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Comments
Yeah. Check out the SSS map. Unlike Monique, Darius has very even lightness across the entirety of his SSS maps, so they blunt the variation in his base texture. Monique has flattish SSS but still retains the lighter palms.
I mean it would depend what I put in the diffuse because the diffuse currently has no effect. I could have the diffuse pure black if I wanted and it would have no effect on the render. I will say though that if I stuck the same color in diffuse that I have in translucency it would be a bit lighter.
Mind you, I could also potentially lighten up the full translucency more, however, as I mentioned, things are fiddly and as I push the setting swarms of green fireflys tend to pop up
Chromatic SSS is brooooooooooke. Drives me insane.
That's really interesting that the diffuse has no effect if you hit 100% translucency. I never tested to see.
...and I will also add that textures appear to behave differenty than plain colors, because ¯\_(ツ)_/¯
edit: or maybe it was a gamma thing... argh!