ISO: Ground level temple/tomb entrance...

MJ007MJ007 Posts: 1,716

Preferably in a sand/plains environment and the cheaper the better.  Any and all suggestions welcomed.

-MJ

Comments

  • MJ007MJ007 Posts: 1,716
    edited March 2017

    Nothing like this.  Im looking for a ground level entrance to an underground tomb or crpt.  Like what you may find on an archelogical dig to some lost underground tomb/crypt.  i have something else in mind for the tomb itself. 

    EDIT:  Something like the image attached.

    -MJ

    dungeon entrance.jpg
    480 x 640 - 97K
    Post edited by MJ007 on
  • MJ007MJ007 Posts: 1,716
    edited March 2017

    This is exactly what im looking for!  Is there anything cheaper like this "out there"?  Anything  in PC+?

    -MJ

    Post edited by MJ007 on
  • Charlie JudgeCharlie Judge Posts: 13,251
    edited March 2017

    Could you work with a mine entrance? This one is free: http://www.freewebs.com/mapps/downloads6.htm scroll about 2/3s of the way down the page

    Not eactly what you are looking for but there is also this in PC+ : https://www.daz3d.com/forgotten-tunnel-entrance

    Post edited by Charlie Judge on
  • MJ007MJ007 Posts: 1,716

    Could you work with a mine entrance? This one is free: http://www.freewebs.com/mapps/downloads6.htm scroll about 2/3s of the way down the page

    Not eactly what you are looking for but there is also this in PC+ : https://www.daz3d.com/forgotten-tunnel-entrance

    Nah,  it really needs to be built into the ground.

    -MJ

  • MJ007MJ007 Posts: 1,716
    edited March 2017
    nattaruk said:

    This is moreso the tomb itself, which i already have a set in mind for.  I need the exterior entrance to the tomb that will be set in desert-like environment.

    -MJ

    Post edited by MJ007 on
  • FSMCDesignsFSMCDesigns Posts: 12,843
    MJ007 said:

    This is exactly what im looking for!  Is there anything cheaper like this "out there"?  Anything  in PC+?

    -MJ

    This would be fairly easy to create in DS if you have any temple ruins. Create a new primitive in DS, a plane with a decent density. Apply a deformer to the area where you want there to be a hole. Create the hole with the deformer. Then add more larger deformers if needed to make the hillside rolling. Add the ruins from any addon around the hole you created and instant intrance.

  • MJ007MJ007 Posts: 1,716

    This would be fairly easy to create in DS if you have any temple ruins. Create a new primitive in DS, a plane with a decent density. Apply a deformer to the area where you want there to be a hole. Create the hole with the deformer. Then add more larger deformers if needed to make the hillside rolling. Add the ruins from any addon around the hole you created and instant intrance.

    That explanation just gave me a headache as ive never done anything with deformers... but i also dont own any temple ruins products anyway.

    -MJ

  • FSMCDesignsFSMCDesigns Posts: 12,843

    LOL, sorry. I use them often, so that are just basic tools for me. Hope you get it figured out.

  • MJ007MJ007 Posts: 1,716

    That dungeon entrance product is perfect in almost every way, so im not going to stress over it any further.  Just gonna stick it in my WL and hope for a good sale on it soon.
    Thanks everyone and a extra thanks to you Rich!

    -MJ

  • FishtalesFishtales Posts: 6,212

    A bit late but what about Atlandia Temple. Remove the steps and lower it into the ground.

  • MJ007MJ007 Posts: 1,716
    Fishtales said:

    A bit late but what about Atlandia Temple. Remove the steps and lower it into the ground.

    I really need the entrance opening to be parallel with the ground. 

    -MJ

  • dragotxdragotx Posts: 1,147
    MJ007 said:
    Fishtales said:

    A bit late but what about Atlandia Temple. Remove the steps and lower it into the ground.

    I really need the entrance opening to be parallel with the ground. 

    -MJ

    If you're not doing a long shot from outside through into the tomb you could rotate the Atlandia Temple 90 degrees so it's entrance is parallel to the ground

  • MJ007MJ007 Posts: 1,716
    edited March 2017
    dragotx said:
    MJ007 said:

    I really need the entrance opening to be parallel with the ground. 

    -MJ

    If you're not doing a long shot from outside through into the tomb you could rotate the Atlandia Temple 90 degrees so it's entrance is parallel to the ground

    But the stairs would also rotate 90 degrees and i couldnt show the people ascending into the tomb.  Even though the Atlantida Temple is cheaper, the "Dungeon Entrance" product just works all around better.  Just going to wait for a good sale as long as time permits.

    -MJ

    Post edited by MJ007 on
  • dragotxdragotx Posts: 1,147
    MJ007 said:
    dragotx said:
    MJ007 said:

    I really need the entrance opening to be parallel with the ground. 

    -MJ

    If you're not doing a long shot from outside through into the tomb you could rotate the Atlandia Temple 90 degrees so it's entrance is parallel to the ground

    But the stairs would also rotate 90 degrees and i couldnt show the people ascending into the tomb.  Even though the Atlantida Temple is cheaper, the "Dungeon Entrance" product just works all around better.  Just going to wait for a good sale as long as time permits.

    -MJ

    I'll try and remember to check when I get home tonight and see if the stairs can be hidden on the temple,  Although I do like the Dungeon Entrance better for what you've said you want to do. 

  • MJ007MJ007 Posts: 1,716
    dragotx said:
    MJ007 said:

    But the stairs would also rotate 90 degrees and i couldnt show the people ascending into the tomb.  Even though the Atlantida Temple is cheaper, the "Dungeon Entrance" product just works all around better.  Just going to wait for a good sale as long as time permits.

    -MJ

    I'll try and remember to check when I get home tonight and see if the stairs can be hidden on the temple,  Although I do like the Dungeon Entrance better for what you've said you want to do. 

    Im just surprised there is absolutely nothing else like it. Ive been looking for something like this for weeks using various keywords and found nothing.  Well, i found something close by Meshbox, but from the promos I couldnt tell if the stairway was on the ground or on top of a building structure.  But other than that? Nothing.

    -MJ

  • FishtalesFishtales Posts: 6,212
    edited March 2017
    MJ007 said:
    Fishtales said:

    A bit late but what about Atlandia Temple. Remove the steps and lower it into the ground.

    I really need the entrance opening to be parallel with the ground. 

    -MJ

    Like this?

    Click on image for full size.

    desert-outpost-002.jpg
    1496 x 997 - 1M
    Post edited by Fishtales on
  • MJ007MJ007 Posts: 1,716

    No, like one "laying" on top of the other.

    -MJ

  • FishtalesFishtales Posts: 6,212

    Now I see, you have changed the original image in your first post.

  • MJ007MJ007 Posts: 1,716
    Fishtales said:

    Now I see, you have changed the original image in your first post.

    Yes,  it kinda didnt accurately describe what i was looking for.

    -MJ

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