Black Friday sale is BORING... Thank You DAZ

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Comments

  • FSMCDesignsFSMCDesigns Posts: 12,843

    Sorry Daz. Spent my money over at Rendo. I have alot of wishlisted items over there that practically never go on sale, so I made quite a few purchases. I have a couple items in the cart here, but I may have already spent my budget so I dont know if ill be able to pick them up.

    50% off is always a nice cut, it just seems like everything here is always at least 50% off.

    Same as well. With the upcoming mule deer release from Hivewire, I figured I had better get the HW horse since it is required and now on sale.

    Hopefully Daz won't be adding any flash or blink sales in this weekend as I have spent to much already for Black friday, LOL

  • bluejauntebluejaunte Posts: 1,990
    wolf359 said:

    "Of course you can lose money on a digital item! If you don't sell enough copies to recoup the time and money you
     invested creating it then you lose money!"

    IMHO, The only prevailing factor in this market is the total number of people who
    buy a copy of your digital product..at any price.

    And the only thing one can do the raise that number is to have an amazing 
    promo presentation that will set your product apart during that tiny
    window before it gets buried and forgotten.

    This isn't accurate either because it assumes the number of potential buyers in this market is infinite or at least very high. If I could sell at 10 cents to 1 million people I'd be all for it.

  • LeanaLeana Posts: 12,744
    wolf359 said:

    This IMHO, is still entirely subjective and cannot be intellectually
    or economiclly compared to traditional, tangible product manufacturing ..even automated production
    with minimum labor costs

    Probably because it's not traditional product manufacturing?

    wolf359 said:

    "The value of my time invested" ,is completely subjective and arbitrary
    as there is no universally agreed upon standard pricing or dollar value

    For ONE copy of some textured 3D model or pose set etc. cobbled and formated for use in a specific
    FREE computer program, by a cottage industrialist.

    No, but there's a thing called "minimum wage" giving at least a minimal value to the time you used to produce it.

    wolf359 said:

    And in this day and age creating a 3D model or texture set is not even
    close to being a rarified skill and IMHO 3D models and morphs.pose set etc have no intrinsic value
    except perhaps in the case of them being used as Data to send to a 3D printer
    to produce a tangible object of some utilitarian purpose.

    That's your opinion. They're tools to produce art, and that has a value.

    wolf359 said:

    IMHO, The only prevailing factor in this market is the total number of people who
    buy a copy of your digital product..at any price.

    Nope, sorry. The number of people willing to pay 1$ on an item doesn't mean the same as the number of people willing to pay a fair price for it, especially in a market where the total number of potential buyers is very limited like this one.

    wolf359 said:
    IMHO The "I loss money" debate is really is a matter of  subjective individual

    semantics and psychology .

    When you do that professionally and need that revenue to pay your rent or bill then it's definitely not just semantics and psychology...

     

  • I think when people say "lose money" they mean "get less than the maximum possible return" - if a lower price brings in less than a higher price, because number sold increases by a smaller proportion than the decrease in price, then the PA has "lost" the difference between actual income and potential income. It is of course impossible to know exactly what the potential best income is, but daz and experienced PAs have the experience to make an informed estimate.

  • CybersoxCybersox Posts: 9,269
     

    No you do not lose money.... You cannot lose money on a digital item because once created the item costs you nothing to sell....   The sale,,, even at a discount still gives you revenue.    If you are considering this to be the same as a physical item for sale where every item has a cost to make and ship then you are compairing apples to oranges.....     A digital item, once created costs you nothing to sell...

    Sorry, no.  Your statement doesn't work unless DAZ is a free service that donates all of the retailing, advertising, accounting and customer service for free, that internet storage and data transfer costs nothing, and that products are generated in zero time on freecomputers and software.    Needless to say, none of these is true and PA's pay a large percentage of sales to DAZ in order to cover the first set, and have to fund the latter on their own.  Moreover, if the cost of maintaining an item in the store over the course of time proves to outweigh the money taken in by that item, then it is automatically in a state of losing money as far as DAZ is concerned.  And yes, this happens often and you can actually see it occuring more transparently by tracking products in Renderosity's clearance section. 

     

  • N-RArtsN-RArts Posts: 1,603

    I bought the most the most expensive item on my wishlist at Rendo's Black Friday sale. I still had my Prime voucher too. 

    I REALLY wanted to purchase Reality 4.3, but I also REALLY needed the UV Swappers for G3 and G8. So I settled for Luxus.

