How to alter the top of a garment ?

Hello, I’m wondering if it’s possible for the collar of this garment to hang straight down as if pulled by the chest (like in real life), rather than hugging the contours of the figure?

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Comments

  • garrett_3dgarrett_3d Posts: 850

    You could probably do it by adding a dForce modifier to each strap. It will take a bit of faffing about if you're not used to it but should be perfectly doable.

  • AsuCafeAsuCafe Posts: 504

    I will use the sculpting tool plugin, but it requires an additional purchase.

    If you frequently need to deal with clothing deformation, then you absolutely need this.

    If you are a Premier member, you can directly use Geometry Sculptor.

  • StellarStellar Posts: 46

    Is Geometry Sculptor what you use? Otherwise, thanks for the tips!

  • AsuCafeAsuCafe Posts: 504
    edited August 17

    Until last month I was using Geometry Sculptor, now I'm using something else.(Because my membership expired.)

    The image was simply processed using a similarity tool; the closer side is original curved shape, and the other side is straightened.

    Alternatively, you can use Clothing's Parameters > "Mesh Smoothing" to increase the value, which may achieve the desired effect.

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    Post edited by AsuCafe on
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