You've been heard. Response re: 4.9 and Encryption

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Comments

  • Kaleb242Kaleb242 Posts: 344

    Hmm, looks like Carrara doesn't support Alembic (.ABC) format, and the DS Alembic Exporter doesn't export cameras or textures... would have been a nice solution for exporting Encrypted DAZ Connect content with animation over to Carrara.

  • XaatXuunXaatXuun Posts: 874
    Khory said:
    XaatXuun said:
    Khory said:
    XaatXuun said:
    namffuak said:
    barbult said:
    I don't understand how this decryption works. I am allowed to use my purchased content on more than one computer, right? I just have to log into Daz Connect one time on each computer get a key for it. Do those keys only decrypt things that are in my product library? If not, it seems like people who download from the pirate sites could just download encrypted files and decrypt them with their own key.

    Encrypted products are encrypted on-the-fly with your key at time of download - so for pirates to post the encrypted products and have them be usable they'd also have to provide the usreid/password of the downloader. And then DAZ sees the same userid connecting from tens or hundreds of ip addresses  . . .

    wonder if that will add conflict to someone using 2 different computers, at the same time

    No. I have 3 I use.

    oh cool . .are the 3 all the same DS version ?

    Yes, I updated them all to the current version.

    thanks for replying , I have a icky feeling I'll need to do that, I wanted to stay (keep) 4.6 on this machine, while I run with 4.9 on the new machine

  • Kaleb242 said:

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

    No sadly, it does duf though ..... Not much help under the circumstances, you can import obj too for props and the medieval Storage exported from DS  quite well as FBX rigged into Carrara but not figures, they mangle no visible mesh. 

    Unless exported into a third party software first.

  • jpb06tjpb06t Posts: 272
    edited February 2016

    Today I used my PC+ coupon to buy an encyrpted item. It installed with no issues, loaded into a scene with no issues, and gave no indication that it was any different from any other item. Isn't that what should matter most, rather than hypotheticals? 

    vote "NO" with your wallet.

    Maybe vote NO when you personally experience a problem. I have heard of one user so far who appears to have had a problem. 

    People are experiencing problems with their freedom. You don't care about it, me (and many, many people like me, 80% according to a recent CGForum poll) highly care about it.

    P.S.: food for thought: Turbosquid has no DRM in place and is the largest 3D e-shop of the internet.

    Post edited by jpb06t on
  • HavosHavos Posts: 5,575
    edited February 2016
    fool said:
    Kaleb242 said:

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

    No sadly, it does duf though ..... Not much help under the circumstances, you can import obj too for props and the medieval Storage exported from DS  quite well as FBX rigged into Carrara but not figures, they mangle no visible mesh. 

    Unless exported into a third party software first.

    What happens when you do a Save As->Support Asset->Figure and Prop Asset to get an unencrypted version of the dsf, and duf file? Will this then load in Carrara?

    Post edited by Havos on
  • shadowhawk1shadowhawk1 Posts: 2,203
     

    I actually go into my content folder and modify the instal from what I have read that is one of the issues people are having. 

    I use DIM to download to a temp folder, rename, re-sort, get rid of vanity folders and all that and then merge into my Library folder. If that's similar to what you do, you'll have no problems :) I installed 4.9, clicked work offline and don't remind me again on the Connect pane and DS opened up looking exactly the same as I left it in 4.8. I had no problems with it at all. I don't use catagories or smart content either.

    I've installed files since then the same way and it shows up like it always has. :)

    Like Mike said, the problems I've read seem to be catagories and smart content related.

     

    OK do you install your content into custom folders after that? I do the same as you and then go a step further to orginize the actual content folders

    Do you mean like instead of just Environment I have another folder Environment Iray? Same with Shaders and Lights. And new folders I created in Runtime/library so I can find them without flipping back and forth through mats and all. If that's what you mean it all works fine. :)

    No not in the runtime/Library folder I am talking about the main instal folder for the main Studio content Content/People I believe. (If that is wrong I am sorry still trying to get used to the file structure for Studio coming from Poser. 

  • linvanchenelinvanchene Posts: 1,386
    edited February 2016

     

    jpb06t said:

    P.S.: food for thought: Turbosquid has no DRM in place and is the largest 3D e-shop of the internet.

