Exporting a Zbrush object and importing into DS?
k410
Posts: 78
Could someone point me toward a tutorial on exporting a Zbrush model so that it can be imported into Daz Studio along with its texture, bumpmap, specular map, etc.?
I tried Googling but only seem to find GoZ articles where the model originates in Daz, goes to Zbrush for modification, then is transferred back to Daz.
Even generic instructions (non-Zbrush) would be helpful. I understand that UV mapping has to exist before the model is exported.
Thanks for your help!
K
Post edited by k410 on

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If you're creating them in zBrush, you send them to DAZ Studio the same way you would send a modified object back to D|S. Click on the GoZ button in zBrush and if it has been used to transfer either direction in the past, it should automatically start D|S if it's not already running. If you haven't used it before,it will ask what program to send it to and search for ones it knows about.
Thanks, daywalker. I'll give it a try. It won't be anything fancy the first time, probably "enigmatic alien blob." But now I'm finally motivated to learn the more technical stuff in Zbrush.
I also found a bunch of threads about importing .obj files into DS in general (not involving Zbrush).
You can export obj from zBrush, but I find it easier to just use the bridge to do it. Good luck with the blob.
Thanks for the advice! GoZ worked just as advertised. Wow! I'm empowered.
Now to brush up on about five different areas. #EternalStudent