Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
That was an earlier (unanswered) question.
I was hoping it was available a few versions back, even if I wasn't aware of the value/need at that point. Users of old versions still face this risk of corruption.
Obviously once DAZ-devs forced the issue, the capability/requirement/resolutions became more interesting.
--ms
It is very simple to have it as a clickable.
The image shows my instance opener, on a secondary monitor.
The script it runs is actually a custom folder i created but just point it to whichever you want. You'll notice that I also have it set to open my usual default scene; if that isn't required then remove the text.
Put the script in a text file and change the extension to .bat
If I wanted it to open the latest 'officially' installed beta, I would change the first part of the text to: "C:\Program Files\DAZ 3D\DAZStudio4 Public Build/DAZStudio"
how do you run the new instance script?
Drag it into the Daz Studio Viewport, or place it in a content directory (e.g, in /Scripts/Utilituies) and access it throiugh the Content Library pane.
Hmm, what about Mac? Actually I never had the idea of opening two instances before but it would make sense to do something in one instance while the other one does a render.
Well tried out the following
1. Open Studio. Try do open again. -> Does not work.
2. Open Studio. Open the current public beta also. -> Does work.
3. Duplicate just the App-File and optionally rename but leave it in the same folder. Open Studio. Open Studio with the copied file -> Does work.
So with 3. and multiple copies one should have no problem running more instances at once. Anybody using this on Mac and have experienced any problems?
If you duplicate just the app file they will still use the same settings, so you can still run into problems. And I don't see how it's easier than using the multiple shortcut method (although I don't know how to do it on a Mac, but I'm sure @Totte does).
ETA: Since its a DS script I imagine you can do it the same way on a Mac.
That sounds like a bug to me.
I actually never done it running two instances - I never had the need, I have several machines. And multiple instances of the same application on os x usually causes very strange issues as the prefs are the same you get collisions with .plist file updates. Generally, two windows in a Mac application are two windows, not app instances, while on windows, two windows are usually two app instances.
Two very different paradigms
I'm seeing the same thing, on Windows.
I used to be able to have 3-4 instances of DAZ Studio running, while allowed me to continue to work while rendering.
Now any attempt to open a second instance just brings the first instance to the foreground.
I'm going to open this as a bug, as from my PoV, this is a functional regression.
As discussed above it is not a bug, it is new behavior which can be manged either using the script from the release notes to launch a new instance of DS or, if you can't run the script now and haven't used it to set up a shortcut previously, by creating a custom shortcut with the needed command line parameter (at least a name for the instance)
I am told:
@Richard:
Any help on how exactly the command line needs to be used to override the default?
You mean in general, to actually launch an instance via the terminal in Mac OS? No, sorry. The DS-specific stuff is here https://www.daz3d.com/forums/discussion/comment/5112696/#Comment_5112696