Critters and beasties?

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  • wercatwercat Posts: 5

    I just downloaded HellHorse and I am wondering is there any texture for it or anything, its really kool so dont want to change anything other than that.

  • Since last Autumn, I've been collecting four or six legged beasties against a future project. So far, I've only downloaded free items, bookmarked others, as I've over-spent on new PC build. I'm still too exhausted post-'Flu to assemble 'The CAD Box', but that's another story...

    One thing that bothers me about many multi-limbed figures is posture. Most 'centauroids' are anatomically nonsense; either they have a potentially crippling, scoliotic spinal kink, or they'd starve. And exoskeletal 'bugs' often have such dainty, pointy legs. Uh, gravity vs material strength doesn't scale well. Never mind getting stuck in soft ground like a stilt-walker on a 'soft verge'...

    If you do 'roll your own' beasties, could you give some thought to their ecology; dining, reproduction and possible polymorphism ? If they are intelligent --sapient or trained-- they may wear harnesses with pockets etc. etc.

  • UthgardUthgard Posts: 878

    If we are talking about traditional creatures, a harpy for anything beyond V4 is impossible to find; the kelpie on Hivewire looks amazing, but has a high cost of entry; a slime with proper pseudopods and oozing locomotion would be amazing (can be more or less improvised with Sickleyield's product, but it would be better as a proper figure); angels, of the almost-lovecraftian persuasion, would be amazing; an Arachne in the vein of the Anunaki for V4 would be swell and I've got a wishlist as long as my arm to keep this up all day. But there's something I would prefer: Geografts.

    Really, a set of geograft eyes and mouths for the hands, the forehead or the stomach, pincers or mantis limbs for the arms, bird talons for hands and legs, many-fingered or less.fingered hands, mandibles or compound eyes, monstruous tongues... Whatever it takes to really allow us to realize our particular brands of crazy (including cute monster girls... there seems to be a market for it). The no-face geograft from Rawart's Slim Man are really nice and a good indication of the kind of things I am asking for, but if we had some more tools like that AND they were compatible with the base UVs... Well, at least Halloween renders wouldn't be boring :)

    Also, cute pokemon-like monsters are almost sure to make bank. At least, it worked with Antman's robots.

  • BeeMKayBeeMKay Posts: 7,019

    A Kentaur that works with one of the G-figures.

     

  • ValandarValandar Posts: 1,417

    Ah well. What do you WANT to make? I spent some time trying to think of critters without hair or feathers that weren't sea creatures we already had but I drew a blank. The problem with alien creatures is, well, they're all basically somebody's IP, right?

     

    ETA: Kodama look nothing like trees, by the way. I was thinking something like that could be used in a variety of types of scenes, including alien ones.

     

    .

    Umm... Kodama only look like that in "Princess Mononoke". In the actual legends they're basically dryads.

  • MistaraMistara Posts: 38,675

    vorpal bunny slippers count as a beastie?

    Bunny slippers!! 

  • ConnaticConnatic Posts: 287
    edited January 2017

    I would like to have a new version of the old Gargoyle Hound.  The original was a good design, but is rather lacking in expressions/morphs.  It would be nice if the body could be changed from lithe to massive, and maybe some different external characteristics like leathery skin, scales and armadillo-type plates.

    Post edited by Connatic on
  • Evil octopus (I really want a good tako) or just a really good/realistic octopus. I'd settle for a well done Kraken.

    Slime (like The Blob).

     

  • Uthgard said:

     

    Really, a set of geograft eyes and mouths for the hands, the forehead or the stomach, pincers or mantis limbs for the arms, bird talons for hands and legs, many-fingered or less.fingered hands, mandibles or compound eyes, monstruous tongues...

    :) I've ofyen asked for these same things in various threads here we think alike

     

  • Since you asked . . . I'd love to see more nonhumanoid monsters. Some of my favorite older DAZ beasties are things like the Zubarra or the Fork Horn Dragon because they are totally unique. More truly twisted creatures like that would be right up my alley. I can't remember the last time a new creature like that came our way on DAZ' marketplace. Maybe a creature with far too many eyes??

    I also like hybrid animals. Another vendor elsewhere created some unique creepy/cute critters such as a chipmunk crossed with a spider. A good griffin would be appreciated as its something that seemed to be missing when so many classical mythology-themed products were on the market about a year ago.

    Regarding anything similar to a licensed property - I always had a fondness for Ray Harryhausen's monsters particularly Ymir, the Cyclops, and that blue-skinned Centaur. I'm not sure I'd want to see any more Mythos-inspired creatures, to be honest. But I do like the idea of (though not the exact look) of some of the spiders and crab monsters that used to show up in B movies in the 50s and 60s. And I think that some aspects of the Mythos (such as the Mi-Go) have ideas that could be adapted into something pretty unique.

