17,000 Store Items Gone? Wow.

The latest item added to the DAZ store has an SKU of just over 43600.  But any search from DAZ's main page reveals a maximum of roughly 26,000 store items currently for sale.  So unless my math has gone daffy, that means close to 17,000 items once offered are no longer available in the DAZ store?

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Comments

  • ValandarValandar Posts: 1,417

    Doesn't surprise me. I've had a couple go buhbye, meself. I'd probably have closer to 315 items if I didn't.

  • Pack58Pack58 Posts: 750

    lf you buy an older texture when it's on sale and wishlist the base product for later in the hope it'll go on sale before you need it, then you double the chance it'll be pulled beforehand. LOL

  • Peter FulfordPeter Fulford Posts: 1,325

    I think DAZ may reserve blocks of numbers for items they acquire outside of the normal release process, such as when they buy out a third party store. Items certainly do go, but some haven't arrived yet.

  • ChoholeChohole Posts: 33,604

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

  • LinwellyLinwelly Posts: 6,067
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

    rescue on the last turn there Chohole devil

  • wolf359wolf359 Posts: 3,940
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

     

    Also I would imagine that , by this time,
    The Majority of Daz studio users are not former poser users
    and thus have never used poser native content.
    so any older items from the V3/M3 era or earlier, simply are vestigial
    in the Daz market and should be deleted.

  • TaozTaoz Posts: 10,286
    edited May 2017

    Up until 30863 they seem to have used almost every number, those missing are probably mostly products that have been removed. Then suddenly, after 30863 (red line on screenshot) they started to jump 5-10 numbers for a while, then it seems to have stabilized at using about every other number. Don't have the numbers for the last few weeks but it's probably still every other number they use.

     

    daz_skus.jpg
    500 x 3333 - 956K
    Post edited by Taoz on
  • AtiAti Posts: 9,188
    Taoz said:

    they started to jump 5-10 numbers for a while, then it seems to have stabilized at using about every other number. Don't have the numbers for the last few weeks but it's probably still every other number they use.

    Yeah, I'm not sure what is going on with the numbers. Gallery images for example only use every 5th number recently.

  • JamesJABJamesJAB Posts: 1,766

    Lol... Posette and Dork, that brings back memories...  Back in the day when Poser was marketed as a drawing aid.  basicly just a digital version of that posable wooden guy on your desk.

  • Pack58Pack58 Posts: 750
    wolf359 said:

    Also I would imagine that , by this time,
    The Majority of Daz studio users are not former poser users
    and thus have never used poser native content.
    so any older items from the V3/M3 era or earlier, simply are vestigial
    in the Daz market and should be deleted.

    Right.... You're not interested so get rid of 'em.

    Not an only child perchance?

  • NathNath Posts: 2,980
    wolf359 said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

     

    Also I would imagine that , by this time,
    The Majority of Daz studio users are not former poser users
    and thus have never used poser native content.
    so any older items from the V3/M3 era or earlier, simply are vestigial
    in the Daz market and should be deleted.

    Oh, I dunno, I still use v3/m3 content - and have some ancient stuff wishlisted.

  • IceDragonArtIceDragonArt Posts: 12,922
    Linwelly said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

    rescue on the last turn there Chohole devil

    "snicker" nice save!  Although, I have no idea who Posette and Dork are so I have no room to talk lol.
  • MistaraMistara Posts: 38,675

    milgirls(2.) v1/2, m1/2 seem to be gone, i still use them for background figures milling about rpg town

  • IceDragonArtIceDragonArt Posts: 12,922
    Nath said:
    wolf359 said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

     

    Also I would imagine that , by this time,
    The Majority of Daz studio users are not former poser users
    and thus have never used poser native content.
    so any older items from the V3/M3 era or earlier, simply are vestigial
    in the Daz market and should be deleted.

    Oh, I dunno, I still use v3/m3 content - and have some ancient stuff wishlisted.

    I just picked up V3 and some content for her in the last couple of months....

  • CybersoxCybersox Posts: 9,452
    Nath said:
    wolf359 said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

     

    Also I would imagine that , by this time,
    The Majority of Daz studio users are not former poser users
    and thus have never used poser native content.
    so any older items from the V3/M3 era or earlier, simply are vestigial
    in the Daz market and should be deleted.

    Oh, I dunno, I still use v3/m3 content - and have some ancient stuff wishlisted.

    I just picked up V3 and some content for her in the last couple of months....

    Indeed.  I came into the hobby with the V3 generation, but the only part of that product I've ever stopped using were the figures themselves.  The morphs transfer great to all the Genesis figures with GenX2, the clothes often auto-fit better than V4 generation product does, and lately a lot of my older skins are being pulled out of mothballs thanks to Iray,NG Anagenessis 2 and the recent UV adapters from Cayman Studio. Honestly, if someone made a body shape template for the V1 and V2 generations, there are some items there that I wouldn't mind being able to use like the ancient grecian dresses.

