Render time subdivisions in Daz Studio.
scott_lozano
Posts: 17
Hey guys, I was just wondering if there is anything similar to render time subdivision inside of Daz Studio? Normally I would keep my objects at sub level 1 and have them subdivided twice at render time, that way the scene stays light. I would just really like to know if I should be exporting my environment assets at a higher subdivision level specifically for use in daz.
Thanks!
- Scott

Comments
Edit>Object>Geometry>Convert to SubD. You can then set diffrent resolutions for the viewport (which also affects export) and for Iray rendering in the Parameters pane under Mesh Resolution.