Is it possible to put a geoshell inside of a G8M figure
I want to use a G8M geoshell, but instead of having it outside the figure, I want to put it inside so that I can create holes in the figure and have a different texture maps inside. Is that possible and, if so, how would I do that. Can the offset under parameters be used to achieve this or will I have to do something else?

Comments
Negative offset on the geoshell should put it inside the source object
I shall give that a try. Thanks for replying Leana.
Here is one in action: https://www.daz3d.com/fpe-magic-effects-for-genesis-9