     

    That is an interesting observation. The target customers of Turbosquid are professional users who are willing to pay sums like 500+ $ for rigged human models.

    When you are taking on professional contracts any pirated CG model is not useable because all serious contracters WILL ask for the license information especially on the first time working together. Some may even go so far as to double check with the license giver that receipts are not faked.

    Simply put: If you only once are caught taking on work without a license for software or content your reputation with that agency is done.

    It is a similar case in the area of loops and sample based sound design. There is no point in adding DRM to sound files because without the proper license the files will be useless for any projects you want to share on public channels. Example: Youtube is able to detect any sound files you uploaded and you will be asked to show proof of license in regular intervals. Youtube did ask me to submit proof that I have a license to use 3D models shown in a video as well. If you fail to deliver the receipts your account will be deleted and legal consquences may follow...

    - - -

    DAZ3D seems to have a totally different target audience. For many customers  3D seems just like a hobby. And there may even be a portion of users who just like to create 3D scenes for the fun of it without any interest in sharing with others...

    - - -

    This may be a very simplified look at the situation but maybe worth to consider:

    More professional users means less need for DRM.

    Without a proper license any pirated content is absolutely useless in a professional environment.

     

    Post edited by linvanchene on
  • RuphussRuphuss Posts: 2,631
    I don't know if this is a thread for suggestions but I would like a timed auto save function to temporary file in Daz Studio just in case something were to happen.

    This is specifically for the Encryption discussions - there is a thread in DAZ Studio Discussion on the 4.9 Release. Though auto-save is a feature that has been requested so I think it's on the developers' radar already.

    no it is not

    its about

    1. Encryption and DRM.

    2. Difficulty or confusion in finding and installing products through Daz Connect.

    3. Frustration over missing functionality in the Content Library pane experience.

    encryption discussion goes here

    http://www.daz3d.com/forums/discussion/65560/encryption-discussions-go-here#latest

    omg that wasn't my job

    sorry blush

  • On the topic of DAZ Connect usability, DIM should be updated so that you can filter out content that is already installed through Connect from DIM's Ready to Download tab so people do not accidently double install contnet.

  • fixmypcmikefixmypcmike Posts: 19,684

    On the topic of DAZ Connect usability, DIM should be updated so that you can filter out content that is already installed through Connect from DIM's Ready to Download tab so people do not accidently double install contnet.

    According to the change log it's in the private beta stage.

  •  

    jpb06t said:

    P.S.: food for thought: Turbosquid has no DRM in place and is the largest 3D e-shop of the internet.

     

    That is an interesting observation. The target customers of Turbosquid are professional users who are willing to pay sums like 500+ $ for rigged human models.

    When you are taking on professional contracts any pirated CG model is not useable because all serious contracters WILL ask for the license information especially on the first time working together. Some may even go so far as to double check with the license giver that receipts are not faked.

    Simply put: If you only once are caught taking on work without a license for software or content your reputation with that agency is done.

    It is a similar case in the area of loops and sample based sound design. There is no point in adding DRM to sound files because without the proper license the files will be useless for any projects you want to share on public channels. Example: Youtube is able to detect any sound files you uploaded and you will be asked to show proof of license in regular intervals. Youtube did ask me to submit proof that I have a license to use 3D models shown in a video as well. If you fail to deliver the receipts your account will be deleted and legal consquences may follow...

    - - -

    DAZ3D seems to have a totally different target audience. For many customers  3D seems just like a hobby. And there may even be a portion of users who just like to create 3D scenes for the fun of it without any interest in sharing with others...

    - - -

    This may be a very simplified look at the situation but maybe worth to consider:

    More professional users means less need for DRM.

    Without a proper license any pirated content is absolutely useless in a professional environment.

     

    With the people just using the software privately with no intention of showing their works to others I find myself not understanding the motivation. But the solitary nature of the act is why I don't know if any of the former pirates I've known were also pirating movies or music or anything. There's some weird justifications people tell themselves when they do that sort of thing. I've seen posts in other forums where someone who casually admits to watching a pirate copy of a movie is utterly offended at the idea of pirating a game, as though each category had some separate moralilty.  

