Yesterday was Victoria 4's 12th Birthday...

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Comments

  • MistaraMistara Posts: 38,675

    Frankie

  • mmalbertmmalbert Posts: 412

    Take a look at this V4 from the gallery today by Elianeck. She's still got it. https://www.daz3d.com/gallery/#images/701726

    Striking image! I wonder if that's A_'s Juniper for V4? Sure looks like her (see below for texture; forgive the crappy iray render as my machine is old and after 1 hour and 48 minutes it was only 7% done, lol)

    Don't think anyone is "defending" V4. Maybe explaining why they use her -- whether a little or a lot -- but mostly waxing nostalgic. It's just a Happy Birthday theme. Honestly don't know why some folks get defensive when anyone reminisces fondly about older figures. It's not like V4 is any kind of a threat to Genesis 3 or 8 or whatever. 

    Credit where credit is due. Think of all the PA careers she helped launch, the brokerages she helped anchor, the many users she reeled into the marketplace over the years. Sure, she's old and outdated, but that doesn't change the fact she played a large part in building this market, no doubt helped along by being unchallenged for so many years.

     

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  • kyoto kidkyoto kid Posts: 42,206

    ...⇑ this ⇑

  • Yup...

  • AllenArtAllenArt Posts: 7,175

    I'm all for using whatever makes ya happy. If you're a hobbyist and Generation 4 does it for you, then that's great :). If you're a pro and need the lastest and greatest, then that's great too. If you just WANT to use the lastest, then go for it ;).

    I remember the first time I saw Millie (Vicky 1) nearly 20 years ago. Boy, that was a real game changer since up to then I'd been using Posette and Dork...lol. How time files :).

    Laurie

  • kyoto kidkyoto kid Posts: 42,206

    ..there was someone who used to be active here who still used Posette for characters his stories as late as 2012.  

  • wolf359wolf359 Posts: 3,953

    "...recreating a scene just to do it with newere technology is like redoing a
     painting or film and it never ever comes out the same. 

    Case in point, the image titled "Child of war" that I posted above. 
    This  was done on a 32 bit notebook in Daz 3.1. 
     Because of extremely limited resources
     I had to cut a lot of the set's surrounding 
    elements out 
    (thanks to Stonemason making his sets so modular)
     and go with only a couple lights to keep the render
     process from crashing.  In spite of these
     limitations, the end resuslts were rather surprising.
     I like to consider this one of my best works in the ten + years
     I have been at this. I could remake it again, with 
    Genesis G2 or G3 and render in Iray, but why? "
    OK it would look more "photo real" 
    but would it necesarily be "better"?


    No one here is advocating that people should use genesis 8 etc to
     "redo" old V4 scenes in  the way Hollywood is rehashing Old Movies and TV shows,

    Genesis and Daz studio, should inspire new scenes with better content with 
    better joint deformations with better fit control utilities etc etc.

     
    I have alot old Poser animations I created with posers painfully archaic 
    animation tools in the past.

    All of my newer animations with Iclone pro and even Daz studio aniMate are better
     because I am using better tools and  also have become a better 
    Character animator...period.

    For me to proudly boast that an animation I did TEN years ago with E-frontier Poser 6
    was my "best work" would only be proof that I have long since 
    stagnated and not bothered to improve my craft.


    Not that my old, beloved Poser 6 was somehow "still just as good"as DS aniMate/graphmate
    or Iclone Pro pipeline...tools matter. 

    As technology moves forward our creative options generally expand.

    Despite the obvious Nostalgic sentimentality ,expressed
    by many in this thread, 
    Daz victoria 4 is Not a person but 
    essentially a peice of software and IMHO no more deserving of 
    any emotional loyalty than any of the old 32 bit windows XP /Mac OS 9 software that we 
    all dispassionately discarded over the years in favor of the improved versions.

    When last  I looked, there were no trophies being awarded for  toiling away masochisticly
    with older more difficult tools
    when objectively  easier &better tools  are available and 
    reasonably affordable.


    I understand why poser users are so fiercely loyal to V4.
    The Ash bin of poser history is replete with Third party poser, native females
    that ,for a variety of reasons, failed to supplant V4 in terms of content support
    or even figure versatility.


