Calling WendyCats - problem exporting custom rigged figure from Carrara to Bryce

Comments

  • OnlyLuvsCatzOnlyLuvsCatz Posts: 22,280

    Chohole probably your better muse

     But

    I suggested loading it into another software first and exporting from thaf in case Bryce sees some Carrara features other programs don't

    and to check you are exporting it with morphs and skinning not base mesh

  • DiomedeDiomede Posts: 9,760
    edited September 16

    Must be something on my Carrara export.  Morph doesn't show when obj imported to Hexagon or Studio.  Hmmm.

    Anyway, thanks for the reply here and in the Bryce forum.  

    hexagon screenshot still looks bad.JPG
    1229 x 782 - 177K
    Post edited by Diomede on
  • OnlyLuvsCatzOnlyLuvsCatz Posts: 22,280
    edited September 16

    Try DAZ Studio morph target in the settings

    or export under morph target in the vertex room

    Post edited by OnlyLuvsCatz on
  • ChoholeChohole Posts: 30,970

    Chohole probably your better muse

     But

    I suggested loading it into another software first and exporting from thaf in case Bryce sees some Carrara features other programs don't

    and to check you are exporting it with morphs and skinning not base mesh

    I know zilch about DS, not much more about Carrara,  I can render stuff that is already set up  is about all.   I export my objs from Poser.and even that is an old version. (Poser 7)

     

  • MystarraMystarra Posts: 32,287

    Bryce has figure posing ?

    thought was static props.

  • DiomedeDiomede Posts: 9,760
    Chohole said:

    Chohole probably your better muse

     But

    I suggested loading it into another software first and exporting from thaf in case Bryce sees some Carrara features other programs don't

    and to check you are exporting it with morphs and skinning not base mesh

    I know zilch about DS, not much more about Carrara,  I can render stuff that is already set up  is about all.   I export my objs from Poser.and even that is an old version. (Poser 7)

     

    Thanks, Pam.  Maybe I can export some format to Poser and then to Bryce.

     

     

     

    Chohole said:

     

     

  • DiomedeDiomede Posts: 9,760
    Mystarra said:

    Bryce has figure posing ?

    thought was static props.

     

    correct, just static props.  I am trying to convert my Carrara “Planet if the Apes dude” to an obj for use in Bryce.  Their theme this month is related to madness, and I thought I could reprise the Planet of the Apes scene in which Heston is in a cage being sprayed with a firehose by the ape assistant.  Heston yells, “It’s a madhouse!  A madhouse!”  

     

    Might just need need to go to plan B  

     

  • ChoholeChohole Posts: 30,970
    Mystarra said:

    Bryce has figure posing ?

    thought was static props.

    Nope I used to morph, clothe and pose the figures in Poser and then export an obj to import into Bryce.

  • MystarraMystarra Posts: 32,287

    Okay.  thanks.

    was like, how could i miss such big news. lol

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