Shaving Cream on G3M/G8M - i have an idea

ok, i want to pose character in the bathroom shaving, and the some rows of shaved skin exposed. 

if i exported the figure as an obj and in my modeling program (Modo) put some lumpy geometry for the shaving crea that i can just inport back in to daz. 

would i geometry shell be usefull here?

i'm just throwig out ideas, if you have a thought on this please reply

Comments

  • nonesuch00nonesuch00 Posts: 18,830

    Model it like you were doing cartoon hair. 

    Or maybe someone will come around with that new water product,   FluidOS & make it especially foamy & thick & use a iRay foamy cream shader of some sort

    https://www.daz3d.com/fluidos-for-daz-studio

  • KitsumoKitsumo Posts: 1,222
    5200north said:

    ok, i want to pose character in the bathroom shaving, and the some rows of shaved skin exposed. 

    if i exported the figure as an obj and in my modeling program (Modo) put some lumpy geometry for the shaving crea that i can just inport back in to daz. 

    would i geometry shell be usefull here?

    i'm just throwig out ideas, if you have a thought on this please reply

    I'm sure there are a bunch of ways to do it, but I'd try the geometry shell, personally. Once you have the shell, you can load the texture in gimp (or photoshop) layered on top of the face texture. That way, you could draw the areas you want to have foam and erase a stripe wherever the razer already cut. You'd have to make a map for displacement and one for opacity. Then find an iray shader that looks like foam.

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