     

    As to professionals, I'd think pirate content would be worse than useless. Word travels fast, and getting caught using a pirated item could get one virtually blackballed from entire sectors of work. I'd done small commissions in the past where I was asked to pretty much state that I was within my license rights to use all content used in the creation of the image and that if I knowingly or otherwise was not within those rights I could face legal action. This is why I've cleared freestuff from my library where I can't easily find the terms of use. And why items from defunct stores are in a non-commercial area of my library as proving I have licenses is extremely difficult if not impossible now. (PoserPros content I might be able to find out from DAZ as they surely kept records, though how accessable they are is beyond me. But some stores just shut down with no buyout and the people involved may no longer be with the community or are under different psuedonyms if records even survived. Artist don't always make the best business managers.) Then there's a couple items sold only by japanese markets that I'd not use in a commercial project because while I did purchase them, I'm somewhat doubtful of my right to use them in the US as they may be (in a couple cases I'm certain they are) based on copyrighted characters in Japan. Produced under agreements I'm sure, but ones that don't cover use here. So there's plenty of legit content that I wouldn't dare use for a professional project. And that is a consequence of piracy that some pirates may not be aware of given that it doesn't really come up in other content. (Though games are getting there. Only an idiot would try Twitch streaming a pirated game. There are plenty of idiots in the world, but I'm hoping some are getting caught that way.)

  • linvanchenelinvanchene Posts: 1,386
    edited February 2016

     

    With the people just using the software privately with no intention of showing their works to others I find myself not understanding the motivation.

    For some people it is entertaining to "dress up" characters and then make pictures of them in various poses or watch animations of the characters without any intent to share the results.

    Example:

    Dead or Alive is originally a 3D fighting game. With each version adding cute outfits became more and more important.

    There are special exhibition modes where you can make two opponents fight each other. The passive user is just observing the match an can freeze the action at any time to take pictures.

    Some users pay 100+ $ for DLC with additional custumes and animations with different poses.

    Because taking pictures of 3D models is so popular with some users there are even spin offs called Dead or Alive Paradise or Dead or Alive Xtreme in which the main focus is playing some minigames in a beach scenario to unlock new types of bikinis which you can then "gift" the girls...

    compare:

    https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3

    - - -

    I suspect some of the DAZ Studio users are doing a similar thing: Playing Dress up and take pictures.

    It may be exactly those kind of users that the DRM is targeting. If they have "easy" access to content on sharing sites they will prefer the cheaper solution. Those users may still pay a fee to access those sharing sites.

     

    Without DRM the small fee for the illegal sites may seem the cheaper option.

    With DRM some of those users might be willing to actually pay DAZ3D to continue their hobby because easy access and not having to deal with cracks and complicated installations was just the little bit of incentive that was needed

    - - -

    This is a very simplified look at the situation that tries to put users into different categories with different motivations and different reactions to DRM.

    But maybe this clears up why companies with different target audiences have a different stance on DRM.

     

    Post edited by linvanchene on
  • atticanneatticanne Posts: 3,009
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

     

    Thank you, petercat, for the best laugh I've had in months.  I remember when I first got Studio.  No idea how to use it, didn't even know forums existed.  I found free items in the store and immediately went searching for more through Google.  My first scene I envisioned 2 men, casually chatting.  One was seated on a rock, the other standing.  In a wooded area with a bear approaching behind them.  No instructions, no manual.  First I loaded  M4 and proceeded to dress him.  I picked out pants, shirt, then underwear.  Shocker--the underwear appeared on top of his pants and his shirt wasn't tucked in.  No idea how to fix it, so I just let it go.  Loaded another M4 and did the same thing.  I managed to use a photo a friend hade sent me for the background, added a bear and a big rock.  All set.  Now to position the bear.  Okay, now for the M4s.  I worked for several hours before giving up.  They just wouldn't go where I wanted them and I knew nothing about possing or positioning.  Saved and called my daughter to see my masterpiece.  She took one look and when she quit laughing, she demanded I remove it from my computer.  She has 2 sons and said it was an extremely pornographic picture the way I had the men positioned and she did not want her sons seeing it.  I couldn't have put it in the Gallery because I didn't even know there was one.