    However IMHO , to try and make a serious argument that V4 today is somehow a 
    viable or logical alternative to using any Daz genesis figure(G1,2,3,8) in Daz studio,
    is utter folly.

  • mmalbertmmalbert Posts: 412

    Time does indeed fly. Remember "nostril glow?" I don't know if it's still in the store, but there was a V2 character named Arizona that came with nostril plugs just for this reason. Nostril plugs! LOL

    Very glad that's no longer a problem.

  • I dont know that ive ever seen Millie or Posette before. V3 is as early as ive seen. Ive had some fun results with v3 as well.

  • How about a big anniversary sale? That would be fun!

    I love all the old stuff. Not everyone is interested in ultra-realism.

  • Matt_CastleMatt_Castle Posts: 3,141
    wolf359 said:
    However IMHO , to try and make a serious argument that V4 today is somehow a viable or logical alternative to using any Daz genesis figure(G1,2,3,8) in Daz studio, is utter folly.

    Not if you've come into Daz in more recent years.

    I've not been doing Daz as long as some, so I have very little G1 content, almost all of which was free with certain orders, stuff that drifted through the free items section, G2 stuff that also came with G1 fits, or stuff that was cheap enough that I was prepared to gamble on seeing how it autofit newer figures. Building up a G1 collection at this stage just isn't worthwhile.

    V4 content, on the other hand, is frequently discounted at 90% off. That sometimes stacks with PC+ items, so given that there are a reasonable few $1.99 PC+ items that are bundles of three, four, even five or six characters, it's not unthinkable to get twenty different V4 characters for a dollar, or a small stack of clothing items.

    Yes, theoretically one could use GenX and convert all of those to G1 or G2 characters; However, that adds a lot of conversion work, and adding in the cost of GenX means that's not quite so good if you want to get a load of resource light background characters on the cheap. (And you'd have relatively few other uses for GenX if you mostly came into Daz after the G2 era - because, for obvious reasons, it only supports up to G3. I had just about enough old format characters I cared about enough to justify grabbing GenX on one of the rare occasions it was on a reasonable discount, but many people wouldn't).

  • AllenArtAllenArt Posts: 7,175
    mmalbert said:

    Time does indeed fly. Remember "nostril glow?" I don't know if it's still in the store, but there was a V2 character named Arizona that came with nostril plugs just for this reason. Nostril plugs! LOL

    Very glad that's no longer a problem.

    Oh boy, do I...lol. I'm not sure if I had the Arizona character (3DUniverse, wasn't it?), but I definitely have the hair ;)

    Laurie

  • PetraPetra Posts: 1,157

    My goodness, is it really 12 years?

    Oh, how I remember how eagerly we awaited her arrival.

    I have not used V4.2 in a very long time, but I still have her runtime installed and, I might make some renders with her as I have so many great outfits and characters that I purchased over the years.

    She was a fantastic figure to work with.

    Happy Birthday gal :)

  • kyoto kidkyoto kid Posts: 42,206
    edited December 2018
    wolf359 said:

    "...recreating a scene just to do it with newere technology is like redoing a
     painting or film and it never ever comes out the same. 

    Case in point, the image titled "Child of war" that I posted above. 
    This  was done on a 32 bit notebook in Daz 3.1. 
     Because of extremely limited resources
     I had to cut a lot of the set's surrounding 
    elements out 
    (thanks to Stonemason making his sets so modular)
     and go with only a couple lights to keep the render
     process from crashing.  In spite of these
     limitations, the end resuslts were rather surprising.
     I like to consider this one of my best works in the ten + years
     I have been at this. I could remake it again, with 
    Genesis G2 or G3 and render in Iray, but why? "
    OK it would look more "photo real" 
    but would it necesarily be "better"?


    No one here is advocating that people should use genesis 8 etc to
     "redo" old V4 scenes in  the way Hollywood is rehashing Old Movies and TV shows,

    Genesis and Daz studio, should inspire new scenes with better content with 
    better joint deformations with better fit control utilities etc etc.

     
    I have alot old Poser animations I created with posers painfully archaic 
    animation tools in the past.

