More content

2»

Comments

  • wolf359wolf359 Posts: 3,931

    "Wasn't meant to be the same old song, it was a suggestion since you seem to be needing more content than there is avaliable. Every person that does modeling starting out not knowing how and many here that are into modeling are so because what they needed was usually never created. This is a very small, niche marketplace in the whole 3D world. DS has proprietary rigging and tech developed just for DS. If you had access to a pro modeling app like Max, Maya, Modo, C4D, etc, it would open up all kinds of new techniques and options in 3D"

    I agree completely
    However Many cant afford professional level modeling tools
    and the  professional level ones in blender are too hard for most beginners.

    To create content for yourself requires:
    Clearly defined objectives for the end usage
    Time 
    Self Displine and the will to achieve your objectives.

    The majority of  people do not naturally possess these qualities and  will never become Daz/3D content creators.

    Thus the number of people who consume will always exceed the number of us who produce by a wide margin.

  • SylvanSylvan Posts: 2,719

    There's also VanishingPoint :)

  • Noah LGPNoah LGP Posts: 2,617
    -Niko- said:

    There's also VanishingPoint :)

    Included in Renderosity :p

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,070

    you also should be wary of some third party sites, not all check the legality of models uploaded to them, I am not the 3D asset police so not intending to check one listed the previous page but by the same token as a user wanting to monetise renders commercially on youtube in my case not touching anything without a clear EULA. and no doubts about the authenticity of the content uploaded.

  • PixelPiePixelPie Posts: 365
    th3Digit said:

    you also should be wary of some third party sites, not all check the legality of models uploaded to them, I am not the 3D asset police so not intending to check one listed the previous page but by the same token as a user wanting to monetise renders commercially on youtube in my case not touching anything without a clear EULA. and no doubts about the authenticity of the content uploaded.

    This is so true and a great point.  I am wondering how I would check the site or authenticity of the models.  Most of those were for educational purposes for me learning how to UV and texture models (quite a process) and found some free UV tools as well.  Really I am finding it is a lot of work to get things right so I look up to the artists here with the quality in the models at DAZ (my credit card suffers blush)

  • nicsttnicstt Posts: 11,715
    Noah LGP said:

    @Zylox Only 1,500 products are really interesting for me.

    I have got a lot of ideas but a lot of content is still missing.

     

    About rendering, I need a new computer, it's planned for 2019. Right now I can't do what I want.

    Hard to believe your computer can't render.

  • nicsttnicstt Posts: 11,715
    wolf359 said:

    "Wasn't meant to be the same old song, it was a suggestion since you seem to be needing more content than there is avaliable. Every person that does modeling starting out not knowing how and many here that are into modeling are so because what they needed was usually never created. This is a very small, niche marketplace in the whole 3D world. DS has proprietary rigging and tech developed just for DS. If you had access to a pro modeling app like Max, Maya, Modo, C4D, etc, it would open up all kinds of new techniques and options in 3D"

    I agree completely
    However Many cant afford professional level modeling tools
    and the  professional level ones in blender are too hard for most beginners.

    To create content for yourself requires:
    Clearly defined objectives for the end usage
    Time 
    Self Displine and the will to achieve your objectives.

    The majority of  people do not naturally possess these qualities and  will never become Daz/3D content creators.

    Thus the number of people who consume will always exceed the number of us who produce by a wide margin.

    There is one professional level tool available for free; Blender might not be for everyone, but every modelling package has its fans and detractors, regardless of price.

  • Noah LGPNoah LGP Posts: 2,617
    edited October 2018
    nicstt said:

    Hard to believe your computer can't render.

    For example, I can't render a scene with 2 Genesis 8 figures because it uses more than 9 GB of RAM.

    Virtual memory is too slow and disable the GPU process and start a CPU process... which is a nightmare.

    I must lower my imagination and render a scene with only 1 G8 figure, it takes 15 hours.

    Post edited by Noah LGP on
  • hphoenixhphoenix Posts: 1,335
    Noah LGP said:
    nicstt said:

    Hard to believe your computer can't render.

    For example, I can't render a scene with 2 Genesis 8 figures because it use more than 9 GB of RAM. Virtual memory is too slow and disable the GPU process and start a CPU process... which is a nightmare.

    I must lower my imagination and do a scene with only 1 G8 figure, it takes 15 hours.

    Use the Scene Optimizer product or one of the other texture resizing scripts (check the Freebie Forum), and you should be able to get those memory requirements down a bit.  It helps immensely with IRAY, and also with 3DLight (though not as much as with Iray).

     

  • Noah LGPNoah LGP Posts: 2,617
    hphoenix said:

    Use the Scene Optimizer product or one of the other texture resizing scripts (check the Freebie Forum), and you should be able to get those memory requirements down a bit.  It helps immensely with IRAY, and also with 3DLight (though not as much as with Iray).

     

     

    Yes, I use it to decrease the memory used by the environment.

  • FSMCDesignsFSMCDesigns Posts: 12,843
    Noah LGP said:

    Well, there is something else ? I think I reached the limit of what the shops could offer me.

    I visited Daz3D, Renderosity, CGBytes, EvilInnocence, Xurge3D, TurboSquid, DeviantArt, HDRIHaven, ShareCG,  and RenderHub

     

    In addition to turbosquid, there is also CGTrader, Humster3D and Flatpyramid

  • Charlie JudgeCharlie Judge Posts: 13,250
    -Niko- said:

    There's also VanishingPoint :)

     

    Noah LGP said:
    -Niko- said:

    There's also VanishingPoint :)

    Included in Renderosity :p

    Only some items, not all of it 

  • Noah LGPNoah LGP Posts: 2,617

    In addition to turbosquid, there is also CGTrader, Humster3D and Flatpyramid

    Nice, thank you !

    Only some items, not all of it 

    Oh ? Okay !

Sign In or Register to comment.