How to Fix a Decal?

Hi everyone :D

I've noticed that some products give you decals, like this pack of tattoos: https://www.daz3d.com/tatts-all-folks

The problem with decals is that they move when you pose your character.

Right now, I'm "fixing" this with Rigid Follow Nodes, but that's quite boring and the result is not always perfect.

Do you know any faster way to fix a decal on a surface?

Thanks!

Comments

  • SixDsSixDs Posts: 2,384

    I don't believe that you can do that if using them as Iray decals, since the decals themselves are not placed on the target, but projected onto the target similar to using a filter on the camera. I don't have the product, but it seems to have image files that presumably include the tattoos. If the images have transparency maps (they seem to), then it should be possible to use the layered image editor to apply them, or create a new diffuse/base colour texture map by combining the original + tattoo, then saving as a new map.

  • LenioTGLenioTG Posts: 2,118
    SixDs said:

    I don't believe that you can do that if using them as Iray decals, since the decals themselves are not placed on the target, but projected onto the target similar to using a filter on the camera. I don't have the product, but it seems to have image files that presumably include the tattoos. If the images have transparency maps (they seem to), then it should be possible to use the layered image editor to apply them, or create a new diffuse/base colour texture map by combining the original + tattoo, then saving as a new map.

    I've never used the layered image editor, I'll look into it, thank you! :D

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