Emissives somehow stopped working correctly?

Okay, I'm at my wits end here. I must have accidentally changed some setting because I CANNOT figure out what happened. Emissives no longer function properly in Daz. They used to act as glowing light sources in my scenes. Now when I render I just get black objects that are only lit with... well, sort of the reflection of the emissive plane. Images attache. Does anyone know what might be going on here?

 

 

Comments

  • NorthOf45NorthOf45 Posts: 5,733

    The light is shining, but only seems to reflect once. Max Path Length (Render Settings->Optmization)? Make it -1 (as many as Iray needs/wants) or at least 3, maybe 5 or more in a complex scene with refraction or just a lot of bounces.

  • PadonePadone Posts: 4,065
    edited February 2020

    Interactive only renders emissive reflections and it doesn't render emissive lighting. You have to set the preview to photoreal.

    Post edited by Padone on
  • Yes, thank you Padone! That was exactly the issue!

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