PBS Shaders vs PBR Shaders/ Is there an actual difference? Is there a typo?

PBS Shaders vs PBR Shaders/ Is there an actual difference? If they are the same, which term is the correct one? To my mind, PBS seems like a typo or something, I thought. "PBS Shader" would likely mean Physcially Based Shader Shader." This seems odd as it assumes a reference to the word shader twice. PBR on the other hand would likely mean Physcially Based Render Shader, avoids double referencing the word shader, and therefore seems more accurate to me. I like to have a concise manner of describing things, and since English is not the first language of many community members keeping terminology consistent will likely be a benefit.

So are they the same, or are they different? If the same, which is the more accurate manner of description? Thanks in advance for your feedback and insights.

Comments

Sign In or Register to comment.