Ultimate Epic Battle Simulator with assets I create in Daz Studio/Hexagon

Has anyone used assets they created in Daz Studio in the UEBS battle simulator? It seems like it would be a good way to easily animate large battles. Now that it's less than $20 I decided to get it and see if I can get an army of Lolo Hais to fight an army of Lolo Bots.

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,855

    It's on my wishlist at steam. Now that I see you can mod it I am scared to go look at the workshop for it.

  • Lissa_xyzLissa_xyz Posts: 6,116

    I don't have the game, but in case you haven't came across it, here's the how-to video. It's done via Unity. https://www.youtube.com/watch?v=cY_ARhNfdQo

  • outrider42outrider42 Posts: 3,679

    For this game, if you want large armies you might need to decimate the mesh counts for performance, depending on how good your PC is. UEBS can be a demanding game in spite of how it looks because of the shear numbers of units it can throw out, so the spec requirements are deceptive. If your battles are smaller in scale then its not a problem.

  • ghastlycomicghastlycomic Posts: 2,531

    Yeah I'd probably just sculpt high poly models and then retopo them with a low poly cage. So basically it seems all I have to do is rig them with general weightmaps and then export them as FBX which I import into Unity and then convert to UEBS.

     

    Also, I know nobody asked, but 100 Nazis with unlimited ammo, holding a non fortified location can be overwhelmed by a force of 2700 chickens with a blood lust, with 42 chicken berzerkers left standing at the end of it all. Something the history books never teach you.

  • ghastlycomicghastlycomic Posts: 2,531

    It's on my wishlist at steam. Now that I see you can mod it I am scared to go look at the workshop for it.

    I love games where not only can you mod the game, but that's actually the purpose of the game.

     

  • FSMCDesignsFSMCDesigns Posts: 12,855

    It's on my wishlist at steam. Now that I see you can mod it I am scared to go look at the workshop for it.

    I love games where not only can you mod the game, but that's actually the purpose of the game.

     

    I love games you can mod also, problem is the shared content comes from places it shouldn't in most cases (P word)

  • ArtiniArtini Posts: 10,806

    Imagine, what you can do in Unity. The possibilities are endless...

     

  • FirstBastionFirstBastion Posts: 8,072

    I picked up UEBS for my kids a while back,  chuck norris versus everyb0dy,

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