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Comments
Music,
What type of lights are you using in the 3DL renders?
If you are using Uber environment, what are its settings
What are your 3Delight render settings?
Side note, Use progressive rendering with 3Delight, it will go a lot faster over all.
It was the included hair that came with Skyler. Shouldn't take over two hours to render any hair with 3d Delight. It still never did continue. Like I said, if I render her alone or with just a background, she renders fine very quickly. It's only when I try to render her in a 3d setting. I want to try the hair alone in this room and see what happens. BRB.
I am using the "render ready" preset lights. Nothing changed. It uses Uber enviro2 and 5 spots and lots of points for wall lights. It has a second smaller room with wall lights too. I have stripped it all down of lights and tried rendering and it seems to do good, so it must be a light issue.
Ok...I tried rendering just the hair in the room with "render ready" settings. It stopped, but then it started up again and when it hit this point, it stopped for a while and I had to cut it off because I have to go to work...lol. One thing here though...In all the advertisement renders...Skyler has very blonde hair (one reason I bought it). In all these renders, her hair is brown. Not happy about that. Why is that? Here is what I got in a 15 minute render.
It may also depend on the shader and lights used too. (There are a lot of things that can gum up a render's speed)
I use the AoA subsurface a lot for my characters, and at this point, I expect there to be a delay (how long depends on how many lights, what the shadows are, how I've set up the hair...) when the renderer first hits the figure while it proccesses. Once those are done, the render progresses fairly smoothly and quickly.
Now, I use the Progressive rendering, so I've found that the delay only hits on the first, highly pixilated pass. In later passes as the image resolves, the delay doesn't happen, or at least not nearly as long. However, when I render "normally" (usually because a preset got changed with a file) the delay can take much longer than with progressive rendering.
I also use the AoA advanced lights and avoid uber environment when I can. (It generally doesn't give me the lighting aesthetic I want... and it slows things down a fair bit.)
I am getting the same delay with Skylar's hair in 3DL using uber environment. This is not uncommon with hair at all in 3DL as it takes a while to calculate lights and shadows through transparencies. Some more so then others.
I redid the previous render, this time with her hair on. Took 55 minutes with Progressive Off, and 35 minutes with Progressive On. Everything was default - just loading the items (Dorm, Skyler, Skyler Hair, Dress) and then clicking the Render button.
When Reality first came out, I was given a copy by the creator to give as a prize in the freebie challenge contest I ran here in the forums. He said I could keep a copy for myself, so I began to play with it. It was similar to Iray as it "baked" in pixels. It took a good four to five hours to get a fully baked render using the Lux engine. Everything looked so much differently than 3D Delight. Not so much better...just different as it used math to calculate lighting and you used light reflectors. The skin realism was much better, but lacked the depth of field that Delight had. Kinda washed out at times. Other times it was really nice. Here is a render I did of Marilyn Monroe.
Gonna try a new item with both Iray and 3dDelight. But first I want to see what I get with the Dorm stripped down to just the room. Set my own lights with it and set my own Iray settings. This should be fun...lol.I may try to render a dog in the room...OMG!...HAIR!...(jk).