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© 2026 Daz Productions Inc. All Rights Reserved.
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I always have like to use your content because of the reasons your sets had door that opened and walls that can move. :) and I love the fact you make them module so they can be used in Kit bashing easily with other sets.
like in this animation
I have to be honest because I am pretty partial to your content, mostly every time I have used one of your products, I have had to do little to no prep work to use them in animations, Plus how easy they have been on resources is a plus.
I know that most of the people using daz don't create animation. But for those of us who do. The door and windows, walls moving and even breaking the set down to their individual props is a huge advantage to a animators needs, when building a animated scene and need something to move. . Plus I want others to know this because I don't think a lot of people know how helpful you have been in my projects sir, When ever I had a need for something or a question about one of your products you have always gone out of your way to make sure to help me achieve my goals and i jus want to make sure you get credit for your efforts.
I love your sets, I use them in almost all my animations these were just a few.
suggestion, rig a pair of hinges. then you could parent any door you want to it
That assumes that it's a seperate piece. Otherwise you have to start cutting up the geometry, duplicating walls and hiding complimentary pieces, or stealing a working door from another set. In the end, though, I can handle sets not having working doors/etc. as long as the price reflects the lesser amount of work that went into the product, but there's at least one vendor in the store whose doors are just pictures of doors with a displacement map..
@Cybersox
The biggest issue i have with door or windows that don't open, is when you click on it to see if it functions or not & you learn its nothing more than a texture map painted on a wall .obj, built like a box, where you can not remove or hide the wall to put something else in its place. & yes i have had a few sets like that. It's is like a bad running joke of opening a door to find another door and so on. It really helpful If the pa's are going to make a door that don't open to keep it separate from the wall to at least give the user the ability to make changes, so we can add another door prop. other wise if the door is painted into the texture on the wall, Then I am better off to l find something else that will work for what I need instead of fiddling with what don't work.
The only other option is some sort of decal type cavity creator using LIE
a hole creator
where you can shift a rectangular transmap over a mesh to the spot you want
Collective 3D and several others make addable doors but it's the space behind one needs
DAZ studio not being a modeller your options are limited in situ
one can use the geometry editor to isolate then subdivide that one wall and convert to subdivision then cut out a hole with the geometry editor but thats not exactly an ideal way to do it. Deleting and replacing the wall with one of Collective 3Ds walls is better.
https://www.daz3d.com/collective3d-create-a-room-xpack-3
I don't own this BTW
That's why I have most of your products

I don't disagree with any of that. In an ideal world the doors, cabinets, windows, refrigerator, oven, toilets, etc. should all open, and anything that has a flexible hose in the real world should be on a flexible hose in a set... though, to the best of my knowledge, to date there's only one shower set out there in DAZ-dom that has a poseable shower hose and I've yet to see ANY gas station model where the gas hoses can be bent. The problem is that it's not an ideal world, so In the meantime, I think its also reasonable to hold sets that have a full price in the $10.00US range to a different standard than those that sell for twice that and so on. Which is why I've bought amost everything from TruForm over at Renderosity, where even the individual drawers in cabinets move, and hardly anything from PerspectX here at DAZ, where even the furniture can be fused to the floor in a fixed position.
Here you go https://www.daz3d.com/fuel-station
Nightshift, one of my favorites also!
i wanted onep doorways in port tortuga set.
luckily polys lined up with the doors on texture map, was able to hide those polys
I actually have that, but that's an aviation-style nozzle, not the fuel dispenser design you'd find on any gas station pump. https://en.wikipedia.org/wiki/Fuel_dispenser
True...nevertheless, if you look at Nightshift3D products, if there is a door, it opens, lots of moving parts, rigged hoses etc. Those are the products I want and buy;)
mushroom house has a door that opens. if not a floor
Odd. These all work for me and i even get Showtime. Did you buy the Extended License bundle like I did? :)
DRINK MACLEAN! (We need a beer bottle with the name on it. :))
I was wondering about that, and passed on the product because it didn't say. Now I can think about it, at least :-)
Pity the other mushroom houses don't seem to have doors that open, though. Or at least those don't SHOW their respective doors being openable.
EdArt3D has a vintage gas station that has a working hose and fuel nozzel i just checked it. but i can't find where he sold the set at , maybe it was a freebie at rendo a while back but its no longer in his store when i looked.. I also have a lot of NightShifts content. its pretty useful stuff I used his mechanic theme content a lot in the past.
well i found it in my rendo invoices , It turns out i bought in a prime sale back last december .lol
https://www.renderosity.com/mod/bcs/vintage-fuel-station/111836
its looks pretty good everything works great including the fuel hoses.
i used it in this animation once
And it shows up as Unavailable. 0o
@maclean Mate, thank YOU! You've solved so many set dressing problems for me, you deserve royalties.
Oh, yeah. Everyday Drinks is one of my most-used prop sets. People notice details lika a customer holding a glass not level. Hard to drink without tilting the glass!
make your own rooms and buildings using p.Con planner, and use sketchup models from 3d warehouse for props
https://www.daz3d.com/forums/discussion/351866/p-con-planner
you can open doors and windows using transform/rotate
you'll properly need to contact him for details, he actually has a bunch of these vintage sets no longer listed in his store.