Substance Painter to Daz - Exporting and Setting up Textures
I am having problems getting output from Substance Painter to look the same in Daz as it does in SP.
I have attached Daz Iray and Substance Painter Iray version. As you can see, there is kind of a scarred/bumpy texture to the skin in Substance Painter Iray which I havent been able to show up in Daz Iray.
I exported the relevant textures Height and Normal maps from Substance Painter and plugged these into the Normal and Bump map in Daz Surfaces.
(Ignore my ugly texturing)
Post edited by lilweep on

Comments
Nevermind, i managed to get the scar-like texture to show up. I am not sure what i did - i used a different export preset with 16bit normal map.
But so many other factors changed, unsure which one made it successful.
Looks good!
Hi ! I have the same issue, on a dress texture, did you found a solution ?