    Maybe DAZ should adopt your idea.  It could be a special area of the Gallery, Comedy of Errors.

     

  • DAZ_JonDAZ_Jon Posts: 582
    atticanne said:
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

     

    Thank you, petercat, for the best laugh I've had in months.  I remember when I first got Studio.  No idea how to use it, didn't even know forums existed.  I found free items in the store and immediately went searching for more through Google.  My first scene I envisioned 2 men, casually chatting.  One was seated on a rock, the other standing.  In a wooded area with a bear approaching behind them.  No instructions, no manual.  First I loaded  M4 and proceeded to dress him.  I picked out pants, shirt, then underwear.  Shocker--the underwear appeared on top of his pants and his shirt wasn't tucked in.  No idea how to fix it, so I just let it go.  Loaded another M4 and did the same thing.  I managed to use a photo a friend hade sent me for the background, added a bear and a big rock.  All set.  Now to position the bear.  Okay, now for the M4s.  I worked for several hours before giving up.  They just wouldn't go where I wanted them and I knew nothing about possing or positioning.  Saved and called my daughter to see my masterpiece.  She took one look and when she quit laughing, she demanded I remove it from my computer.  She has 2 sons and said it was an extremely pornographic picture the way I had the men positioned and she did not want her sons seeing it.  I couldn't have put it in the Gallery because I didn't even know there was one.

    Maybe DAZ should adopt your idea.  It could be a special area of the Gallery, Comedy of Errors.

     

    Okay guys, thread is over. It isn't going to get any better than this post. :)

  • gregbogregbo Posts: 39
    DAZ_Jon said:
    atticanne said:
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

     

    Thank you, petercat, for the best laugh I've had in months.  I remember when I first got Studio.  No idea how to use it, didn't even know forums existed.  I found free items in the store and immediately went searching for more through Google.  My first scene I envisioned 2 men, casually chatting.  One was seated on a rock, the other standing.  In a wooded area with a bear approaching behind them.  No instructions, no manual.  First I loaded  M4 and proceeded to dress him.  I picked out pants, shirt, then underwear.  Shocker--the underwear appeared on top of his pants and his shirt wasn't tucked in.  No idea how to fix it, so I just let it go.  Loaded another M4 and did the same thing.  I managed to use a photo a friend hade sent me for the background, added a bear and a big rock.  All set.  Now to position the bear.  Okay, now for the M4s.  I worked for several hours before giving up.  They just wouldn't go where I wanted them and I knew nothing about possing or positioning.  Saved and called my daughter to see my masterpiece.  She took one look and when she quit laughing, she demanded I remove it from my computer.  She has 2 sons and said it was an extremely pornographic picture the way I had the men positioned and she did not want her sons seeing it.  I couldn't have put it in the Gallery because I didn't even know there was one.

    Maybe DAZ should adopt your idea.  It could be a special area of the Gallery, Comedy of Errors.

     

    Okay guys, thread is over. It isn't going to get any better than this post. :)

    I can't believe that I am agreeing with DAZ_Jon, but this is the first time I have smiled when reading this forum in days. ;)

  •  

    With the people just using the software privately with no intention of showing their works to others I find myself not understanding the motivation.

    For some people it is entertaining to "dress up" characters and then make pictures of them in various poses or watch animations of the characters without any intent to share the results.

    Example:

    Dead or Alive is originally a 3D fighting game. With each version adding cute outfits became more and more important.

    There are special exhibition modes where you can make two opponents fight each other. The passive user is just observing the match an can freeze the action at any time to take pictures.

    Some users pay 100+ $ for DLC with additional custumes and animations with different poses.

    Because taking pictures of 3D models is so popular with some users there are even spin offs called Dead or Alive Paradise or Dead or Alive Xtreme in which the main focus is playing some minigames in a beach scenario to unlock new types of bikinis which you can then "gift" the girls...

    compare:

    https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3

    - - -

    I suspect some of the DAZ Studio users are doing a similar thing: Playing Dress up and take pictures.

    It may be exactly those kind of users that the DRM is targeting. If they have "easy" access to content on sharing sites they will prefer the cheaper solution. Those users may still pay a fee to access those sharing sites.