     

  • hphoenixhphoenix Posts: 1,335

    I'd really like to see more of the Lovecraft monsters.....we only have a few.  Cthulhu, Singers of Chzor....

    We need:

    Gugs, Nightgaunts, Deep Ones, Ythians, Shuggoths, Hounds of Tindalos, Mi-Go, Byakhee, Cthonians, and more.  And of course, to go with Cthulhu, we need Azathoth, Shub-Niggurath, Hastur, Dagon, Nyarlothotep, Tsathoggua, and of course, Yog-Sothoth.......

     

    Modelling some of these would be a lovecraftian horror in and of itself, as they don't really conform well to 3 Dimensions......or are amorphous.....or both.....

     

  • Uthgard said:

     

    Really, a set of geograft eyes and mouths for the hands, the forehead or the stomach, pincers or mantis limbs for the arms, bird talons for hands and legs, many-fingered or less.fingered hands, mandibles or compound eyes, monstruous tongues...

    :) I've ofyen asked for these same things in various threads here we think alike

     

    kinda along some of these lines? these are all kitbashed using several products and then there's my drawings, sculptures and photomanipulations be nice if had more bit and pieces could easily combine kitbash more of this sort of stuff more easily yeah I guess I could create it myself waiting on my repaired computer to come back with zbrush hopefully still on it and hopefully I can make stuff with it but still if other content creators could make a lot more varied creatures and parts could kitbash and combine that'd be great too 

    Cerberus Test

    Creature Test 431am 03-10-15

    Dragoness Test 3

    Reptillia Test 804pm280615

    Shrieker Test 233 090215a1205-100215a

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  • wsterdanwsterdan Posts: 3,063

    It might be outside your work and I already mentioned it to 3D Universe, but I'd like to see a creature creator of the toon variety. After the success of the toon generations 2 I think it would be cool to have some more cartoony, morphable monsters with matching toon skins.

    I'd grab this in a heartbeat. Absolutely love  the ToonGen2s.

    - Walt Sterdan

  • A Balrog would be cool, or a Pegasus.

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  • hphoenixhphoenix Posts: 1,335
    wsterdan said:

    It might be outside your work and I already mentioned it to 3D Universe, but I'd like to see a creature creator of the toon variety. After the success of the toon generations 2 I think it would be cool to have some more cartoony, morphable monsters with matching toon skins.

    I'd grab this in a heartbeat. Absolutely love  the ToonGen2s.

    - Walt Sterdan

    Oooh......Lovecraftian Toon monsters.....  I'd love a toon Cthulhu, or an army of Toon Deep Ones......

     

  • RedfernRedfern Posts: 1,647

    Sixus1  has created many of the iconic Lovecraft monsters including two versions of Cthulhu itself...as well as a darlin' lil "chibi" interpretation.

    I've asked Rebekah if her team might consider the "Great Race of Yith".  She seemed intrigued, but I suspect they had several projects already backlogged.

    Sincerely,

    Bill

  • Oso3DOso3D Posts: 15,085

    https://en.wikipedia.org/wiki/Y'golonac !

     

    I've made various 'humans turned into four legged cattle' appropriate for Rats in the Walls

     

  • gederixgederix Posts: 390

    As a huge fan of all the creatures and monsters (a primary motivator for me deciding to try my hand at learning daz) so I wanted to come up with some good suggestions but its tougher than I expected -- many of the more traditional monsters, whether from movies or dnd type games, have been done, some repeatedly, which is great. So then I start thinking about off the wall stuff and it quickly becomes very specific in the 'how many people are going to buy that' sense. For ex, something similar to the gibbering mouther  or the otyugh, or carrion crawlers... intellect devourers. I would love to see someone do a good take on the drider. Actually, just a decent giant spider would be cool too. But if one can dream.... maybe a modular centaur system, base bodies that can be a horse (or scorpion, spider, whatever) that can be applied to any g3 figure -- disppears the legs and sockets the hips/pelvis, and a script to auto generate the texture blend zone when the prop is applied. And... and...

  • JOdelJOdel Posts: 6,317
    MJ007 said:

    I was hopeful the Sphinx would've come to a reality.

    It did - sadly Daz didn't want to broker it for some reason.  I picked it up ages ago from elsewhere (can't even remember).

    It could do with a new version - but I suspect Daz wouldn't want it unless it was geographted for genesis 3.