    All of my newer animations with Iclone pro and even Daz studio aniMate are better
     because I am using better tools and  also have become a better 
    Character animator...period.

    For me to proudly boast that an animation I did TEN years ago with E-frontier Poser 6
    was my "best work" would only be proof that I have long since 
    stagnated and not bothered to improve my craft.


    Not that my old, beloved Poser 6 was somehow "still just as good"as DS aniMate/graphmate
    or Iclone Pro pipeline...tools matter. 

    As technology moves forward our creative options generally expand.

    Despite the obvious Nostalgic sentimentality ,expressed
    by many in this thread, 
    Daz victoria 4 is Not a person but 
    essentially a peice of software and IMHO no more deserving of 
    any emotional loyalty than any of the old 32 bit windows XP /Mac OS 9 software that we 
    all dispassionately discarded over the years in favor of the improved versions.

    When last  I looked, there were no trophies being awarded for  toiling away masochisticly
    with older more difficult tools
    when objectively  easier &better tools  are available and 
    reasonably affordable.


    I understand why poser users are so fiercely loyal to V4.
    The Ash bin of poser history is replete with Third party poser, native females
    that ,for a variety of reasons, failed to supplant V4 in terms of content support
    or even figure versatility.


    However IMHO , to try and make a serious argument that V4 today is somehow a 
    viable or logical alternative to using any Daz genesis figure(G1,2,3,8) in Daz studio,
    is utter folly.

    ...yes, for animation you are correct.  However, for still scenes (such as I create) the latest and greatest isn't as critical unless I am going for as much realism as possible.  Who was it here in these forums who said it's not the tools but how they are used is what matters? I've seen some pretty good stuff done in the past with pre Genesis characters and older content that really wouldn't have benefited much more from using the latest models and tools we have available (and I'm not talking remaking an old scene either). 

    Crikey I still use Aiko3 for certain illustrations because her appearance just fits the scene and style better than any of her Genesis iterations (and there is a lot of clothing, morph, and hair content available for her, probably only second in quantity to V4 when you also look outside the Daz store). 

    Post edited by kyoto kid on
  • outrider42outrider42 Posts: 3,679
    wolf359 said:

     

    This makes V4 a good choice for people stuck with weak machines.
    ......they are much higher poly and look better FBX exported too


    The original genesis one is a better choice for lesser capable hardware
    if you use the free texture reduction script to downsize the ridiculous 
    4K textures typically found on every clothing item as well as the figures.

    One can easily populate a scene with several G1 models at ZERO subD level
    for background people.( and of course there is the optional Decimator plugin)

    And G1will have better JCM's in extreme poses and be able to wear all of V4 Skins
    and clothing By default, thus why would one need to even load V4

    Except out of some myopic sense of nostalgia

    Also, for us animators, G1 can,by default use everyV4/M4  compatible BVH & animated pose files(Pz2)
    And save them as G3/G8 compatible Duf's with  no need for plugins or 
    external retargeting programs like $$$Iclone$$$ or Autodesk Motionbuilder

    ( see details here)
    https://www.daz3d.com/forums/discussion/comment/3675321/

     Do you want The Duke for a cowboy shot? 
    You need M4. The cast of Star Trek? 
    You need Generation 4.


    Why????
    Assuming you have high quality front & side photo references
    and knowledge of the programs usage

    Why would John wayne or Deforest kelley not work with Facegen
    & genesis??? 

    Obviously to each their own
    However  being a Daz content creator myself as well as an animator
    in the Sci fi genre, who has been enabled by the transfer utility.

    I personally find Zero utility in using a V4/M4 Figure for any of my work.

    I love Facegen, but to suggest that Facegen could create a face on par with the hand sculpted shapes by Werts is an insult to those creations. Facegen can make an OK texture, and a passable head shape, but it cannot do any sort of detail in the morph. The nose Facegen makes is always the same. There are no wrinkles, dimples, chin divots...I can go on and on, but Facegen is not capable of capturing any sort of detail.

