dynamic lingerie problem

When drapping the clothing  drops to the floor or behind the figure. Ihave tried all kinds of settings in the dynamic cloth pane but no solution.

 

Please help.

Comments

  • TooncesToonces Posts: 919

    Did you press the Collide With button to specify the figure with which to collide?

    Also if using Genesis 3 figures, check SubD. You may need to change it as mentioned:

    https://www.daz3d.com/forums/discussion/73068/dynamic-clothes-on-genesis-3

  • SpottedKittySpottedKitty Posts: 7,232

    Note that the dynamics plugin is known to fall over if it tries to collide the cloth with too many things. Most of the time, you can go into the collide list and deselect the hands and feet, and sometimes the head.

    Also, be aware of cloth layering; sometimes you'll have to set things up so that cloth will drape over the cloth under it as well as the figure. And if you have several dynamic cloth items, don't try to drape them all at once, that's asking for a drape crash.

  • ButchButch Posts: 800

    Also, make sure you untick all hair in the collision list.

  • Hej Slowmichael, there is a siple workaround if it's for a single frame render:

    1. Pose your figure
    2. Save as "scene1"
    3. Save as "scene2"
    4. Change the rigging in "scene2" to "Prop":  > Edit > Figure > Rigging > Convert Figure to Prop
    5. Now you should have your scene2 with your figure as a prop
    6. Merge scene1 in to scene2
    7. Now you have your scene2 with your prop and your figure as overlay
    8. Put the dynamic cloth to the figure
    9. Choose as collision item "nothing" but only the prop
    10. Drape the cloth. Good luck on your mission :)
  • OdaaOdaa Posts: 1,548

    Create a plane-shaped primitive with a bunch of divisions (I usually go for 2 meters square with 500 divisions). Center it under your character's feet, parent to your character if doing an animated drape. Set dynamic clothing to collide with your character, the plane primitive, and maybe the clothing itself (sometimes I find self-collision more trouble than it's worth personally, but you're probably off leaving it on for now). Someone taught me this two, three years ago, when I first upgraded to DS4, and most of the time it works.

    As a rule of thumb, it is best to go into the collision checklist and turn off collision with any body parts that aren't going to affect the dynamic's behavior (hands and forearms with sleeveless or short-sleeved outfits, shins and feet on outfits that leave the lower legs bare, head and hair on anything that doesn't have a hood). This probably won't help with the problem you are having right now, but it will speed up the simulation because your computer's not wasting time trying to include things that don't affect the dynamic's drape.

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