Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
http://www.daz3d.com/grass-shader-for-daz-studio
On the http://www.3delight.com/en/index.php it is said "3Delight has been used in numerous productions".
Give us some product, that can proof that statement, by using simple solutions for Daz Studio.
Looking at some of Hellboy renders made in 3Delight, the converter from iray to 3Delight looks very interesting,
if one can achieve similar or better results in 3Delight than in iray.
I thought that PW Sketch didn't work in Studio 4, that it was never upgraded from Studio 3. Do you have a version that does work in 4?
I use both renderers, 3Delight a bit more than Iray and I would be interested in an Iray to 3Delight converter.
Hi Greg. Could you provide more info? A link, image, or short description? Is this like the AoA Depth Camera?
Would definitely buy an Iray to 3Delight converter if it worked on a wide range of items/ shaders, not just a specific skin or such.
Things that are great in 3delight: Independance from a certain grafic card, setting up an independant render box ( with the 3dl free version, render to RIB)
I still like skins better in 3dl, Iray skins look waxy or too translucent if not handled properly ( given, when not handled properly all programs can have strange results)
there is already a list of shaders that only work properly in 3dl, going all with the fuzzy surface
Much better results for everything not photorealistic
There is a different concept of thinking: for Iray you need to think in terms of building a world, 3dl you can think of building a scene (fake it where you can). Makes Iray quite the resource hog
3dl handles high poly counts better...
I could think of more. I've come to like Iray after I started it now but the more veratile is 3dl.
@Linwelly "I still like skins better in 3dl, Iray skins look waxy or too translucent"
I always find individual perceptions of the same subject fascinating. For myself, all 3DL skins look plastic/waxy/ or like and over airbrushed photo.
I agree, there is a lot of individual perception with that, that's why I put that up as an opinion insteat´d of a statement
I had an ENORMOUS problem with 3DL skins until I realized most used Velvet and, IMO, velvet on skin looks like poop. (Or, more accurately, vinyl)
Don't think mesh lights are possible in 3DL, are they? (Would be nice if they were possible.)
They are in 3DL already. Most people miss a lot of what's in 3DL. ;)
Look up Arealights. Like with Iray, the fewer the polygons, the better (because each face requires calculation)
The problem, in 3DL, is that the more realistic stuff you add, the more your 3DL render time converges on the time needed to render the same scene in Iray in CPU mode.
Inane Glory has several sets for 3dl in the store. You can also make things emite light the same as in Iray.
Personally I wouldn't bother purchasing a Iray to 3dl convertor I would however consider buying Toon shaders etc for Iray
If you aren't allergic to free stuff, my Iray shaders include some art/outlining shaders (and next release has a passable shader that evens out regular textures)
The skin/figure conversion may be the most difficult part and the maps/channels that will not directly translate- cut out to opacity for instance.
Volumetric fog! Now that's an awesome function in 3DL!
Finally getting back to this thread with an important update. Reflective Radiance for 3Delight is set to be released on March 10th. I have been working on these lights off and on for over 3 years. It was only with fairly recent updates to 3Delight/ D|S and some very insightful testing (and feature suggestions) from @Linwelly that I could make this such a strong product. This light set brings you much much closer to how Iray renders as it calculates reflective light. I've used much of your input here to help write store copy and create a set of adjustment shaders to change surfaces from Iray to 3Delight. On the release day (which could change) I'll be creating a commercial thread to continue the conversation. Until then let me know if you have any questions or want to see any promos.
I'm very excited about this set as I still really enjoy 3Delight, I hope this set gives it a huge boost!
..no, but I stil have 3.1 installed.
...and 2.3.
Bouncing Up and Down!!! This looks TERRIFIC. Thank you!
I can say that I am very excited about this coming to the store. I had great fun testing it!
Here we go! Reflective Radiance for 3Delight [Commercial]
http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio
Looks really good! Will definitely get it once I'm more loaded. Good to know it includes emissive shaders (wow), and good to know 3DL has not been left out in the cold after all! :D
Just a question: can the surfaces which I change into emitters retain whatever surface graphics they might happen to have? Or will they just have to be changed to plain one-color surfaces emitting in that color?
The emissive shaders will retain your images just as when you apply other 3Delight shaders—Hold control down and choose Images/Ignore so they wont be replaced. This will cut down on the brightness at first so just keep turning up the Emissive Strength channel.
Thanks, mate! Already bought it. Will be experimenting with it in my renders!
A bit unusual (and sad) that this thing doesn't seem to be as enthusiastically received as one thought it should be...
Very good, thank you! Yeah I know—I'm continuing to build that enthusiasm (with a little help) by posting in the 3DL threads.
Enjoy the set!
I just picked it up ... in the midst of some work renders (yay actually paid work), but will try to get a few things worked out later.
If someone made an iray to 3delight shader, I would buy it immediately (well the very next paycheck!) and I'm glad to see I'm not alone. I use 3delight also due to an older machine, and plus I just like it. I find that using the ubersurface shader isn't ideal for converting all things iray, especially when it's applied to leaves and such, they always go into square mode rather than keep the leaf shape. And that goes for all the other shaders I've tried but get the same results with. So definitely YES, I would find it extremely useful. :)
Yes very much so
Hi Ivy! I haven't been able to figure out how to get all the maps to transfer from Iray to 3Delight- such as cutout to opacity. If you view the surfaces next to each other there are quite a few channels that are different. Do you think it would be acceptable for most people to transfer those manually? Maybe this would take some script writing, which I haven't done.