Textures render differently when rendered in another scene
tam_c3df5332fc
Posts: 155
Hey everyone,
Windows 11 Pro - 12th Gen Intel(R) Core(TM) i9-12900K, 3200 Mhz, 16 Core(s), 24 Logical Processor(s) - Asus ProArt Z690-CREATOR WIFI - Daz Studio 4.20
Two renders - the one within an office area has some kind of "fishnet" fabric effect happening, where as the second image, which is rendered in a plain primitive cube, with a plain primitive plane for a floor
The second is the preferrable result of the render
What can I look for to have the same type of results as the plain primitive box
The third image is the texture used for the Marvelous Bodysuit
Thanks in advance
odo-idle-n-security.png
3840 x 2160 - 3M
odo-idle.jpg
3840 x 2160 - 535K

Comments
Don't post texture files. Other than that, I think maybe a map ended up in the wrong slot for the first render.
Thank you for your reply @Gordig
It is starting to happen with every render that I use the Marvelous Bodysuit, followed by applying another uv mapped texture file - see latest attached screenshot
The only thing that I could find to deal with the issue was to take the Marvelous Bodysuit into Blender and dissect it into various parts, followed by giving each part assigned just a base color, while still using the normals of the original - see second attached image - but as you can see, now you can see that the uniform looks like it is in pieces, which it is
Thanks in advance
check the tiling in the surfaces list. Depending on the way the surface texture is set up, decimal values can make a texture appear larger or smaller or in some cases solid. the offset can move a textures position on the model as well, sometimes missing the image on the uv map and using it from somewhere else. if the texture does not rely on an image it can still effect how the texture fits on the model.
Thank you for the response @StratDragon
Everything is at a default value - see attached screenshot. Everything was working just fine a few days ago and now none of the Star Thing uniforms for the Marvelous bodysuit is working
Try to render with the cpu, if it works then it's a problem in the nvidia driver.