     

    Without DRM the small fee for the illegal sites may seem the cheaper option.

    With DRM some of those users might be willing to actually pay DAZ3D to continue their hobby because easy access and not having to deal with cracks and complicated installations was just the little bit of incentive that was needed

    - - -

    This is a very simplified look at the situation that tries to put users into different categories with different motivations and different reactions to DRM.

    But maybe this clears up why companies with different target audiences have a different stance on DRM.

     

    I suppose that if one is used to things like video game character creators and such, it can seem like 3d content is extremely expensive compared to the seemingly high quality outfits available in a 1.99 dlc. If one isn't familiar with the industry they might not realize that the 3d content is usually far more versatile and of higher underlying quality as it isn't reliant on the many tricks game engines use to get imagery in real time. (Such as not having to build a mesh capable of deforming because the game only has one body type or two if you can play as a female. Also gamers are much more forgiving of clipping issues with outfits. Not entirely, but moreso than most 3d artists. And then there's the texture and lighting tricks that look nice enough in play, but scream 'game screenshot') Easy to forget how many different ways someone could come across this field.

     

    On the first renders... gah, I started with Poser 5 and the included content... the results were... well Luthbel's Cthulhu set has less eldritch sanity destroying horror. (in reference to the Mythos, not a slight on the quality of that set. It's frankly the best 3d Cthulhu on the market and I've seen quite a few others.)

  • StratDragonStratDragon Posts: 3,273

     I would think people who didn't pay before are not going to pay even when faced with no other choice, I have heard this argument,  however if it is true then encryption inconveniences the loyal user, not the pirate.  Will account hacking be safeguarded? if not how hard is it to guess a password and run amok in someones account and bypass all of this encryption? I think if Daz dropped prices they would be more than compensated by the average user who dislikes piracy but has no means of obtaining it with the limits of their financial situation, they would more than make up for it in sales and the return on investment would have the added benefit of a much larger loyal user base.

  •  I would think people who didn't pay before are not going to pay even when faced with no other choice, I have heard this argument,  however if it is true then encryption inconveniences the loyal user, not the pirate.  Will account hacking be safeguarded? if not how hard is it to guess a password and run amok in someones account and bypass all of this encryption? I think if Daz dropped prices they would be more than compensated by the average user who dislikes piracy but has no means of obtaining it with the limits of their financial situation, they would more than make up for it in sales and the return on investment would have the added benefit of a much larger loyal user base.

    Yeah, I don't see this increasing sales in any way. As has been covered this is a niche market, there are alternatives, and people willing to pirate usually won't or can't purchase legally anyhow. (And there are more barriers than simply not having money such as not having a usuable credit card for one reason or another, or having an exchange rate that makes purchasing from a US site absurdly expensive. Not excuses for piracy, but for reasons why someone might not be able to buy here.) 

     

    It might reduce the fraudulent charges at least for a while. Can't really look at the beta period as 'they haven't broken the encryption in all this time'. Figure the clock started on that when the first encrypted products went live (without being misreleased on DIM first.) That'll be a more accurate gauge of how effective it is. (though hoping for something to be effective by hoping it's beneath notice seems to me to be one heck of a gamble, I guess I hope it works out for you and proves to be worth what it cost in terms of customer relations. I have no love for DRM having suffered losses due to it in the past, but I have no love for piracy either. I don't wish DAZ ill, as I've said I just wish you'd found another way that didn't involve a DRM system.)

  • DustRiderDustRider Posts: 2,880
    fool said:
    kyoto kid said:
    Leana said:
    kyoto kid said:

     

    lx said:
    Sorel said:

    To be fair, it is a vocal few >_>

    "A vocal few have issues with this new version, whereas vocal support is even smaller. Most don't know or don't care or can't be bothered to say anything."

    I mostly come to the forum to report an issue or to "lobby" for a certain feature.

    If I am happy about the situation there is no reason to post.

    In all the time I spent on the DAZ forum the lesson I learned is that trying to reason with people who are against something is in most cases not going to change their mind.

     

    @ DRM

    - The current form of encryption does not in any way interfere with the ability to export geometry to other applications.

    - It seems reasonable that artists want to protect their hard work instead of having it uploaded to file sharing sites within hours after the release.

