Modular game sprite with daz3d

hi 
i am a game dev
i am looking to make my next game in which character clothes will change when equiped new armor etc
this is side scroller 2d game in nature with daz3d characters

is there a way to render just cloth/body part etc seprately ?

so i can make character sprites on different layers ?

any guidance will be greately appreciated :)

Comments

  • garrett_3dgarrett_3d Posts: 763

    You should be able to by posing your figure with clothes, then hiding the base figure.

  • FenixPhoenixFenixPhoenix Posts: 3,227
    You can use the canvas function to render only certain nodes. Search how to use canvas in daz3d to find more info and videos in Google.
  • garrett_3dgarrett_3d Posts: 763
    edited August 6

    Just a quick one. First pic G8 character with dress dForced. Second pic, dress unparented with G8, hair and glasses hidden.

    Test 1.png
    2160 x 2160 - 2M
    Test 2.png
    2160 x 2160 - 1M
    Post edited by garrett_3d on
  • Richard HaseltineRichard Haseltine Posts: 111,089

    Use Scripts>Utilities>Create Advacned Iray Node Properties from the content library and tell it to add the iray matter node to the figure, it will then pick up the background and will mask out the parts of the outfit that should be behind the figure.

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