    You could try using GenX to convert these, and I have tried. But you lose some detail in the conversion process. That's because Genesis cuts so many polygons that if Gen4 has such detail, they get lost. Unfortunately Daz decided to lock down high resolution morphs, and I personally consider that a MASSIVE negative against its user base. As a result of tbis practice, nobody can use GenX to convert HD morphs across generations. And I cannot sculpt an HD morph for any Genesis figure, as I am not a PA.

    Also, you cover nearly all of your points from an animation point of view, except animation with Daz is highly niche. As a still figure, V4 can still manage. There are a lot of unique models for Gen4 that have no equal in Genesis, and even GenX does not do them justice.
  • MistaraMistara Posts: 38,675

    purple bikini heart

  • FistyFisty Posts: 3,416

    I used her in a promo like just a year or so ago..  mostly because I didn't feel like refitting that dress, and I love that dress.

  • kyoto kidkyoto kid Posts: 42,206

    ...sweet.

  • wolf359wolf359 Posts: 3,953
    edited December 2018

    "I love Facegen, but to suggest that Facegen could create a face on par 
    with the hand sculpted shapes by Werts is an insult to those creations. 
    Facegen can make an OK texture, and a passable head shape, 
    but it cannot do any sort of detail in the morph. The nose Facegen 
    makes is always the same. There are no wrinkles, dimples, 
    chin divots...I can go on and on, but Facegen is not capable
    of capturing any sort of detail.."

    Indeed there are those of us with the modeling  skills to do custom face sculpts
    (as I did,with the G2 male and MODO for my CG self avatar depicted here)


    Well we will generally produce a superior result than Facegen alone.
    as that is a matter of modeling skills NOT the Generation of the base figure

    However your claim that :
    "Do you want The Duke for a cowboy shot? 
    You need M4. The cast of Star Trek? 
    You need Generation 4."

    is completely gratuitous, as anyone with the skill to sculpt
    Patrick Stewart  in Zbrush etc .could do so with any base Male Daz figure.

     


    I've not been doing Daz as long as some, 
    so I have very little G1 content, almost all
     of which was free with certain orders, stuff 
    that drifted through the free items section, 
    ............... Building up a G1 collection at this stage just isn't worthwhile.
    V4 content, on the other hand, is frequently discounted at 90% off. 

    That sometimes stacks with PC+ items, so given that there are a
     reasonable few $1.99 PC+

    G1 even G2 can wear all of V4 clothing& skins via autofit & UV switching.
    My "go to" skin textures for most of my G2 females is the "Vanilla sky"
    & "Horizon" for V4 set by Syyd Raven
     
    So to claim to have "very little" G1 compatible
    content while boasting a Massive hoard of  low priced V4 content,is 
    a bit self contradictory.

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  • CoolDimensionCoolDimension Posts: 39
    edited December 2018

    The V4 3d model bundle was trending fairly hi in the Daz originals category. Several times I have seen V4 and M4 super hero and physicality bundles trending high, as well. People still love and want these models, they just are used in different ways. Even a few of the really older props and items I have seen trending. Lots of people can't afford to buy all the latest hardware, too. Older stuff is easier to work with and dosen t need constant geometry smoothing, they are already smooth!

    Post edited by CoolDimension on
  • Matt_CastleMatt_Castle Posts: 3,141
    wolf359 said:
    However your claim that : "Do you want The Duke for a cowboy shot? You need M4. The cast of Star Trek? You need Generation 4." is completely gratuitous, as anyone with the skill to sculpt Patrick Stewart  in Zbrush etc .could do so with any base Male Daz figure.

    Whether or not anyone COULD is entirely separate to whether anyone HAS.

    While I have the skill set to do things like sculpt a Marlon Brando lookalike for G8M when I want to, the existing commerically available lookalikes that I know of are all M4. (However, they failed me in either being too young, or him under prosthetics for the Godfather, whereas I needed him as he looked for Apocalypse Now).

    It is within my skill set to do. I however had to do it, which took a lot of time, and is something that many people couldn't do.

    G1 even G2 can wear all of V4 clothing& skins via autofit & UV switching. My "go to" skin textures for most of my G2 females is the "Vanilla sky" & "Horizon" for V4 set by Syyd Raven
     
    So to claim to have "very little" G1 compatible content while boasting a Massive hoard of  low priced V4 content,is a bit self contradictory.

