Ironman13

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  • nelsonsmithnelsonsmith Posts: 1,337

    Thanks, everybody,  great interview on the renderosity site and really inspirational.  Also have that ironman13/fugazi tutorial downloading now that was "coincidentally" on 41% discount,  though I was hoping not to spend any more money this month.  Damnit!

  • TaozTaoz Posts: 10,264
    edited March 2016
    mtl1 said:
    Petercat said:

    I think i13 might be a group of artists working together. I can't remember exactly, but I think there was something in a previous thread.

    If I am wrong, I will hang my head in shame.

    I was wondering how long it would take you guys to figure it out Lol!

     

    Oh, so it's definitely a group of artists then? :) I wonder if we can get some confirmation... like if i13 would make a post or something ;)

    I have never heard her mention working with a group of artists. She's doing the work herself. Be afraid. Be very afraid. Here's some info straight from the mare's mouth: https://www.renderosity.com/january-2015-vendor-of-the-month---ironman13-cms-17492

    If the link is removed, then Google "ironman13 vendor of the month" and go to the 2015 entry.

    Someone in another thread said she is working together with several other artists. Personally I also doubt one person is capable of producing so much stuff so fast on their own. Otherwise I'll suggest she changes her name from Ironman to Superman... wink

    Post edited by Taoz on
  • Taozen said:

    Otherwise I'll suggest she changes her name from Ironman to Superman... wink

    I'll pay that one!!!laugh

  • namffuaknamffuak Posts: 4,411

    She's either become a conglomerate, or she can work on only 3 hours of sleep a month, or she fell into a sophisticated cloning machine -- or she invented the true "Make Art" button. Whatever it is, she's turning out quality items faster than I can afford to buy them!

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,122

    slowly started populating the bowling alley in iClone6

    I may rethink the really bad bowling ball PhysX and bake a bullet imotion instead and collect clip and simply use two bowling balls toggling visibitity, can reuse then just change trajectory

    might need to bring some of  ironmans poses over to iClone too

  • PetercatPetercat Posts: 2,321

    Also about the purist thing.  I'd read a lot about Daz (and poser) before I made the leap, and saw a lot of articles that didn't consider CGI artists as "real artists" because they used figures they didn't model themselves, but when I looked at some of the work out there done with programs like Daz, that was hard to accept.  It's rather like saying a photographer like Victor Demarchelier isn't a real photographer because he uses fashion models.  Which is a good analogy because I consider the Daz figures the same as I would using a love model (and how many times have you seen the same poses uses again and again).  There are only so many ways a human body CAN move.

    I got the same when I was a photographer in a high school full of "real" artists. My response was to hand them my camera and say, "Show me."

    My answer to the Nikon snobs who sneered at my Praktina was to win contests. Still have the Praktina, as a matter of fact. It all still works, even the spring motor.

  • JOdelJOdel Posts: 6,317

    Anyone know what version of Studio that tutorial is written for? I couldn't find anything about that on the store page.

  • fool said:

    slowly started populating the bowling alley in iClone6

    I may rethink the really bad bowling ball PhysX and bake a bullet imotion instead and collect clip and simply use two bowling balls toggling visibitity, can reuse then just change trajectory

    might need to bring some of  ironmans poses over to iClone too

    Amazing Wendy !!! wink

  • KnittingmommyKnittingmommy Posts: 8,191
    edited March 2016
    JOdel said:

    Anyone know what version of Studio that tutorial is written for? I couldn't find anything about that on the store page.

    If you meant daz-studio-beginner-to-advanced, the tutorial was done using Daz Studio 4.6 so fairly still new, but before all of the Iray stuff.

    edit: should say fairly new compared to most of the other tutorials out there for Daz Studio which seem to be all mostly DS 3 & 4.

    Post edited by Knittingmommy on
  • JOdelJOdel Posts: 6,317

    Ah. Thanks. Worth considering, even though the Iray was a fairly major game-changer.

  • Thank you all so much for the support! I reallly hope you enjoy the content, I am just so happy making it for you all and i just love doing it. Im so flattered! I will keep on doing my very best and am happy you share my passion!!

  • HI IRONMAN13 :) got a lot of your stuff love it :) btw love those little cartoons you do on your products promo images on that other site pity you don't do them here it's a nice little touch

  • WonderlandWonderland Posts: 7,134
    ironman13 said:

    Thank you all so much for the support! I reallly hope you enjoy the content, I am just so happy making it for you all and i just love doing it. Im so flattered! I will keep on doing my very best and am happy you share my passion!!

    I have loved your products for ages and depend so much on all your morphs for V4 in Poser! Just out of curiosity, do you have a full team now? I can't imagine that you are still doing this all by yourself! And were you always techie? How did you learn modeling and all the advancements you are making so quickly??? 

  • ServantServant Posts: 765
    edited January 2017

    What I really appreciate with i13's stuff is that there are always mirror poses (saves time and headaches rather than "this pose is great, but it's on the wrong side" situations) and often there's an extra something even with pose sets (usually a location prop or even a small scene) even if it is marketed as just a pose set and not a scene. It's always a great "bang for your buck".

    Post edited by Servant on
  • I've always appreciated all the normal everyday environments released by i3 and have bought quite a few of them.

    A suggestion for the future -- a neighborhood bookstore interior.

    Four main zones within it. Just inside the entry doors, several large round tables with copies of the latest hot hardcover or old remainders the store is trying to move. To one side, a long counter with a couple of cash register stations. Multiple bookshelves towards the back, plus an area with several shelving units for magazines.

