Ultimate dForce Bed - Render & Support thread [Commercial]

13

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  • In case anyone was wondering thought I'd mentioned the lady in the bed with Frogger is actually Ophelia 7 HD

  • fastbike1fastbike1 Posts: 4,081

    One time where Ophelia is probably happy not to get proper credit laugh wink 

    In case anyone was wondering thought I'd mentioned the lady in the bed with Frogger is actually Ophelia 7 HD

     

  • RainRain Posts: 352

    Hey guys! Thank you for all your renders, i didn't think i'd be seeing quite as many frogs and cats, but i'm happy they're here. No-one appears to be stuck yet either (apart from @spuffy shenanigans wink), so i can put my toolbox away for the time being, yay! 

    Just a side note before i go - Please remember the inflation morphs on the duvet to combat poke-through. You don't have to keep re-simming to get the result you want, just inflate. 

    TTFN Darlings.

    LOL  Stop making things that are so easy to use and I wouldn't have a problem ;-)  Here's my attempt at using the bed, not fully rendered but I got so excited I had to 'finish it'.  Love love love this product!

     

    dForce bed Blue.jpg
    1628 x 1218 - 1M
  • IceDragonArtIceDragonArt Posts: 12,900

    Wow AngelReaper I woudl have never thought that Vicky's lover would turn to be such a Frog!!

    that's the thing when you go home with someone after a night out drinking you never know who you'll end up waking next to

    There are so many things I want to say to this.  But I'm going to leave it at, great render lol!

  • IceDragonArtIceDragonArt Posts: 12,900

    Also guys, remember that you can use just about any shader on this as well so the possibilities are endless.

  • HI,

    I'm a new user of Daz on Mac (Mac os 10.11.4) and I've just bought your Ultimate DForce Bed. I follow your user guide step by step but when I arrive to : 4.Navigate to the “simulation settings” tab, and hit “simulate” , I have a trouble.  I'im surely a dumb but I can't find where I can hit "simulate".  I would be most grateful to you for any help. Thanks.  

    P.S : Please, apologize my poor english.

    Simulation Settings.jpg
    514 x 440 - 81K
  • L'AdairL'Adair Posts: 9,479
    edited February 2018
    wachard said:

    HI,

    I'm a new user of Daz on Mac (Mac os 10.11.4) and I've just bought your Ultimate DForce Bed. I follow your user guide step by step but when I arrive to : 4.Navigate to the “simulation settings” tab, and hit “simulate” , I have a trouble.  I'im surely a dumb but I can't find where I can hit "simulate".  I would be most grateful to you for any help. Thanks.  

    P.S : Please, apologize my poor english.

    No problem. Your English is better than my... Spanish, the only other language I learned a bit of in school.

    Look at the image you uploaded in your post. Notice the "tabs" running along the side: Tool Settings, Content Library, Parameters and Scene. Those are a few of the many "Panes (Tabs)" available. To open the Simulation Settings tab, go to the main menu across the top of Daz Studio, (File, Edit, Create, etc.) and click on Window. From the resulting drop-down menu, select Panes (Tabs). Scroll down until you find Simulation Settings, and click on that. The Simulation Settings pane will open, probably in front of your viewport. To dock that pane into a tab, drag it over the other tabs and drop. Open the tab, and you'll find a blue "Simulate" button in the upper right corner of the pane.

    Be aware, the list of Panes (Tabs) will toggle visibility. If you have a pane open, clicking on the pane name in the list will close it!

    I hope this helps.

    Post edited by L'Adair on
  • KindredArtsKindredArts Posts: 1,335
    edited February 2018
    wachard said:

    HI,

    I'm a new user of Daz on Mac (Mac os 10.11.4) and I've just bought your Ultimate DForce Bed. I follow your user guide step by step but when I arrive to : 4.Navigate to the “simulation settings” tab, and hit “simulate” , I have a trouble.  I'im surely a dumb but I can't find where I can hit "simulate".  I would be most grateful to you for any help. Thanks.  

    P.S : Please, apologize my poor english.

    Just to add on to what L'Adair said above, i've added an image to guide you in case you get stuck..

