Default Resources/Shaders

Ok, so here is a test render of a scene I'm working on. If you look at the side view mirror on the bus, you can see that its grayish. It was originally back when I first loaded it. I think this model, (GreenPots school bus from Renderosity) was orignally intended to be used by Poser. So I simply went into surfaces, selected the mirror in the surfaces tab and applied the clear glass shader from the default resources pannel, except that there must be a few other things I need to change on the surfaces tab in order to make it appear to actually look like glass. 

Does anyone know what else needs to be done? 

Thanks!

Comments

  • KitsumoKitsumo Posts: 1,222

    If you're using Iray, the Metal-Aluminum-Polished shader in /Shader Presets/Iray/Daz Uber folder works pretty well as a mirror. It's part of the Default Resources for Daz Studio 9+ that you get for free.

    3Delight, I don't know.

  • kksmith6515kksmith6515 Posts: 201
    Kitsumo said:

    If you're using Iray, the Metal-Aluminum-Polished shader in /Shader Presets/Iray/Daz Uber folder works pretty well as a mirror. It's part of the Default Resources for Daz Studio 9+ that you get for free.

    3Delight, I don't know.

    OMG!! your so right!! Look at that!! Thank you so so much!! You guys on here at amazing!!! 

     

    openning shot test 3.jpg
    1920 x 1080 - 2M
  • scorpioscorpio Posts: 8,533

    You may find these useful, there's a mirror preset in the pack as well as many other options, designed for cars etc

    https://www.sharecg.com/v/81213/browse/7/Material-and-Shader/DAZ-Iray-car-related-shader-presets-megapack

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