    To hopefully help with rendering times, all the books and magazines do not have to be individually modelled. Each row could just be one object. But add in a couple of indivdual books and magazines, both closed and open which could be used as props by characters in the scene.

    Bonus points if you include an "employees only" room in the back where staff stashes away their coats etc, the manager has desk for paperwork, a spot to hold books that have been special ordered and the like.

    Just a suggestion, keep up the great work!

  • Serene NightSerene Night Posts: 17,704
    edited January 2017

    I like them. They do good work and the partial poses are more useful than a single pose preset.  

    I don't buy them all. I do have enough female poses and modeling poses and male muscle flexing poses but I do buy the distinctive ones

    Post edited by Serene Night on
  • Charlie JudgeCharlie Judge Posts: 13,258

    I've always appreciated all the normal everyday environments released by i3 and have bought quite a few of them.

    A suggestion for the future -- a neighborhood bookstore interior.

    Four main zones within it. Just inside the entry doors, several large round tables with copies of the latest hot hardcover or old remainders the store is trying to move. To one side, a long counter with a couple of cash register stations. Multiple bookshelves towards the back, plus an area with several shelving units for magazines.

    To hopefully help with rendering times, all the books and magazines do not have to be individually modelled. Each row could just be one object. But add in a couple of indivdual books and magazines, both closed and open which could be used as props by characters in the scene.

    Bonus points if you include an "employees only" room in the back where staff stashes away their coats etc, the manager has desk for paperwork, a spot to hold books that have been special ordered and the like.

    Just a suggestion, keep up the great work!

    While a nice one with poses from i13 would be most welcome, Powerage's Fantasy Library can be used as such a bookstore.

  • AllenArtAllenArt Posts: 7,175

    I like i13's poses because she understands that cheescake poses, while nice, are not ALL I'm going to need. Her poses DO things...actions like brushing teeth, cooking dinner, talking on the phone, waving to friends. My need for fashion poses is very small, but my need for everyday actions is huge. I'll buy all of those I can get my hands on ;). So far, i13 and Feral Fey are the only pose vendors that really make those.

    Laurie

  • mtl1 said:

    I don't understand 'purists' because, if the argument was taken to its logical end, everyone would be hand-coding everying in C and modeling everything from scratch. Professional production teams always rely in middleware and commercially available assets because it gets to the end result that much faster :)

    Real Programmers use Assembly Language ;)

  • hphoenixhphoenix Posts: 1,335
    mtl1 said:

    I don't understand 'purists' because, if the argument was taken to its logical end, everyone would be hand-coding everying in C and modeling everything from scratch. Professional production teams always rely in middleware and commercially available assets because it gets to the end result that much faster :)

    Real Programmers use Assembly Language ;)

    No, "Real Programmers" toggle in individual bits on a front panel.  "Efficient Programmers" use whatever is best for the task at hand.

  • GreybroGreybro Posts: 2,599

    I do remember thinking years ago, if Ironman13 is a women, she must surely be into chics given the nature of some of the products they turn out. I mean the poses are just all about the beauty of the female form, it seemed to me. Then I heard from someone who's contracted with them that it's a husband and wife team and I was even more impressed. My wife runs our business and that only works because I let her do it her way. I work as a front end developer outside of that business. 

    Anywho, I cannot tell you how often I start things out in a composition with one of their poses. They also make great environments now which I've leaned on heavily in the past. I don't care how they are so prolific, I'm just glad they are.

  • AllenArt said:

    I like i13's poses because she understands that cheescake poses, while nice, are not ALL I'm going to need. Her poses DO things...actions like brushing teeth, cooking dinner, talking on the phone, waving to friends. My need for fashion poses is very small, but my need for everyday actions is huge. I'll buy all of those I can get my hands on ;). So far, i13 and Feral Fey are the only pose vendors that really make those.

    Laurie

    I agree - the number of everyday poses is far too small.  I wonder how they sell?  

    Also Dogz does a great job.

  • ColinFrenchColinFrench Posts: 649
    edited January 2017

    While a nice one with poses from i13 would be most welcome, Powerage's Fantasy Library can be used as such a bookstore.

    Thanks for the suggestion. Yup, I've cobbled together various bits and pieces I've accumulated (including counter and cash registers from i3's coffee shop ) to try to give the impression I'm after, but a proper coordinated environment would be even better!

    Post edited by ColinFrench on
  • I like them. They do good work and the partial poses are more useful than a single pose preset.  

    I don't buy them all. I do have enough female poses and modeling poses and male muscle flexing poses but I do buy the distinctive ones

    Same here. I'm not terribly fond of the sexy pin up modeling ones she does (for both male and female, to be fair), much less the "I make 500k a year and here's what I flaunt it with" apartments and house parts: they kinda get same-y after a while, but hey, I guess it's where the money comes from. But I love that she includes partial poses: it makes kitbashing certain aspects a lot easier. Plus, I have a character who is in a wheelchair most of the time, so having partial poses for the waist and up makes coming up with references for them a hell of a lot easier (with the occasional tweak from Zev0's pose builder). I wish more pose-specific artists included partial poses, but it's a niche that i13 fits very well.

    That said, I like that she's made props and sets for things I wouldn't otherwise think about or look for unless I need one (news studio, casino, movie theater, bowling alley, a steakhouse, etc). And the "everyday" ones are pretty great, too. 

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