    SimGuide.jpg
    955 x 1283 - 504K
    Post edited by KindredArts on
  • L'AdairL'Adair Posts: 9,479

    Just to add on to what L'Adair said above, i've added an image to guide you in case you get stuck..

    I didn't know you could access the tabs list like that! What a timesaver.

  • Kev914Kev914 Posts: 1,129
    KevinH said:

    Well, I never used DForce before. And when I dropped the blanket....Dang, it looks like a pillow for an elephant!...it completely covered my model's head. So then I reset and adjusted things from different views and I ended up with this....

    I wish I had some textures for the cat, but I guess they are sold separately. I'll pick them up some time and then re-render.

    still looks good and some white cats do look like that 

    Thanks, @Angelreaper1972

  • Thanks to all for your help. It works fine !

  • IceDragonArtIceDragonArt Posts: 12,900

    You can run your tabs across the top as well if you prefer.  I can't do the side tabs, it drives me nuts lol.  I have a super cute render with a baby and a blanket but I can't post it yet since the promos aren't out yet.  But, I sized the blanket down to fit inside the bassinet and I added a crochet shader to it so it looks like a knit baby blanket.  Super happy with how it drapes over the baby and settles in the bassinet.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,560
    edited February 2018
    Post edited by Chohole on
  • KindredArtsKindredArts Posts: 1,335

    There's something very familiar about this image reaper, well done yes

  •  

    There's something very familiar about this image reaper, well done yes

    thanks Kindred, yeah same with me too except it's two german shepards and a single bed for me

     

  • L'AdairL'Adair Posts: 9,479
    edited February 2018

    Remember my test render with the MICK Medieval Bed? I was looking at it, and realized the fabric was made up of a lot of squares. Squares. And "square" is the shape we're rendering this month for Llola Lane’s RENDER A MONTH Challenge 2018. So...

    The Royal Bedchamber

    The Royal Bedchamber, by L'Adair

    Full-size is 2000 x 1066 pixels and can be viewed from the gallery. Making the duvet and curtains play nice together was easier said than done. There are dForm-created morphs on both. The curtains look like someone used too much starch, still not bad considering the bed was one of dozens of props for a room creation product! The cat, (he's white, but looks a bit gray without any direct light,) is nestled in a hollow created by using a cylinder primitive for the duvet to fall up against. That's the Hivewire3D housecat with Saiyaness' great LAMH fur. I need to add a camera to that scene and get a close up of the royal feline...

    Post edited by L'Adair on
  • KindredArtsKindredArts Posts: 1,335
    L'Adair said:

    Remember my test render with the MICK Medieval Bed? I was looking at it, and realized the fabric was made up of a lot of squares. Squares. And "square" is the shape we're rendering this month for Llola Lane’s RENDER A MONTH Challenge 2018. So...

    The Royal Bedchamber

    The Royal Bedchamber, by L'Adair

    Full-size is 2000 x 1066 pixels and can be viewed from the gallery. Making the duvet and curtains play nice together was easier said than done. There are dForm-created morphs on both. The curtains look like someone used too much starch, still not bad considering the bed was one of dozens of props for a room creation product! The cat, (he's white, but looks a bit gray without any direct light,) is nestled in a hollow created by using a cylinder primitive for the duvet to fall up against. That's the Hivewire3D housecat with Saiyaness' great LAMH fur. I need to add a camera to that scene and get a close up of the royal feline...

    That's a lot of bed for such a small cat laugh Lovely render L'Adair, i thought you'd left in some noise for a moment but then realized its the godray prop. Looks great!

  • L'AdairL'Adair Posts: 9,479
    L'Adair said:

    Remember my test render with the MICK Medieval Bed? I was looking at it, and realized the fabric was made up of a lot of squares. Squares. And "square" is the shape we're rendering this month for Llola Lane’s RENDER A MONTH Challenge 2018. So...

