How to set up a noon sun in sun-sky rendering enviornment?
Hello, DAZ community.
So despite my joined date and post number, I am actually a newbie to rendering due to the limit amount time playing DAZ studio.
What I need is the sun at noon so that the shadow is correctly reflected instead of in the screenshot.
Here is my screenshot and sorry for my imperfect English.
Edited: Moved to The Commons bcs there have the most number of discussions and comments...
Post edited by kar98kdasini on

Comments
You have it set ti 15/3 which is March, try changing it to June 21st which is midsummer.
If your goal is to just have the "sun" directly above your character, just set both latitude and longitude to zero.
Uhm, I thought setting the time at 12:00 pm should have worked.
Thanks, will try.
Or use the render preset sun dial (Should be under 'Render Presets: Iray) - then you can move the 'sun-chain' and point it whichever way you want
It would but the lat/long setting is for the northern hemisphere. If you want it directly overhead at noon set the lat/long to the Equator.
How to use the render preset sun dial?
I can't adjust its position.
Expand the Sun Dial element in the scene until you see "Sun Chain", and select it. In the parameters tab there are two adjustments to play with, Elevation and Azimuth. You can also use the Universal or Rotate tool in the viewport with Sun Chain selected. Or even use the Active Pose tool directly on the Sun node, but that is a little awkward.
The sun won't be really directly overhead unless you live on the equator and it's spring or autumn solstice. If you live on one of the tropic lines it'll be summer (Cancer) or winter (Canpricorn) solstice. The rest of the year it'll travel north - south / south - north between the two tropics lines.
Thank you very much for all the replies.