Reset/Reload Texture Maps w/o closing D|S4?

wancowwancow Posts: 2,708
edited December 1969 in Daz Studio Discussion

Will someone PULEEZE remind me how this is done... I forgawt!

Comments

  • Richard HaseltineRichard Haseltine Posts: 96,696
    edited December 1969

    There's a reload command in the Surfaces pane's option menu (right-click on tab, or click the menu button in the top corner. It also has a shortcut - cmd/ctrl-i I think.

  • NeilV_1NeilV_1 Posts: 442
    edited December 1969

    There's a reload command in the Surfaces pane's option menu (right-click on tab, or click the menu button in the top corner. It also has a shortcut - cmd/ctrl-i I think.

    yep Ctrl I is what I always use

  • wancowwancow Posts: 2,708
    edited December 1969

    Control+i

    Thankyouthankyouthankyou!

  • stitlownstitlown Posts: 276

    This command does not appear to apply to the image used as the environment backdrop and Studio appears to keep the old image in cache so the only work around I've found for backdrop images is close and restart.  Is there some better technique?

    Cheers,  Lx

     

  • nicsttnicstt Posts: 11,714
    edited January 2018

    It doesn't tend to work with textures loaded onto GPU.

    It refreshes the textures displayed, but doesn't update those loaded to the GPU - which sucks. Nvidia need to address that.

    Post edited by nicstt on
  • ImagoImago Posts: 4,897

    When it doesn't work just load the texture in IrfanView (or similar) and save it again in the same path with same name (Overwrite it), it makes the GPU load the new version.

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