Having two (or more) content library panes open?

ScavengerScavenger Posts: 2,674

Often, I find it would be useful if I could have two or more content library windows open at once..like one to keep on a section I need to go back to, and one to look for something else.

I kind of use the content library and the smart content window to simulate this, but it's not a great kludge.

Is it possible to have the window open more than once?

Comments

  • nicsttnicstt Posts: 11,715

    I went looking some time back and didn't find a way; it is possible that scripting would allow it, but sadly not found.

    But agree more than one would rock.

  • Richard HaseltineRichard Haseltine Posts: 108,079

    I think this would need a full plug-in, not just a script.

  • nicsttnicstt Posts: 11,715

    I think this would need a full plug-in, not just a script.

    :(

    TBH, it would make my workflow much faster at times; three of four content pains open would reduce the scrolling and searching a lot.

    So too, would Render Panes.

  • KA1KA1 Posts: 1,012
    Maybe we should request this in the suggested products thread, someone might be able to celebrate up with something! It would be incredibly useful.
  • Richard HaseltineRichard Haseltine Posts: 108,079

    You can make a feature request through a support ticket http://www.daz3d.com/help/help-contact-us

  • Lissa_xyzLissa_xyz Posts: 6,116

    I'd love to see this, especially during times I'm going back and forth between studio products and poser products.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited April 2016

    -oh god wut, sorry, been having some forum troubles-

    Post edited by Lissa_xyz on
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited April 2016

    -this too-

    Post edited by Lissa_xyz on
  • algovincianalgovincian Posts: 2,664
    edited April 2016
    Scavenger said:

    Often, I find it would be useful if I could have two or more content library windows open at once..like one to keep on a section I need to go back to, and one to look for something else.

    I kind of use the content library and the smart content window to simulate this, but it's not a great kludge.

    Is it possible to have the window open more than once?

    I just use Explorer windows and drag & drop (you can have as many open as you wish). This has the added benefit of allowing full search capabilities (with wildcards, etc.), searching only the directory you are in plus sub-directories (including the sub-directories names), sorting, etc.

    - Greg

    Post edited by algovincian on
  • algovincianalgovincian Posts: 2,664
    Scavenger said:

    Often, I find it would be useful if I could have two or more content library windows open at once..like one to keep on a section I need to go back to, and one to look for something else.

    I kind of use the content library and the smart content window to simulate this, but it's not a great kludge.

    Is it possible to have the window open more than once?

    I just use Explorer windows and drag & drop (you can have as many open as you wish). This has the added benefit of allowing full search capabilities (with wildcards, etc.), searching only the directory you are in plus sub-directories (including the sub-directories names), sorting, etc.

    - Greg

    On a related note, does anybody know what registry entries need to be changed so that double clicking on a DAZ associated file causes the file to be opened in the currently running instance of DAZ if one exists (as opposed to launching a new instance)?

    - Greg

  • TaozTaoz Posts: 10,259
    Using scripting, is it possible to get/set the path of the currently selected folder in the content library?
  • A partial solution I use: I have Content Library as a tab in the design mode (super-tab?) And in the render mode. While I still have to switch modes, it retains where I was in each content library. So I can keep one on props and one on materials or something.
  • Richard HaseltineRichard Haseltine Posts: 108,079
    Taozen said:
    Using scripting, is it possible to get/set the path of the currently selected folder in the content library?

    Yes, certainly to get the current folder.

    	// get Pane manager	var paneMgr = MainWindow.getPaneMgr();	// if successful, get the Content Library pane	if ( paneMgr ) {		var library = paneMgr.findPane( "DzContentLibraryPane" );		// if successful, get the current container (folder or category)		if ( library ) {			if ( library.getSelectedContainer ) {				var cont = library.getSelectedContainer();				// if successful, and if it's showing a file folder, get the path				if ( cont ) {					if ( cont.isFileSystemBased ) {						if ( cont.isFileSystemBased() ) {							name = cont.getFullPath();						}					}				}			}		}	}

     

  • ScavengerScavenger Posts: 2,674
    A partial solution I use: I have Content Library as a tab in the design mode (super-tab?) And in the render mode. While I still have to switch modes, it retains where I was in each content library. So I can keep one on props and one on materials or something.

    That's a good idea!

  • Cris PalominoCris Palomino Posts: 12,484
    Taozen said:
    Using scripting, is it possible to get/set the path of the currently selected folder in the content library?

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/specific_ui/set_content_library_container/start

  • Semi-related:  is it possible to select an item in Scene and run a script to find the item in the content library?

  • TaozTaoz Posts: 10,259
    Taozen said:
    Using scripting, is it possible to get/set the path of the currently selected folder in the content library?

    Yes, certainly to get the current folder.

    OK, thanks! I was thinking if it was possible to create a script that could store library folder paths and then use these as presets to jump to the same folder locations in the library. But I haven't been able to find any methods that could do the latter.

    Taozen said:
    Using scripting, is it possible to get/set the path of the currently selected folder in the content library?

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/specific_ui/set_content_library_container/start

    Thanks!

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