     

    (hastily added plant-pot to preserve her dignity / obey the toss

     

    As for more beastie/critter ideas - anything unusual is cool.  How about a giant spider-esque critter with bladed legs and eyes around a top dome?  Or a decapod?  Or a snake with two heads? (too similar to hydra to make it interesting to work on right now perhaps?)

    Not actually a rumor, but somewhere in the Big Cat thread at the Hivewire forum's WiP area is a screenshot of one of Cris Creek's playing around of the Big Cat with a human head. A quite decent variant of a male sphynx, actually. Not *sure* it will ever be developed and released, but the forum response indicated an interest...

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,117

    I don't suppose anyone has done something similar with that Sim Tenero script and a DAZ animal, I never bought it even in fastgrab as never actually  seen anyone do anything with it.

  • IceDragonArtIceDragonArt Posts: 12,770
    edited January 2017
    Connatic said:

    I would like to have a new version of the old Gargoyle Hound.  The original was a good design, but is rather lacking in expressions/morphs.  It would be nice if the body could be chabged from lithe to massive, and maybe some different external characteristics like leathery skin, scales and armadillo-type plates.

    THIS!

    I second third or fourth a Kraken

    An updated Centaur would be fabulous

    Basilisk

    Cerberus

    I know you said no birds but I'm going to throw in an updated Phoenix

    Chimera

    Mongolian Death Worm  - couldn't resist

    a Boneclaw

    Death Knight

    Not sure what this is but its super cool.

    Also super cool.

    A Worg

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  • WendyLuvsCatzWendyLuvsCatz Posts: 40,117

    a bunyip

  • hphoenixhphoenix Posts: 1,335
    Connatic said:

     

    Not sure what this is but its super cool.

     

    That would be Cthulhu, the Great Old One, from the writings of H.P. Lovecraft.....​

     

  • exstarsisexstarsis Posts: 2,128
    Valandar said:

    Ah well. What do you WANT to make? I spent some time trying to think of critters without hair or feathers that weren't sea creatures we already had but I drew a blank. The problem with alien creatures is, well, they're all basically somebody's IP, right?

     

    ETA: Kodama look nothing like trees, by the way. I was thinking something like that could be used in a variety of types of scenes, including alien ones.

     

    .

    Umm... Kodama only look like that in "Princess Mononoke". In the actual legends they're basically dryads.

    Ah? I could not in my searching find any other image of them that wasn't some form of this, even when I searched the Japanese characters. Some of them were a bit more amorphous or humanoid, but they all seemed to be along those lines. I shared that image because it's a wikimedia one. There's also a game of some sort on Kickstarter that uses a variation on that, and what looks like a woodprint of a sort of textureless dancing baby... In any case, if you did choose to make it I'm sure you could call it what you will, whether it was 'kodama' (a term many would recognize) or 'nature ghosts' and people would use it as they want.

    However! It is definitely simple enough that it's probably way below your skill level. :-)

    Now I shall go play with your golem, which I just picked up after wishing after for months.

     

  • Uthgard said:

     

    Really, a set of geograft eyes and mouths for the hands, the forehead or the stomach, pincers or mantis limbs for the arms, bird talons for hands and legs, many-fingered or less.fingered hands, mandibles or compound eyes, monstruous tongues...

    :) I've ofyen asked for these same things in various threads here we think alike

     

    kinda along some of these lines? these are all kitbashed using several products and then there's my drawings, sculptures and photomanipulations be nice if had more bit and pieces could easily combine kitbash more of this sort of stuff more easily yeah I guess I could create it myself waiting on my repaired computer to come back with zbrush hopefully still on it and hopefully I can make stuff with it but still if other content creators could make a lot more varied creatures and parts could kitbash and combine that'd be great too 

     

    No automatic alt text available.

    I really like the little saddled dino thing! Part of why I like the hunting drakes is they can be cute and hound-like, and fill a different role than tiny dragons.

    Some of these probably have more fur than you feel like dealing with.


    https://en.wikipedia.org/wiki/Qilin (or Kylin, Kirin, or Kỳ lân)

     


    https://en.wikipedia.org/wiki/Peryton

     

    ??

     


    https://en.wikipedia.org/wiki/Kumiho (or Kistune etc)

     


    https://en.wikipedia.org/wiki/Bai_Ze

  • hphoenixhphoenix Posts: 1,335
    Valandar said:

    Ah well. What do you WANT to make? I spent some time trying to think of critters without hair or feathers that weren't sea creatures we already had but I drew a blank. The problem with alien creatures is, well, they're all basically somebody's IP, right?

     

    ETA: Kodama look nothing like trees, by the way. I was thinking something like that could be used in a variety of types of scenes, including alien ones.

     

    .

