Audacious outfit not working

LindaBLindaB Posts: 193

I tried to upload an image of the problem, attempt failed. The outfit is a mess - no hardware on the belt, which looks backwards, the blouse has flaps hanging down over the breasts. The skirt is the only thing that can use DeForce, since the simulator doesn't recognise the blouse as a DeForce object. The skirt also drapes weird after simulating, bunching up on the knee. I wish I could upload the picture. I have seen other people's renders of this outfit and it looks fine, I don't understand why my version is unusable. It was part of a Pro bundle - should I return it?

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,870

    Are you using a support shape? The breast issue looks like the result of morph projection.

  • LindaBLindaB Posts: 193

    What do you mean by 'support shape'?

  • AlmightyQUESTAlmightyQUEST Posts: 2,006

    What morphs are you using on the figure? The bunching up under the breasts that you are showing isn't too unusual for morphs that reduce the breast size by a lot. I often have to use something like Fit Control (https://www.daz3d.com/fit-control-for-genesis-8-female-s) to fix that (I thought Zev0 had one specifically for breast adjustment but I'm not seeing a G8 version in the store).

    You can make any surface dynamic (Edit > Figure > Geometry I think, I don't have Studio in front of me), but in my experience that usually doesn't help enough with the specific problem you are having with the blouse.

    For the skirt, I'm not sure what's going on there. Are you animating over a timeline? I find that works better for me even when I am using it in a still image, because then I can get a few frames of options in case it looks off in the final frame for any reason.

    Also not sure what you mean about the belt from that picture.

  • Richard HaseltineRichard Haseltine Posts: 108,870
    LindaB said:

    What do you mean by 'support shape'?

    Sorry, I meant to write supported shape - one for which the clothing already has a matching morph.

  • LindaBLindaB Posts: 193
    LindaB said:

    What do you mean by 'support shape'?

    Sorry, I meant to write supported shape - one for which the clothing already has a matching morph.

    I checked and no, it turns out that Mabel 8 is not a supported shape for this outfit.

  • LindaBLindaB Posts: 193

    What morphs are you using on the figure? The bunching up under the breasts that you are showing isn't too unusual for morphs that reduce the breast size by a lot. I often have to use something like Fit Control (https://www.daz3d.com/fit-control-for-genesis-8-female-s) to fix that (I thought Zev0 had one specifically for breast adjustment but I'm not seeing a G8 version in the store).

    The outfit was originally designed for The Girl 8, who is much bigger on top than Mabel, so that's probably the problem.

    You can make any surface dynamic (Edit > Figure > Geometry I think, I don't have Studio in front of me), but in my experience that usually doesn't help enough with the specific problem you are having with the blouse.

    For the skirt, I'm not sure what's going on there. Are you animating over a timeline? I find that works better for me even when I am using it in a still image, because then I can get a few frames of options in case it looks off in the final frame for any reason.

    No I haven't tried animating over a timeline, I just used the default settings. I'll have to learn how to do that and give it a try.

     

    Also not sure what you mean about the belt from that picture.

    The buckle appears to be missing, it looks like it might be behind the belt instead of in front of it.

  • BeeMKayBeeMKay Posts: 7,019
    edited July 2018

    Mabel 8 and Edie 8 are messing up pretty much every G8 piece of clothing not made for them, I've learned from try and error. That is especially true when you use the HD morphs. sad

     

    LindaB said:

    What morphs are you using on the figure? The bunching up under the breasts that you are showing isn't too unusual for morphs that reduce the breast size by a lot. I often have to use something like Fit Control (https://www.daz3d.com/fit-control-for-genesis-8-female-s) to fix that (I thought Zev0 had one specifically for breast adjustment but I'm not seeing a G8 version in the store).

    The outfit was originally designed for The Girl 8, who is much bigger on top than Mabel, so that's probably the problem.

    You can make any surface dynamic (Edit > Figure > Geometry I think, I don't have Studio in front of me), but in my experience that usually doesn't help enough with the specific problem you are having with the blouse.

    For the skirt, I'm not sure what's going on there. Are you animating over a timeline? I find that works better for me even when I am using it in a still image, because then I can get a few frames of options in case it looks off in the final frame for any reason.

    No I haven't tried animating over a timeline, I just used the default settings. I'll have to learn how to do that and give it a try.

     

    Also not sure what you mean about the belt from that picture.

    The buckle appears to be missing, it looks like it might be behind the belt instead of in front of it.

    For belts, try setting the "collision item" to the skirt/pant in the belt's parameter tab. That usually solves that kind of "layering" problems.

    Post edited by BeeMKay on
  • AlmightyQUESTAlmightyQUEST Posts: 2,006
    edited July 2018

    Audacious seems like it was designed for Penny, not the Girl, so the size shouldn't be that significantly different from Mabel. I'll take a look later and at least confirm that I'm seeing the same thing when I dial in Mabel.

    Still not sure about the skirt though.

    **Ok, wow, yeah the buckle does not like the Mabel morph. Most of the standard full body morphs are ok, but I'm noticing the aging morphs from Zev0 also cause the buckle to behave weird. I have no idea why the buckle auto-fits so poorly or how to fix it myself.

    Post edited by AlmightyQUEST on
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