Daz studio obscuring viewport warning
Somehow I hit some setting or tab that causes the following warning when I attempt a render:
"Warning! Obscuring the viewport during an OpenGL render may corrupt the final image"
Did not do this intentionally. All my renders are garbage, fast but garbage. Anyone know what could possibly cause this and how I undo it?

Comments
Are you using Viewport as render engine and not Iray?
Thank you. Somehow I had change to the render settings. Changed to NVIA IRay (MDL). Not sure what I did before, but now the message is gone and my rendering seems back to normal. Thanks for showing me where to look.