    I'm LOVING Luxus heart. It'd be great to find more materials and shaders for it (especially skin). But my quest hasn't been successful. 

    Thanks for the sale, Daz. But my pocket didn't really have the chance to recover from your PC+ Sale.

     

    I dread to think how long it will be before Reality is in another sale, at that price. It's the first time that it's been on sale since it has been added to my wishlist.  

     

  • Oso3DOso3D Posts: 15,085

    I laid out exactly what I meant 'losing money.'

    If there's two ways to sell something, one will be less profitable and 'lose money' compared to the other.

     

  • HavosHavos Posts: 5,575
    Cybersox said:
     

    No you do not lose money.... You cannot lose money on a digital item because once created the item costs you nothing to sell....   The sale,,, even at a discount still gives you revenue.    If you are considering this to be the same as a physical item for sale where every item has a cost to make and ship then you are compairing apples to oranges.....     A digital item, once created costs you nothing to sell...

    Sorry, no.  Your statement doesn't work unless DAZ is a free service that donates all of the retailing, advertising, accounting and customer service for free, that internet storage and data transfer costs nothing, and that products are generated in zero time on freecomputers and software.    Needless to say, none of these is true and PA's pay a large percentage of sales to DAZ in order to cover the first set, and have to fund the latter on their own.  Moreover, if the cost of maintaining an item in the store over the course of time proves to outweigh the money taken in by that item, then it is automatically in a state of losing money as far as DAZ is concerned.  And yes, this happens often and you can actually see it occuring more transparently by tracking products in Renderosity's clearance section. 

     

    Of course Rendo's clearance section is "clearance" in name only. From what I have read, they have changed their policy and never remove any products unless the owning PA requests it.

  • Matt_CastleMatt_Castle Posts: 3,004
    edited November 2018

    Now I'm somewhat more miffed about yesterday's deal. (And, to translate British into American, "slightly miffed" means "really quite cross").

    Even though I was sort of expecting that Daz would extend the "Today only" deal (because they do regularly, to the point that I'm questioning its legality*), 50% off some things that are otherwise almost never on sale was reasonable. The fact that there's now a better deal on the Saturday where I could have topped up on discounted store credit to cover everything I wanted is taking the proverbial.

    * Seriously, what is the situation on this kind of thing in the US? Under UK sales law, if you say a sale is limited, then it has to be limited. You cannot say "At this price today only" and then sell it for the same price tomorrow, because that's misleading the customer, and may cause them to make purchasing decisions they might not have otherwise.
    If Daz were a UK based website, it could have had the book thrown at it multiple times over in the last few months alone for this kind of thing, and I guess I'm surprised that there's no similar consumer protection in the US.

    Post edited by Matt_Castle on
  • sales get extended in the UK, and certainly a lot of US online stores do it - just had a Sale Extended email from Corel pushing their Black Friday discount.

  • Matt_CastleMatt_Castle Posts: 3,004
    edited November 2018

    sales get extended in the UK

    Well, no, it's not enforced with an absolute rod of iron, as the definitions are deliberately a little bit flexible because they need to be interpretable to cover any possible range of circumstances... and technically I suppose a lot of the rules are not technically "the law".
    (In a strict sense, the Advertising Standards code is more what you'd call "guidelines" than actual rules, but everyone follows them like they are the law. No one wants the bad press, and if anyone started genuinely flaunting it, then the government might well step in and actually make it law).

    Still, a site extending sales nearly as often as they actually run for the specified time is certainly the kind of thing that the ASA would be looking into.

    Post edited by Matt_Castle on
  • Virtual_WorldVirtual_World Posts: 1,101
    edited November 2018

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.  PA's need to sell enough products to cover expenses for the whole month even if the creation of a product only takes 2- 3 weeks or they cannot produce a product in a particular month due to health issues or for other reasons.  That is because companies that offer their software on a subscription basis always charge the whole month or the whole year. 