    Umm... Kodama only look like that in "Princess Mononoke". In the actual legends they're basically dryads.

    Ah? I could not in my searching find any other image of them that wasn't some form of this, even when I searched the Japanese characters. Some of them were a bit more amorphous or humanoid, but they all seemed to be along those lines. I shared that image because it's a wikimedia one. There's also a game of some sort on Kickstarter that uses a variation on that, and what looks like a woodprint of a sort of textureless dancing baby... In any case, if you did choose to make it I'm sure you could call it what you will, whether it was 'kodama' (a term many would recognize) or 'nature ghosts' and people would use it as they want.

    However! It is definitely simple enough that it's probably way below your skill level. :-)

    Now I shall go play with your golem, which I just picked up after wishing after for months.

     

    "Kodama" (木霊) is literally the kanji "Ko" (木) meaning "Tree" and the kanji "tama" (霊) meaning "Spirit, Soul".  So they are tree-spirits.  Consider ANY representation of them to be artistic interpretations.

     

  • MistaraMistara Posts: 38,675
    lain105 said:
    Uthgard said:

     

    Really, a set of geograft eyes and mouths for the hands, the forehead or the stomach, pincers or mantis limbs for the arms, bird talons for hands and legs, many-fingered or less.fingered hands, mandibles or compound eyes, monstruous tongues...

    :) I've ofyen asked for these same things in various threads here we think alike

     

    kinda along some of these lines? these are all kitbashed using several products and then there's my drawings, sculptures and photomanipulations be nice if had more bit and pieces could easily combine kitbash more of this sort of stuff more easily yeah I guess I could create it myself waiting on my repaired computer to come back with zbrush hopefully still on it and hopefully I can make stuff with it but still if other content creators could make a lot more varied creatures and parts could kitbash and combine that'd be great too 

     

    No automatic alt text available.

    I really like the little saddled dino thing! Part of why I like the hunting drakes is they can be cute and hound-like, and fill a different role than tiny dragons.

    Some of these probably have more fur than you feel like dealing with.


    https://en.wikipedia.org/wiki/Qilin (or Kylin, Kirin, or Kỳ lân)

     


    https://en.wikipedia.org/wiki/Peryton

     

    ??

     


    https://en.wikipedia.org/wiki/Kumiho (or Kistune etc)

     


    https://en.wikipedia.org/wiki/Bai_Ze

     

    there was a kirin in the store many many moons ago.  still love it 

  • IceDragonArtIceDragonArt Posts: 12,770
    hphoenix said:
    Connatic said:

     

    Not sure what this is but its super cool.

     

    That would be Cthulhu, the Great Old One, from the writings of H.P. Lovecraft.....​

     

    Ah so thats what they look like.  Still, very very cool lol

  • I don't suppose anyone has done something similar with that Sim Tenero script and a DAZ animal, I never bought it even in fastgrab as never actually  seen anyone do anything with it.

    I kept debating on that product too whether or not could do that looked through threads and google and the only images could find were in the promos and in threads here really only a cushion and in written comments nothing really so I couldn't decide whether it was worth it to me and do this though my my really good computer has been repaired still waiting on its return had zbrush on it still gotta try that hopefully I can do this with that still if sim terero could do this and well be a good thing to add to the arsenal just wish those that have bought have done something like this and would comment and upload pics

  • Valandar said:

    Ah well. What do you WANT to make? I spent some time trying to think of critters without hair or feathers that weren't sea creatures we already had but I drew a blank. The problem with alien creatures is, well, they're all basically somebody's IP, right?

     

    ETA: Kodama look nothing like trees, by the way. I was thinking something like that could be used in a variety of types of scenes, including alien ones.

     

    .

    Umm... Kodama only look like that in "Princess Mononoke". In the actual legends they're basically dryads.

    Ah? I could not in my searching find any other image of them that wasn't some form of this, even when I searched the Japanese characters. Some of them were a bit more amorphous or humanoid, but they all seemed to be along those lines. I shared that image because it's a wikimedia one. There's also a game of some sort on Kickstarter that uses a variation on that, and what looks like a woodprint of a sort of textureless dancing baby... In any case, if you did choose to make it I'm sure you could call it what you will, whether it was 'kodama' (a term many would recognize) or 'nature ghosts' and people would use it as they want.

    However! It is definitely simple enough that it's probably way below your skill level. :-)

    Now I shall go play with your golem, which I just picked up after wishing after for months.

     

    the asians do have some pretty cool and interesting different creatures of all types spaeking of asians or more specific Japanaese no one has mentioned asked for Godzilla type inspired monsters there are a lot of cool ones from the Godzilla franchises and others and plant monsters too 

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