  • TaozTaoz Posts: 10,286
    Ati said:
    Taoz said:

    they started to jump 5-10 numbers for a while, then it seems to have stabilized at using about every other number. Don't have the numbers for the last few weeks but it's probably still every other number they use.

    Yeah, I'm not sure what is going on with the numbers. Gallery images for example only use every 5th number recently.

    Maybe for flexibility, so you can throw something in at any place in the range, if needed. Though I don't know in which situations you might want to do that.

  • glaseyeglaseye Posts: 1,312
    Linwelly said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

    rescue on the last turn there Chohole devil

    "snicker" nice save!  Although, I have no idea who Posette and Dork are so I have no room to talk lol.

    cheeky http://www.posetteforever.com/ wink

  • dragotxdragotx Posts: 1,147
    glaseye said:
    Linwelly said:
    Chohole said:

    There was quite a few older models archived (daz Originals) a few years back.   More recently some PAs left Daz and went over to other stores, taking their entire PA catalogues with them,   Some PAs prefer to retire older items which no longer reach their criteria for quality.   There are many reasons for products to go.  After all you don't expect to go into a high street shop and buy the current fashion from 18-20 years ago.

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

     

    rescue on the last turn there Chohole devil

    "snicker" nice save!  Although, I have no idea who Posette and Dork are so I have no room to talk lol.

    cheeky http://www.posetteforever.com/ wink

    Aaaaaand that just bounced me off my companies firewall.  Doh.

  • jestmartjestmart Posts: 4,449

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

  • wolf359wolf359 Posts: 3,940
    edited May 2017

    "Right.... You're not interested so get rid of 'em."

     

    It is not my interest that is relevant here.
    I dont use poser at all,; any more and if you look at renderosity and the poser market, even the most Die hard poser users have moved on from M3/V3  and are using  V4  and  other figures.

    It is hard to imagine that V3/ M3 content is earning Daz any real revenue at this point in history so deleting them from the store makes sense.


    "Not an only child perchance?"

    Nope....  not even bloody close mate .. I am one of nine Children so you may want to  reconsider any career plans on becoming an FBI  profiler.

    Post edited by wolf359 on
  • Oso3DOso3D Posts: 15,095

    Well, that seems about as accurate as real profilers...

     

  • HavosHavos Posts: 5,612
    wolf359 said:

    "Right.... You're not interested so get rid of 'em."

     

    It is not my interest that is relevant here.
    I dont use poser at all,; any more and if you look at renderosity and the poser market, even the most Die hard poser users have moved on from M3/V3  and are using  V4  and  other figures.

    It is hard to imagine that V3/ M3 content is earning Daz any real revenue at this point in history so deleting them from the store makes sense.


    "Not an only child perchance?"

    Nope....  not even bloody close mate .. I am one of nine Children so you may want to  reconsider any career plans on becoming an FBI  profiler.

    Whilst I agree that the M3/V3 figures are not often used (although I have used them on occassion as background characters), the same is not true for the content for them, as clothing, morphs, poses and skins can be relatively easily converted to the later figures.

  • HavosHavos Posts: 5,612
    jestmart said:

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

    Remember that Gen 1-3 figures use lower resolution texture maps, and often only have a diffuse map (ie no bump, specular etc). As a result they need far less RAM / VRAM than a Genesis 3 model would set to base resolution. Textures are much greater consumers of memory then geometry is.

  • dragotxdragotx Posts: 1,147
    Havos said:
    jestmart said:

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

    Remember that Gen 1-3 figures use lower resolution texture maps, and often only have a diffuse map (ie no bump, specular etc). As a result they need far less RAM / VRAM than a Genesis 3 model would set to base resolution. Textures are much greater consumers of memory then geometry is.

    I really need to remember that next time I need a crowd for a render.  I keep forgetting about them

  • HaslorHaslor Posts: 408
    Havos said:
    jestmart said:

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

    Remember that Gen 1-3 figures use lower resolution texture maps, and often only have a diffuse map (ie no bump, specular etc). As a result they need far less RAM / VRAM than a Genesis 3 model would set to base resolution. Textures are much greater consumers of memory then geometry is.

    I wonder if you can get both lower maps and reduced Geometry, but putting V2 and v3 through the Decimator?

    I will have to try that, and see what I come up with. Will I still be able to use poses or will they fail?


    To the Original topic of the thread, Just because a product has left the store the Stock Number (SKU) has been used and can't be Reused.
    Also Daz 3D has to maintain those products in their download Library for the people who Purchased them.

