like to see that kind of bridge because I still go through a fairly laborious routine to get an OBJ file out of DAZ Studio and into Blender and then use Morph Loader Pro to load the morphed figure. A one-click solution in both directions would be a significant time saver.

Comments

  • Emo SludgeEmo Sludge Posts: 79
    July 2020

    I've never even gotten the goz bridge to successfully send daz models back. I always have to export it *sigh*

  • marblemarble Posts: 7,500
    July 2020

    I've had access to ZBrush at various times but never been able to afford to buy it myself (before I retired, I worked for a company where just about any software was available for evaluation). I didn't learn much about Zbrush but did use it to create morphs and fix clothing poke-through (long before dForce was a thing). I do have Hexagon but prefer Blender - the scuplt tools are similar to what I saw in ZBrush. Anyhoo ... Goz worked fine for me back then. Can't comment on recent versions.

  • DaremoK3DaremoK3 Posts: 798
    July 2020 edited July 2020

    I agree, marble.

    I was also hoping this new bridge was going to be a true 'live' bridge like the Hexagon one, but it is just another exporter.

    If all you're after for a quick morph target session is out of Daz Studio to Blender in one click and vice versa, I don't believe it exists  --  The closest I have seen one click from the DS side is mcjTeleBlender which will export object, start Blender, and import object/set-up scene.  However, no return trip.

    But, if you don't mind a couple of clicks, you could try the GoB_DS 'bridge' addon for morph target work  --  One click auto-export in DS  --  One click auto-import in Blender.

    Do your morph target work, and when ready for return trip  --  One click auto-export in Blender  --  One click auto-import in DS - bypassing Morph Loader Pro and automatically creates morph target slider - you just rename it and do normal permanent save.

    Like any addons, there is one time setups for both DS scripts and the Blender scripts  --  But, is for your benefit to allow you to set up a custom 'bridge' folder wherever (and name it whatever you like) you want it - be it in Documents, Program Files, D drive, whatever  --  Just set both to know where the object is, and the one-clicks do the rest.

    Does this sound like something you might be interested in?

    https://www.daz3d.com/forums/discussion/comment/5364336/#Comment_5364336

    https://www.daz3d.com/forums/discussion/385796/blender-bridge-for-daz-studio/p1

    Post edited by DaremoK3 on July 2020
  • marblemarble Posts: 7,500
    July 2020
    DaremoK3 said:

    I agree, marble.

    I was also hoping this new bridge was going to be a true 'live' bridge like the Hexagon one, but it is just another exporter.

    If all you're after for a quick morph target session is out of Daz Studio to Blender in one click and vice versa, I don't believe it exists  --  The closest I have seen one click from the DS side is mcjTeleBlender which will export object, start Blender, and import object/set-up scene.  However, no return trip.

    But, if you don't mind a couple of clicks, you could try the GoB_DS 'bridge' addon for morph target work  --  One click auto-export in DS  --  One click auto-import in Blender.

    Do your morph target work, and when ready for return trip  --  One click auto-export in Blender  --  One click auto-import in DS - bypassing Morph Loader Pro and automatically creates morph target slider - you just rename it and do normal permanent save.

    Like any addons, there is one time setups for both DS scripts and the Blender scripts  --  But, is for your benefit to allow you to set up a custom 'bridge' folder wherever (and name it whatever you like) you want it - be it in Documents, Program Files, D drive, whatever  --  Just set both to know where the object is, and the one-clicks do the rest.

    Does this sound like something you might be interested in?

    https://www.daz3d.com/forums/discussion/comment/5364336/#Comment_5364336

    https://www.daz3d.com/forums/discussion/385796/blender-bridge-for-daz-studio/p1

    If I understand you right, yes, that might well do the trick. Sounds a little more involved that the Goz/Hexagon bridges but a lot less hassle than the manual export/import method. I followed your links but didn't see a download link - is it something you hand out privately? Feel free to PM me if so.

  • DaremoK3DaremoK3 Posts: 798
    July 2020

    marble :

    PM sent...

  • marblemarble Posts: 7,500
    July 2020 edited July 2020

    I did reply to your PM. 

    But it's my bedtime down here in New Zealand 

    Post edited by marble on July 2020
Sign In or Register to comment.
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2025 Daz Productions Inc. All Rights Reserved.