    - - -

    ...exporting to other applications, which would include Carrara, means doing so as an unrigged .obj that loses all functionality.

    There are several export format available in DS, not only obj.

    ...but not in Carrara.

    I think they are assuming the poses of the three wise monkeys whenever Carrara is mentioned

     

    I always thought of it like ostrich syndrom, wait long enough and they will go away 

  • DustRiderDustRider Posts: 2,880
    DAZ_Jon said:
    atticanne said:
    Petercat said:

    One way to mitigate credit card fraud would be to require any prospective new customer to download the free DazStudio and post a unique scene render to the gallery before they can make their first purchase. That wouldn't stop all fraud, of course, but it would (probably? Maybe?) cut it down a bit.

     

    Thank you, petercat, for the best laugh I've had in months.  I remember when I first got Studio.  No idea how to use it, didn't even know forums existed.  I found free items in the store and immediately went searching for more through Google.  My first scene I envisioned 2 men, casually chatting.  One was seated on a rock, the other standing.  In a wooded area with a bear approaching behind them.  No instructions, no manual.  First I loaded  M4 and proceeded to dress him.  I picked out pants, shirt, then underwear.  Shocker--the underwear appeared on top of his pants and his shirt wasn't tucked in.  No idea how to fix it, so I just let it go.  Loaded another M4 and did the same thing.  I managed to use a photo a friend hade sent me for the background, added a bear and a big rock.  All set.  Now to position the bear.  Okay, now for the M4s.  I worked for several hours before giving up.  They just wouldn't go where I wanted them and I knew nothing about possing or positioning.  Saved and called my daughter to see my masterpiece.  She took one look and when she quit laughing, she demanded I remove it from my computer.  She has 2 sons and said it was an extremely pornographic picture the way I had the men positioned and she did not want her sons seeing it.  I couldn't have put it in the Gallery because I didn't even know there was one.

    Maybe DAZ should adopt your idea.  It could be a special area of the Gallery, Comedy of Errors.

     

    Okay guys, thread is over. It isn't going to get any better than this post. :)

    +1

  • DustRiderDustRider Posts: 2,880
    Havos said:
    fool said:
    Kaleb242 said:

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

    No sadly, it does duf though ..... Not much help under the circumstances, you can import obj too for props and the medieval Storage exported from DS  quite well as FBX rigged into Carrara but not figures, they mangle no visible mesh. 

    Unless exported into a third party software first.

    What happens when you do a Save As->Support Asset->Figure and Prop Asset to get an unencrypted version of the dsf, and duf file? Will this then load in Carrara?

    Wendy (fool) tried that, and IIRC it borked the UV's. (or the mesh, or both????)

  • glaseyeglaseye Posts: 1,312

    Well, for me personally, I'm no fan of DRM or encryption, not so much for the anti-piracy try, but for the limiting use of products in other software. I use DS, Poser and Vue. So far, most DS genesis and genesis2 items I can get to work in poser using DSON / D3D's dson loader script. For what I understand, if an item is encrypted, importing in poser with DSON will not function or function properly. Alternatives like exporting as an .obj limits functionality. I haven't been able to try this out with the few encrypted items I do have, as I have not yet been able to install those items on my offline render system with the latest 4.9beta (I'm waiting with replacing 4.8 with 4.9 until I figured out what the effects of the Iray updates are on my existing scenes and character set-ups).

  • KhoryKhory Posts: 3,854
    DustRider said:
    Havos said:
    fool said:
    Kaleb242 said:

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

    No sadly, it does duf though ..... Not much help under the circumstances, you can import obj too for props and the medieval Storage exported from DS  quite well as FBX rigged into Carrara but not figures, they mangle no visible mesh. 

    Unless exported into a third party software first.

    What happens when you do a Save As->Support Asset->Figure and Prop Asset to get an unencrypted version of the dsf, and duf file? Will this then load in Carrara?

    Wendy (fool) tried that, and IIRC it borked the UV's. (or the mesh, or both????)

    Saving that way should not bork the uv since that is how products get saved out. Hrmm.. unless your saving it at the wrong subdivision perhaps.