    I didn't say "G1 compatible", I said "G1". I draw a distinction between the two, because while autofit and the like is often okay, it's not flawless. I know from example that the very dress that Fisty used in that example above (not that I can currently remember the name of said dress) does not work properly on G2F through autofit. The collar is a particular nuisance.

    I have a V4 collection that can mostly sorta be used on G1 and G2, but that's not the same thing as a G1 collection.

    And, besides, as I said, that would require transferring all of those characters over using GenX; I don't have anywhere near enough variety of Genesis morphs to work with on their own.

  • wolf359 said:

     

     

     

     



     

     

     

     

     

     

    You could try using GenX to convert these, and I have tried. But you lose some detail in the conversion process. That's because Genesis cuts so many polygons that if Gen4 has such detail, they get lost. Unfortunately Daz decided to lock down high resolution morphs, and I personally consider that a MASSIVE negative against its user base. As a result of tbis practice, nobody can use GenX to convert HD morphs across generations. And I cannot sculpt an HD morph for any Genesis figure, as I am not a PA.

     

    @Outrider42, are you able to create HD morphs for V4 and import them into Daz?
  • SlimerJSpudSlimerJSpud Posts: 1,456
    edited December 2018
    AllenArt said:

    I'm all for using whatever makes ya happy. If you're a hobbyist and Generation 4 does it for you, then that's great :). If you're a pro and need the lastest and greatest, then that's great too. If you just WANT to use the lastest, then go for it ;).

    I remember the first time I saw Millie (Vicky 1) nearly 20 years ago. Boy, that was a real game changer since up to then I'd been using Posette and Dork...lol. How time files :).

    Laurie

    Yes, I'm a hobbyist, yes I still use V4, yes she's still fun. Been using DS since 2010. I have other hobbies that are WAY more expensive than 3D, so I haven't gone to any subsequent generations in DS. I do love Iray, however.

     

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  • I started with V4, and have just now surrendered to the not-quite but somewhat inevitable and tried shifting my characters up to Genesis.  It didn't quite work - there was something about the V4 mouth-to-nose that is just very difficult to replicate exactly even with the plentitude of Genesis morphs I have available to me at this time.  Not bad for a body-double, but lacking a certain je ne sais quois compared to the original.  All my hobby is centered around characters I have already designed, so moving up generations just for the sake of moving is neither a serious option, nor very appealing.

    The new stuff is expensive.  It might be better in certain functional qualities across the board, but not neccessarily better in terms of what-you-need and what-you-get. V4 is still very useable, with a lot of content that is very inexpensive by comparison.  For hobbyists (or people with continuing storylines) or people with a modest budget, she is still a great piece of software - just as some people make do with GIMP, because they can't afford Photoshop.

    Happy birthday, Vicky!  Thank you for all the wonderful memories!

  • HaruchaiHaruchai Posts: 2,040
    edited December 2018

    I placed my first order on this site in April 2006. Victoria 4 hit not long after and was such a leap forward at the time. She is responsible for so many artists being active in 3D so Happy Birthday to the 'old girl' :)

    Post edited by Haruchai on
  • I started my 3d trek back at the end of 2000 with Poser 4....I enjoyed the freedom that I precieved as really cooool! When Vicky and Mike hit the market they were the huge jumps forward. By Vicky 4 we had seen incredible growth, which we continue to see from Daz! I am thankful for all that Daz has brought to us and Vicky 4 was a necessary part of all that. Happy Birthday Vicky 4....and Daz! I have 5300 items on the DM and know that doesn't include some of the earlier freebies and some of the early Mike and Vicky stuff, it has all been fun and cool!
  • FistyFisty Posts: 3,416
    I know from example that the very dress that Fisty used in that example above (not that I can currently remember the name of said dress) does not work properly on G2F through autofit. The collar is a particular nuisance.

    Yep, even with SY fitting templates for every generation I would have had to do quite a bit of manual fixing to get it to promo worthy standards..  It's B25 winter. I shoulder really just refit it by hand one of these days for my own use 'cause it's like my favorite thing ever.

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