Problem with my leggings mesh

Hi all

I have spent the last few weeks working a pair of leggings for Genesis 8 female, however when I bend her leg up at the thigh, the bum area starts creasing and sticking out (I have attatched pictures).

Am I doing something wrong? Maybe I made the mesh too neat and square?

Any help would be greatly appreciated thanks :)

 

Comments

  • Y'know, that area is always delicate ;P

    Methinks the problem is in the mesh: polygons are denser along the middle axis. Anyway the artifact is not too bad, you may be able to fix it with a Smoothing Modifier (trasfer utility >>> show options, and then in the parameters >>> general tab) if you don't want to go back to mesh edit.

  • Thanks. I will have a go at simplifying the mesh and see how it goes :)
  • Thank you. The tip to reduce the dewitt of the mesh worked a treat :)
  • *density lol (auto correct)
  • Just as a side note-- this is one of the bends that typically will have JCMs with it in commercial clothing. 

  • Thanks for the side note. I'm going to start looking into JCMs, as I hope to eventually have something to take commercial :)
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