  • wolf359wolf359 Posts: 3,940
    Haslor said:
    Havos said:
    jestmart said:

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

    Remember that Gen 1-3 figures use lower resolution texture maps, and often only have a diffuse map (ie no bump, specular etc). As a result they need far less RAM / VRAM than a Genesis 3 model would set to base resolution. Textures are much greater consumers of memory then geometry is.

    I wonder if you can get both lower maps and reduced Geometry, but putting V2 and v3 through the Decimator?

    I will have to try that, and see what I come up with. Will I still be able to use poses or will they fail?


    To the Original topic of the thread, Just because a product has left the store the Stock Number (SKU) has been used and can't be Reused.
    Also Daz 3D has to maintain those products in their download Library for the people who Purchased them.

    Hi

     I have put Mike ,wearing a hazmat suit, through the decimator
    and he still works fine for posing and even animation& export to C4D for rendering.

  • duane_moodyduane_moody Posts: 132
    edited May 2017
    Chohole said:

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

    DAZ never sold P4Woman/P4Man ("Posette/Dork"). It's a blurry piece of history because:

    1. Circa 1998, Zygote did briefly sell the P4Woman/Man figures (in a number of formats, IIRC) before DAZ was created, concurrent with them being distributed in Poser 4. At this time Zygote was more like TurboSquid, selling a wide variety of content over a variety of formats for different applications. They also sold software including Poser 4 which made sense since they had developed most of its bundled content over the years.
    2. About a year later 2 Zygote staffers (Dan Farr and Christopher Creek) put together higher resolution, Poser-exclusive figure/accessory content Victoria 1/Michael 1. Good product, great sales…but bad timing. Zygote chose to specialize, repositioning itself vertically as a high-end anatomical model service firm directly to the medical field (and Hollywood), abandoning the consumer market altogether (they've since rethought that last part).
    3. Dan and Chris bought out their exclusive Poser content to form DAZ, choosing wisely to target their own higher resolution figures and let other stores continue to service P4. The only exception I can recall are a few early V/M hair models that included some P4 figure fits.
    Post edited by duane_moody on
  • ChoholeChohole Posts: 33,604
    Chohole said:

    Some of the products which are no longer in the store were for Posette and Dork.   How many forum members will admit they have never used Posette and Dork because they are so old? (Posette and Dork are old I mean,  not the forum members)

    DAZ never sold P4Woman/P4Man ("Posette/Dork"). It's a blurry piece of history because:

    1. Circa 1998, Zygote did briefly sell the P4Woman/Man figures (in a number of formats, IIRC) before DAZ was created, concurrent with them being distributed in Poser 4. At this time Zygote was more like TurboSquid, selling a wide variety of content over a variety of formats for different applications. They also sold software including Poser 4 which made sense since they had developed most of its bundled content over the years.
    2. About a year later 2 Zygote staffers (Dan Farr and Christopher Creek) put together higher resolution, Poser-exclusive figure/accessory content Victoria 1/Michael 1. Good product, great sales…but bad timing. Zygote chose to specialize, repositioning itself vertically as a high-end anatomical model service firm directly to the medical field (and Hollywood), abandoning the consumer market altogether (they've since rethought that last part).
    3. Dan and Chris bought out their exclusive Poser content to form DAZ, choosing wisely to target their own higher resolution figures and let other stores continue to service P4. The only exception I can recall are a few early V/M hair models that included some P4 figure fits.

    I did say for them,  not that Daz (as Daz) ever sold them  
    We have had this convo in the forums before.

    https://www.daz3d.com/forums/discussion/comment/1004191/#Comment_1004191

  • HavosHavos Posts: 5,612
    Haslor said:
    Havos said:
    jestmart said:

    Why would you use gen1, 2 or 3 figures for background characters when they have a higher polygon count than any of the base resolution (no sub-d) Genesises?

    Remember that Gen 1-3 figures use lower resolution texture maps, and often only have a diffuse map (ie no bump, specular etc). As a result they need far less RAM / VRAM than a Genesis 3 model would set to base resolution. Textures are much greater consumers of memory then geometry is.

    I wonder if you can get both lower maps and reduced Geometry, but putting V2 and v3 through the Decimator?

    I will have to try that, and see what I come up with. Will I still be able to use poses or will they fail?


    To the Original topic of the thread, Just because a product has left the store the Stock Number (SKU) has been used and can't be Reused.
    Also Daz 3D has to maintain those products in their download Library for the people who Purchased them.

    Decimator will only reduce the geometry, it will not touch the maps, so they will consume the same memory even when placed on a reduced poly model. To decrease the map sizes you can either use Scene Optimiser, that free script that reduces the size of the texture files, or a photo editor to resize each map yourself.

  • jestmartjestmart Posts: 4,449

    Any decent image program can reduce texture sizes, usually in batches, so my original question still stands.

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