  • nicsttnicstt Posts: 11,715

    TesseractSpace said:

    So, I guess I am a little nieve, here. I do not mind having DRM, but where is the piracy? I purchase content and use it. I do not share my content with anyone. So, is the piracy being done by some people who are purchasing content, here at DAZ, and then copying it to give to someone else, or selling it to someone else? If this is so, do we really have a community, here, of many violators? How is this being found out? Or how has it been found out? Anyhow, I am for anything which will stop the rising cost of content. I usually purchase at 2 to 3 hundred at a time...I sure do not want to have to push out more to get the same amount of content.  Shame on any of you who might be part of the piracy! DRM is good for me and I love 4.9 and the connect. It does not stop me from doing my renders.heart

    Piracy of 3D assets is abundent and happens in two ways. There are the normal torrents where someone who bought the item just puts it up on a torrent to share. They usually come from the same poster so it is the same legit customer of Daz that uploads everything, and either does it from their one account on Daz or fairly regularly creating fraudulent accounts to purchase content with stolen cards and then create a new account when that one eventually gets shutdown.

    Basically it happens like this: "Pirate" creates new account or uses old dormant account that has been compromised and uses stolen credit cards to purchase content fraudulently and immediately download DIM packages. They then put those up on their own website which they sell subscription services to for access to all content, so something like access to everything on Daz and other marketplaceses for $15 a month. They are hosted and located in countries like Vietnam or the Czech Republic where getting them shutdown would, literally, cost millions in lawyer fees to try to bring them to court and get a ruling in our favor to shut them down, which if we did, would just be a matter of days to get setup in a different country.

    Also something missing from the conversation is in most of these cases, there is a direct cost to piracy in the fraudulent charges that are incurred to conduct it. That is in the case of a lot of chargebacks which directly takes money out of both Daz's, and then naturally flows down to PAs, pockets, in those sales essentially being reversed, and then an additional cost on top of that which is fees imposed by merchant providers and banks for chargebacks which are ever increasing. On top of that there is the risk of, if too many chargebacks happen, them doing things like holding 20-30% of your revenue for a year to make sure you can cover chargebacks or, as per the merchant account agreements, if it gets too extreme, turning off your merchant account because it is seen as a source for fraudulent activity, which adds risk and a lot of extra cost in the terms of downtime or not being able to process transactions, for customers.

    Those are risks any company that takes credit cards take on, and mitigation of fraudulent credit card activity from stolen cards, where you aren't shipping physical goods where you can do things like Address Verification Systems and other checks, means that aside from the things like IP geo location to billing address match ups, you either have to make it harder for fraudulent charges to be worth it by either throttling charges from "unkown" customers to be at a minimum until they've built up good enough standing to be "trusted", or make it harder to accomplish their goal of the fraud.

    DRM might dissuade a pirate from using a fraudulent credit card to purchase items but it does absolutely nothing in and of itself to stop, slow, or prevent it. Even if the items never make it to torrent sites or these 'subscription' sites. (I still question the existence of these or at least that they truly have the content they claim. Given how the people running them are crooks, just seems like they'd rather use a small effort to make a scam subscription site than a larger effort to acquire, store and host content for whatever subscription fee they say they charge.)

    But a fraudster can still cause all the damage you state without being able to effectively easily share the content. (At least until they break the encyption at which point it's business as usual.)

    All the DRM in the world won't stop someone using a stolen credit card. That requires security at the point of sale. And as troublesome as some of those measures might be at least they serve both sides of the transaction instead of being one sided measures.

     

    Added: Just to clarify why I think the subscription sites are bogus: Criminals in addition to being a cowardly and superstitious lot, are lazy. Running an ongoing e-commerce site in the face of opposition from all manner of laws just seems too much like work compared to setting up a quick phony site that hits fools who can't really complain to authorities without admitting their own criminal acts.

    Name-calling criminals may make us feel better; it does, however, have a negative impact. It makes underestimating them more likely. Many criminals, like us all, are human beings and some will be clever, gifted even, and various mixes of brave and cowardly.

    I don't name call them (except when angry at something they have just done). Because I am not going to underestimate them, or their capacity to take advantage of any vulnerability or opportunity they see.

    Oh and when I do name call them, it is as way of expressing my anger.