    I am not sure how many PA's create their products with free software; but many need to cover some or all of the following costs:

    Photoshop monthly subscription = USD $9.95

    Mudbox monthly subscription = USD $10

    Marvelous Designer monthly subscription = USD $50

    3d.sk subscription for 250 Purchasing Credits = EUR 99.90 = USD $113.28

    3ds Max or Maya Annual subscription = USD 1,500 each ( USD$ 125 each - monthly)

    ZBrush (One time cost) for a Single User= USD$ 895

    Hair, clothing, jewelry, poses, lights and other props used to create promotional images - and/or - base models to create add-on for them = around $USD 1,000 per year

    Accounting services (at least to fill tax documents) = USD $300 - 400 annual

    Brokerage commission = 50%

    USA Minimun wage $7.25 per Hour (USD $580 per 80 hours, some projects require more than 80 hours)

    Others: Computer maintenance / electric bill ($$$ long hours developing, testing and rendering) / online security/antivirus software, monthly fee for Internet Services, other  $$$$

    Why are PA's still creating content? ... Can work from home, flexible working hours, have a 2nd day job, love creating content, making some profit from popular products ...

    In the case of DAZ and other brokerages, they also have to pay their employees wages and benefits, pay for office expenses, advertising, and many other expenses.

     

     

     

     

    Post edited by Virtual_World on
  • FSMCDesignsFSMCDesigns Posts: 12,843

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

  • To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.


    Everyone has the right to have their own opinion, I'm just bringing some facts that sometimes go unnoticed.

  • Thank You for pointing those things out Virtual_World. I don't think people realize that for many PA's this is a second job and it takes a lot of time and effort in order to generate some profit. If you're a slow creator like in my case and you make maybe 8-10 products a year all your profits from at least one of those products will go into covering your production costs.

  • kyoto kidkyoto kid Posts: 41,847
    TigerAnne said:
    HorusRa said:
    I too must admit checking out Rendos sale and spending cash there instead. Rendo not being as expensive as daz means 50% goes a lot further. 

    That's true, but Rendo is mainly a fashion boutique whereas DAZ is like a department store. There's a lot of stuff they just don't have over there.

    I've only got a select few items from Rendo, because TBH I don't find their deals all that great, most of the time. My friend, who's more of a regular customer there, told me that they rarely ever go 50%, so this was the best chance in a while to get the one item I really wanted from there. So yeah, I spent nearly $30 at Rendo, and nothing at Daz, yesterday. Because... I know the stuff I want from here will probably show up as an even better deal, if I'm just patient.

    ...not sure about mainly being a "fashion boutique "as they also have more real world planes, cars, and other transprotation models than here. 

  • FSMCDesignsFSMCDesigns Posts: 12,843

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.


    Everyone has the right to have their own opinion, I'm just bringing some facts that sometimes go unnoticed.

    My point was that the info you posted has been posted many times by other PAs and it hasn't really changed customers views on the matter, they still demand what they demand. I do lots of commercial 3d work and feel your pain and totally understand your point of view.

  • If Daz were a UK based website, it could have had the book thrown at it multiple times over in the last few months alone for this kind of thing, and I guess I'm surprised that there's no similar consumer protection in the US.

    Imagine having to work the front counter of a business.  That business sells a particular product that serves no purpose, like insurance against breakage for a second product that doesn't break and no one could prove it was the customer's fault even if it did break.  Pay the extra cash on your transaction and we won't hit you with a charge we never use because we can't prove it was you.  But you, as the line worker, still have to sell it and hit your quota of sales because if you miss one week, you get a warning.  Miss two weeks, you get sacked.  All to make money selling false promises based on fear to customers who don't know any better.  And that's perfectly legal in the US.

    That's how we roll across the pond.

  • To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.


    Everyone has the right to have their own opinion, I'm just bringing some facts that sometimes go unnoticed.

    My point was that the info you posted has been posted many times by other PAs and it hasn't really changed customers views on the matter, they still demand what they demand. I do lots of commercial 3d work and feel your pain and totally understand your point of view.

    I know Michael; I just wanted to make it clear that I didn't want to offend anyone with my comment. 

  • Thank You for pointing those things out Virtual_World. I don't think people realize that for many PA's this is a second job and it takes a lot of time and effort in order to generate some profit. If you're a slow creator like in my case and you make maybe 8-10 products a year all your profits from at least one of those products will go into covering your production costs.

    I'm usually a bit slow at creating, although lately I've got programs that make it easier for me to work.  I started to create content after my mom had a stroke and became bedridden. I could not continue working in my previous job and I had to stay at home taking care of her. It was then that I decided to stop being a user and move on to develop content and that was the solution to get some income from my own home and in my spare time after having attended her during the day.  She passed away several years ago; but I am still trying to make a modest living with my creations.