    The Royal Bedchamber

    The Royal Bedchamber, by L'Adair

    Full-size is 2000 x 1066 pixels and can be viewed from the gallery. Making the duvet and curtains play nice together was easier said than done. There are dForm-created morphs on both. The curtains look like someone used too much starch, still not bad considering the bed was one of dozens of props for a room creation product! The cat, (he's white, but looks a bit gray without any direct light,) is nestled in a hollow created by using a cylinder primitive for the duvet to fall up against. That's the Hivewire3D housecat with Saiyaness' great LAMH fur. I need to add a camera to that scene and get a close up of the royal feline...

    That's a lot of bed for such a small cat laugh Lovely render L'Adair, i thought you'd left in some noise for a moment but then realized its the godray prop. Looks great!

    Thank you, KA. And trust me, the cat thinks the bed is just right! (And the HW3D Housecat is scaled to fill the void in the duvet, just over 140%!)

    I was going for dust particles visible in the sunlight. the prop was working really nicely, too, with just the light from the HDRI coming in through the window. Then I decided to go with the Celebrations Iray addon, which uses refraction to make the window transparent, instead of opacity. Unfortunately, the HDRI no longer lit the prop through the window. This is the short prop, and I set the dust layers to use the medium prop's dust layers, and the FX layers to use the short prop's dust layers. Then I cranked the Luminance way up. Not as "dusty" as the vendor's settings, but the spotlight messed with the effect of the the light through the window on the floor.

  • NovicaNovica Posts: 23,925

    @ladair  Cats deserve such a big bed, they're royalty!  And @angelreaper1972 has an adorable canine who is obviously king of the bed. Love both renders!

  • L'AdairL'Adair Posts: 9,479
    Novica said:

    @ladair  Cats deserve such a big bed, they're royalty!  And @angelreaper1972 has an adorable canine who is obviously king of the bed. Love both renders!

    I guess this means you're gonna love the follow up render, a different angle and close enough to count whiskers! wink

  • L'AdairL'Adair Posts: 9,479
    edited February 2018

    I know you've all been holding your breath, waiting for the cat render. laugh Sorry to take so long, but one does not rush a cat. Not if one does not want any new scratches on her arms! Without further ado, behold:

    The Royal Mouser

    The Royal Mouser, by L'Adair

    Notice all those wonderful folds of the UDB Duvet. As I mentioned previously, I used a cylinder primitive for the duvet to collide with to get those folds, and the void where the cat is sleeping. The area under the canopy is relatively dark, (that's why the white cat looks gray in the previous render,) so I used a horizontal Ghost Light on the cat.

    Post edited by L'Adair on
  • she's so fluffy hheart

     

  • Worlds_EdgeWorlds_Edge Posts: 2,153

    So darned cute. Well done @ladair

  • L'AdairL'Adair Posts: 9,479

    Thank you, angelreaper1972. I used the free LAMH long hair preset from Saiyaness for the HW3D housecat, and added some length in LAMH. (I've never been successful creating anything with LAMH, so it was a surprise it even worked!)

    Thank you, too, Worlds_Edge. I'm glad you like it.

  • NovicaNovica Posts: 23,925

    @ladair  I don't like it, I love it!!! Cool trick with the cylinder, although I have yet to experiment with dForce. Which is why I love the click and watch it do it's thing dForce Ultimate Bed! 

  • L'AdairL'Adair Posts: 9,479

    Thank you, @Novica. I'm really glad you like my kittie.
    smiley

  • L'AdairL'Adair Posts: 9,479

    @Novica, I detail how I used the cylinder in the dForce, dWeight and dWardrobe thread. I think you'll be surprised at how easy it is to impliment.

    laugh

  • maikdeckermaikdecker Posts: 3,037

    thanks Kindred, yeah same with me too except it's two german shepards and a single bed for me

    Okay... now I have to look for Lederhosen, beermugs, shepherd crooks and those strange bavarian hats to make my version of that...  devil

  • thanks Kindred, yeah same with me too except it's two german shepards and a single bed for me

    Okay... now I have to look for Lederhosen, beermugs, shepherd crooks and those strange bavarian hats to make my version of that...  devil

    plenty of all that in the store here ;) 

     

     

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,560
    edited February 2018
    Post edited by Chohole on
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