Exporting a Zbrush object and importing into DS?

k410k410 Posts: 78

Could someone point me toward a tutorial on exporting a Zbrush model so that it can be imported into Daz Studio along with its texture, bumpmap, specular map, etc.? 

I tried Googling but only seem to find GoZ articles where the model originates in Daz, goes to Zbrush for modification, then is transferred back to Daz.

Even generic instructions (non-Zbrush) would be helpful.  I understand that UV mapping has to exist before the model is exported.

Thanks for your help!

K

Post edited by k410 on

Comments

  • If you're creating them in zBrush, you send them to DAZ Studio the same way you would send a modified object back to D|S. Click on the GoZ button in zBrush and if it has been used to transfer either direction in the past, it should automatically start D|S if it's not already running. If you haven't used it before,it will ask what program to send it to and search for ones it knows about.

  • k410k410 Posts: 78

    Thanks, daywalker. I'll give it a try.  It won't be anything fancy the first time, probably "enigmatic alien blob."  But now I'm finally motivated to learn the more technical stuff in Zbrush.

    I also found a bunch of threads about importing .obj files into DS in general (not involving Zbrush). 

  • You can export obj from zBrush, but I find it easier to just use the bridge to do it. Good luck with the blob. laugh

  • k410k410 Posts: 78
    edited July 2017

    Thanks for the advice!  GoZ worked just as advertised.  Wow!  I'm empowered.  

    Now to brush up on about five different areas.  #EternalStudent

    Post edited by k410 on
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