  • Male-M3diaMale-M3dia Posts: 3,584

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.  PA's need to sell enough products to cover expenses for the whole month even if the creation of a product only takes 2- 3 weeks or they cannot produce a product in a particular month due to health issues or for other reasons.  That is because companies that offer their software on a subscription basis always charge the whole month or the whole year. 

    I am not sure how many PA's create their products with free software; but many need to cover some or all of the following costs:

    Photoshop monthly subscription = USD $9.95

    Mudbox monthly subscription = USD $10

    Marvelous Designer monthly subscription = USD $50

    3d.sk subscription for 250 Purchasing Credits = EUR 99.90 = USD $113.28

    3ds Max or Maya Annual subscription = USD 1,500 each ( USD$ 125 each - monthly)

    ZBrush (One time cost) for a Single User= USD$ 895

    Hair, clothing, jewelry, poses, lights and other props used to create promotional images - and/or - base models to create add-on for them = around $USD 1,000 per year

    Accounting services (at least to fill tax documents) = USD $300 - 400 annual

    Brokerage commission = 50%

    USA Minimun wage $7.25 per Hour (USD $580 per 80 hours, some projects require more than 80 hours)

    Others: Computer maintenance / electric bill ($$$ long hours developing, testing and rendering) / online security/antivirus software, monthly fee for Internet Services, other  $$$$

    Why are PA's still creating content? ... Can work from home, flexible working hours, have a 2nd day job, love creating content, making some profit from popular products ...

    In the case of DAZ and other brokerages, they also have to pay their employees wages and benefits, pay for office expenses, advertising, and many other expenses.

     

     

     

     

    +1

    I know I have monthly subscriptions, yearly maintenance costs for software, updates, etc. My profits need to cover those costs or it simply wouldn't make sense to continue submitting any products to the store.

  • Matt_CastleMatt_Castle Posts: 3,004
    That's how we roll across the pond.

    Ah, yes. I suppose I did know about the US's strong penchant for "At Will" employment (at least I think that's the right term?), so I suppose it shouldn't surprise me that consumer protection law might also comparably favour company over consumer. It's easy to forget just how different the US is to the UK; the similar language is really quite deceptive - even if people often forget it, the UK has far more cultural similarity to its European neighbours than to the US.

    But anyway, that's drifting into politics, and we all know what they say about talking politics...

     

  • 3anson3anson Posts: 314

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

     

    +100

  • scorpioscorpio Posts: 8,533

    If Daz were a UK based website, it could have had the book thrown at it multiple times over in the last few months alone for this kind of thing, and I guess I'm surprised that there's no similar consumer protection in the US.

    Imagine having to work the front counter of a business.  That business sells a particular product that serves no purpose, like insurance against breakage for a second product that doesn't break and no one could prove it was the customer's fault even if it did break.  Pay the extra cash on your transaction and we won't hit you with a charge we never use because we can't prove it was you.  But you, as the line worker, still have to sell it and hit your quota of sales because if you miss one week, you get a warning.  Miss two weeks, you get sacked.  All to make money selling false promises based on fear to customers who don't know any better.  And that's perfectly legal in the US.

    That's how we roll across the pond.

    This sort of thing goes on in the UK as well.

  • scorpioscorpio Posts: 8,533

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

    Why should we care, are our circumstances and our wages/incomes less important than vendors? Some of the expenses Virtual World listed could be reduced; do your own taxes, buy a perpetual license for MD its just been reduced greatly, use GIMP rather than photoshop etc.

    With the constant sales Daz have created the sense that its silly to pay full price for something as the full price is possibly inflated to cover the constant sales: don't berate your customers for looking for the best deal rather blame Daz for the conditioning of the consumer.

  • LeanaLeana Posts: 12,744
    scorpio said:

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

    Why should we care, are our circumstances and our wages/incomes less important than vendors?

    Not less important, but if you want the vendors to continue producing content then yes, you should care if they make enough money to go on. It's a matter of balance.

    scorpio said:

     Some of the expenses Virtual World listed could be reduced; do your own taxes, buy a perpetual license for MD its just been reduced greatly, use GIMP rather than photoshop etc.

    Once again it's a matter of balance: Doing your own taxes (assuming it's an option, in some countries using an accountant is required for businesses) means you don't pay an accountant but you spend lots of times on it, time not used to produce new content. Using a cheaper software saves you money but may mean that you need to spend more time on a product if the more expensive one usually has additional or more efficient tools.

