Sub D Ctrl+z ...Quirk or Helpful Function.

TapiocaTundraTapiocaTundra Posts: 268
edited December 1969 in Hexagon Discussion

Lately I have been using the paint tools to shape clothing meshes to a figure, after a little practise I found it quite fun and intuitive, although the controls seem to lose all perspective after zooming in and out, therefore I find it sometimes difficult to obtain a comfortable balanced medium, "tips appreciated".
Anyway in saying that, I came across the following Hexagon "quirk".
It seems that if after the mesh has been collapsed from sub D an undo is directly applied, the mesh returns to a smooth state, I found this to be intriguing but useful sometimes.

Comments

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Not trying to be facetious or anything - was just wondering why you would consider that action to be a quirk?

    Ctrl+Z is a normal undo function in all software that takes you back a step, which is what Hex is doing in this case.

  • Tramp GraphicsTramp Graphics Posts: 2,404
    edited December 1969

    Roygee said:
    Not trying to be facetious or anything - was just wondering why you would consider that action to be a quirk?

    Ctrl+Z is a normal undo function in all software that takes you back a step, which is what Hex is doing in this case.

    I don't think that's the "quirk" he's talking about Roygee. It's more that when he undoes his first collapsing of the sub-D, the suit goes from being wrinkled and rumpled (like it had been slept in), to smooth and "well pressed", ready for a second attempt at collapsing.
  • TapiocaTundraTapiocaTundra Posts: 268
    edited December 1969

    Is It me going mad then chaps :)
    After the collapse stage 2 then performing the undo I expected the mesh to return to the sub D shape of step 1 in my illustration, that would effectively be going back a step, but instead it reverts to step 3 clearing all the surface work I did with the paint tools.
    I was surprised when I saw it.

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