  • nicsttnicstt Posts: 11,715

    SnowSultan said:

    Today I used my PC+ coupon to buy an encyrpted item. It installed with no issues, loaded into a scene with no issues, and gave no indication that it was any different from any other item. Isn't that what should matter most, rather than hypotheticals? 

    vote "NO" with your wallet.

    Maybe vote NO when you personally experience a problem. I have heard of one user so far who appears to have had a problem. 

    I have experience of DRM; not personally from my own purchases, but from helping others who have had problems.

    I don't trust DRM.

  • nicsttnicstt Posts: 11,715
    edited February 2016

    frogimus said:

    ignore all this crap. Stupid forum software.
    I don't understand how this decryption works. I am allowed to use my purchased content on more than one computer, right? I just have to log into Daz Connect one time on each computer get a key for it. Do those keys only decrypt things that are in my product library? If not, it seems like people who download from the pirate sites could just download encrypted files and decrypt them with their own key.

    Encrypted products are encrypted on-the-fly with your key at time of download - so for pirates to post the encrypted products and have them be usable they'd also have to provide the usreid/password of the downloader. And then DAZ sees the same userid connecting from tens or hundreds of ip addresses  . . .

    That makes it seem that stealing people's accounts/logins at Daz could see an increase. There would be ways to muddy the IP usage, but I guess if an account logged into a hundred different PCs, it could raise a flag.

    Probably a good time to remind everyone to use a strong password here, and anywhere that your personal/financial information is used.

    My Daz password is 29 characters long, and is typical of all my passwords - none of which are duplicated. Oh and I use lower and upper case, numbers and none alpha-numeric characters if the sites allow.

    I would like to congratulate Daz on allowing such strong password creation and of such length and with all types of characters.

    Post edited by nicstt on
  • Khory said:
    DustRider said:
    Havos said:
    fool said:
    Kaleb242 said:

    Thanks namffuak, Fixmypcmike, and SpottedKitty — just wanted to make sure that I change the default path before I install any encrypted files.

    I still use/prefer DIM for everything else.

    Does Carrara support Alembic format import?

    No sadly, it does duf though ..... Not much help under the circumstances, you can import obj too for props and the medieval Storage exported from DS  quite well as FBX rigged into Carrara but not figures, they mangle no visible mesh. 

    Unless exported into a third party software first.

    What happens when you do a Save As->Support Asset->Figure and Prop Asset to get an unencrypted version of the dsf, and duf file? Will this then load in Carrara?

    Wendy (fool) tried that, and IIRC it borked the UV's. (or the mesh, or both????)

    Saving that way should not bork the uv since that is how products get saved out. Hrmm.. unless your saving it at the wrong subdivision perhaps.

    Well obj exports work and they actually add subdivision if selected, a duf does not

    a support asset created from an obj reimport fitted with the transfer utility worked both base and high, I tested both

    it is not creating an obj just saving as a support asset duf that results in the UV issue

    it does work in DAZ studio, the UV mapping is like the uncollapsed G3F exceeding the bounds

    this happened with the Medieval storage room too

    so not just the converted to G2F G3F dragonqueen armour outfit

    an obj I collapsed the UV tiles in export

     

  • I am rather puzzled too and only had two free products to test it on

    maybe someone else can explain what actually is happening

  • TheKDTheKD Posts: 2,711
    edited February 2016

    I will not personally buy any DRM product. I am also part of an artists community of ~100 members, who have also said the same. I need access to the file that will be encrypted, so it's no good for me. Also will never use connect, as I am a dinosaur that likes to manually organize my content :D
    I do a lot of kitbashing, so I need to know where everything is, and I have created a system for that.

    Post edited by TheKD on
  • SnowSultanSnowSultan Posts: 3,773

    Also will never use connect, as I am a dinosaur that likes to manually organize my content :D
    I do a lot of kitbashing, so I need to know where everything is, and I have created a system for that.

    You can still organize your content manually using Connect. There have been a number of posts explaining how to do it by dragging-and-dropping shortcuts into the Content Library and arranging them there. I'm reinstalling all of my content using Connect and I'm able to put shortcuts and custom folders wherever I want. 

This discussion has been closed.