  • scorpioscorpio Posts: 8,533
    Leana said:
    scorpio said:

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

    Why should we care, are our circumstances and our wages/incomes less important than vendors?

    Not less important, but if you want the vendors to continue producing content then yes, you should care if they make enough money to go on. It's a matter of balance.

    scorpio said:

     Some of the expenses Virtual World listed could be reduced; do your own taxes, buy a perpetual license for MD its just been reduced greatly, use GIMP rather than photoshop etc.

    Once again it's a matter of balance: Doing your own taxes (assuming it's an option, in some countries using an accountant is required for businesses) means you don't pay an accountant but you spend lots of times on it, time not used to produce new content. Using a cheaper software saves you money but may mean that you need to spend more time on a product if the more expensive one usually has additional or more efficient tools.

    Or simple a matter of 'I can't afford it', perhaps I should pay some one to do my taxes then I would have less to spend here, like you said a matter of balance; but just because customers look for the best deals does not mean they are heartless and uncaring.

  • Male-M3diaMale-M3dia Posts: 3,584
    scorpio said:
    Leana said:
    scorpio said:

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.

     

     

    Sad fact is many customers don't really care. It's all about them and what they want/need.

    Why should we care, are our circumstances and our wages/incomes less important than vendors?

    Not less important, but if you want the vendors to continue producing content then yes, you should care if they make enough money to go on. It's a matter of balance.

    scorpio said:

     Some of the expenses Virtual World listed could be reduced; do your own taxes, buy a perpetual license for MD its just been reduced greatly, use GIMP rather than photoshop etc.

    Once again it's a matter of balance: Doing your own taxes (assuming it's an option, in some countries using an accountant is required for businesses) means you don't pay an accountant but you spend lots of times on it, time not used to produce new content. Using a cheaper software saves you money but may mean that you need to spend more time on a product if the more expensive one usually has additional or more efficient tools.

    Or simple a matter of 'I can't afford it', perhaps I should pay some one to do my taxes then I would have less to spend here, like you said a matter of balance; but just because customers look for the best deals does not mean they are heartless and uncaring.

    But that argument of "I can't afford it" goes both ways. And it is a balance, vendors have to meet their costs and customers have to be able to afford it. So there should be some caring and some give an take on both ends.. that's what the free market is. But telling vendors to cut costs is kind of out of bounds in this discussion; customers would have a fit if the response to this thread from vendors was "just save up and run me my money" wink The thread would have been locked by then. laugh

  • CortexCortex Posts: 111

    The "door buster deals" are good if you want victoria 4 items. If you are a pc+ member and get 5 or more

    Its over 90% off most of the items.

  • nicsttnicstt Posts: 11,715

    To determine if PA's are making a profit, lost or break even, we have to consider all of the costs involved in producing products.  PA's need to sell enough products to cover expenses for the whole month even if the creation of a product only takes 2- 3 weeks or they cannot produce a product in a particular month due to health issues or for other reasons.  That is because companies that offer their software on a subscription basis always charge the whole month or the whole year. 

    I am not sure how many PA's create their products with free software; but many need to cover some or all of the following costs:

    Photoshop monthly subscription = USD $9.95

    Mudbox monthly subscription = USD $10

    Marvelous Designer monthly subscription = USD $50

    3d.sk subscription for 250 Purchasing Credits = EUR 99.90 = USD $113.28

    3ds Max or Maya Annual subscription = USD 1,500 each ( USD$ 125 each - monthly)

    ZBrush (One time cost) for a Single User= USD$ 895

    Hair, clothing, jewelry, poses, lights and other props used to create promotional images - and/or - base models to create add-on for them = around $USD 1,000 per year

    Accounting services (at least to fill tax documents) = USD $300 - 400 annual

    Brokerage commission = 50%

    USA Minimun wage $7.25 per Hour (USD $580 per 80 hours, some projects require more than 80 hours)

    Others: Computer maintenance / electric bill ($$$ long hours developing, testing and rendering) / online security/antivirus software, monthly fee for Internet Services, other  $$$$

    Why are PA's still creating content? ... Can work from home, flexible working hours, have a 2nd day job, love creating content, making some profit from popular products ...

    In the case of DAZ and other brokerages, they also have to pay their employees wages and benefits, pay for office expenses, advertising, and many other expenses.

     

     

     

     

    You forgot: handle refusal of item; I've had a couple of those, and still working on another couple.

    Glad I do this for fun and not my day-job

This discussion has been closed.