Pose Arhitect or Pose Master
in The Commons
There are 2 Pose solutions on sale right now on DAZ.
Pose Arhitect and Ultimate Pose Master , the first one also having an add-on.
Can anyone advise me which one of them should I buy ? Waht are the advantages and disadvantages of either?
Thank you!

Comments
I don't own Ultimate Pose Master, and haven't wish-listed it; I suppose that expresses my opinion, although it does look useful.
I can't advise what you should buy, that's down to you; you may prefer what Pose Master does, and more importantly how it does it.
(If you do get Pose Architect, get the addon for Pose Architect too, well worth it.)
You can always return it if you don't like it. (I keep a credit balance, and then the occasional return goes to that balance; it's a pretty large balance too, atm, thank you Daz for all the gift card sales - I think I should be thanking them at least.)
I rarely use a pose I create with Pose Architect without further adjustments, but the starting pose always looks both real, believeable, and possible, which is important.
Thank you for the feedback. Hopefully, someone with Pose Master comments as well.
If not, push comes to shove, I can buy both and return the one I find less useful.
The two products are very different. Pose Master is a script that helps with posing, particularly hands and feet, as you can anchor those into position, and it automatically moves the arm/leg bones to match.
Pose Architect is a set of pose controls that can aid you getting quickly to a particular more natural pose by maintaining centre of gravity of the body as it changes position.
I guess here, my lack of experience shows the most :). I only started with DAZ like a month ago and have been toying with other stuff for now and very little with poses.
The few poses I did were either completely preset, or I played around with the pose controls and/or bone directly.
I was under the impresion you can already drag a part of the body and the rest of the bones follow, e.g. I move the hand, the arm and torso follow (maybe not 100% natural).
If there was no great sale now, I would wait until I understood more until I made a purchase but as it stands, I need some advice from more experienced fellows.
What I need is do do poses for renders mostly, for Visual Novels. I am a complete beginner with posing (I only have some 3d modeling experience until DAZ).
Which of the 2 products do you recommend for me? Or since they do different stuff should I really get both?
Later Edit:
In the meantime I have installed the chrome add-on for daz deals and it links the Gallery and Forum posts related to an item in the item page.
This lead me to read some of the comments on Pose Master and it sounds very nice.
I bought Pose Architect and even after playing with it for a few weeks found it made no sense and found no use for it. I would have returned it but it was after the 30 days by the time I had made my judgement on it.
I'm finding that a lot of the products for doing something easier or whatever are more of a burden than just trying to figure it out for yourself.
Daz needs to improve their documentation. Illustrated step by step stuff.
Sorry to go out of bounds a bit.
Me too. In fact it made things worse because it slowed down viewport interaction just by being installed so I had to uninstall it. I too missed out on the 30 day time-out (I must remember to try the things I buy sooner).
The comment about avoiding "make-it-easy" scripts has some merit. I have had similar experiences with dForce Magnets and Mesh Grabber.
Thanks for your comments on Pose Arhitect :). I bought both in the end, but that means I'll focus on trying to use it now, in the first days, and see if it is useful for me or I should return it. Maybe I can at least learn from your mistakes and not miss the 30 days return window if I need it :).
I have read great things about the dForce Magnet and I purchased it. I have not had a chance to play with it yet, but I know there are some good tutorials for it on the web, some even on youtube, so at least, there you can at least learn the ropes from those videos.
I'll try to come back later on with my finding about the 2 pose products, maybe it can help others make a choice about them.
I am in the same situation as you were few weeks ago. How are your experiences with these two products? :)
I only used Pose Master until now and I can say it is very useful. It is also for both males and females.
I will give Pose Arhitect a try today and will come later with a comment about it as well and a comparison.
I own both, and honestly couldn't find a reason to use pose architect...maybe it's because I had already grown used to manipulating the bones myself in the scene tab. I just couldn't figure out where to start with it.
I can't even use Ultimate Pose Master. I tried everything it suggested to speed things up, and my system is no slouch (Ryzen 7 1800x, 32GB RAM, 1080TI) and it's still not even usable. I have a lot of morphs installed and that could be why it's slow with using the sliders to move the tools, but I'm not about to uninstall or start hiding/shuffling around with my files just to use something. I'm still within the 30 days on that one but honestly it's gotten to the point where I just keep stuff rather than having to argue to get a refund on something. I do have the same author's Ultimate Pose Mixer and I use that all the time. It's useful to easily lock whatever you want and then you can just move the rest.
That is one annoying part, having to use the controls from pose master itself to navigate the viewport. I got used to it pretty quickly though. I only created this with it until now but it was in a decent amount of time.
Oh? I'm going to try uninstalling it. I never use it and I too am beyond 30 days.
You can also use Pose Master to lock Hands or Feet in a certain position. For me it only moves slow when I move certain body parts and it has to calculate some stuff but you can decrease the number of iterations until you are very close to the desired position and increase it at the end.
I have to admit that my scene was pretty empty when I created the poses but I don't see why you would need to create a pose in a complicated scene and couldn't hide stuff until you are finished with the pose.
My computer is not too far from yours (Ryzen 3600x, 32 GB Ram, 2070 Super).
I gave Pose Arhitect a try as well. It is awesome as well but very different.
This video shows really good what it does. I think it is very useful for more common, day to day actions and poses.
For more complex poses or very precise stuff, I will use Pose Master.
The only problem with Pose arhitect is that you have to get the basic one, the add-on and than the male version if you want to pose G8M as well. (Maybe you can try saving the female pose as a pose preset and loading it for the male, it should work decent, but I think the male pack has more manly actions). There is also a product for Glue to Floor from 3DU that seems interesting. Especially if you need to do animations.
In the end, from my point of view I would say it depends on your budget and what you want to achieve. Pose Arhitect is more, if you get the add-on, possibly the male version. It will help you reach much faster the pose you want or a close version of it. Pose Master on the other hand, is slower to use but brings more precision and I think will let you achieve any pose you want. It is also cheaper but it doesn't have the easiest interface and it takes a while to understand how to use it. I had to watch all 4 tutorial videos from the creator before I started using it. It also comes with a comprehensive PDF instruction file if you have the patience for it.
Ultimate Pose Mixer also allows you to lock anything you want, so I use that all the time. I just tried a blank scene with a single figure and I couldn't even get Ultimate Pose Master to let me drag a hand without ultra lag. Loweing the iterations does help, but not enough. It's far easier for me to just lock the bones I don't want to move and then drag them myself with Active Pose. I can then fine-tune with the actual bone sliders. I get that folks like these tools for the center of gravity guardrail, but it's not that difficult to make a pose look natural just by studying pictures of people and/or trying the pose out yourself while looking quite silly in front of your desk, lol.
While that is easy for normal day-to-day poses I am sure it would not be easy for other poses. I also plan to do some fight scenes and poses. Pose Master allows for natural movement for the rest of the body while some parts of it are locked.
I am sure if I had used the normal posing in Daz for a long time before I purchased these helpers I would have felt different but I have like 2 months of Daz and am new to posing.
I find Pose Architect quite useful, the poses are well made and look natural, and it's easy to use. And you can combine the poses in a lot of different ways as well.