What About The RTX 5060 Ti 16GB?
3DIO
Posts: 573
Sorry to start a new thread, but I had no choice since no quesitons are allowed in the benchmark thread, and the thread suggested to ask quesitons in, is locked.
For some reason, the RTX 5060 Ti 16GB card is not listed in the benchmarking thread, and I'm wondering why. As far as I can tell, it's a very popular and capable card. But it not being listed in that thread (at all as far as I can tell) has me more than a 'bit' worried if you know what I mean.
I really cannot afford to be landing myself with another dud of a card. I learnt that the hard way after suffering six years with my current one!
Post edited by 3DIO on

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The main limitation with any of the RTX 50 cards is that they will not render in Daz Studio 4.24 (they are not compatible with that version of Iray, and a version of Iray that is compatible will not work with DS4's very old codebase), and require using Daz Studio 6. This may be part of why they've not been that extensively benchmarked, as the comparisons to old DS4 figures aren't that useful - you need to compare like-with-like when it comes to Iray versions.
This means you will not have direct access to various scripts and plug-ins. You can shuttle scenes back and forth to use DS4 (albeit without GPU-accelerated Iray rendering), although anything like Ultrascenery 2 or XT will not be able to function in DS6 (as it relies on plug-ins generating geometry at runtime).
That limitation aside, I am not aware of any other major concerns with the card. 16GBs is a reasonably healthy amount of VRAM (I don't have many problems with that much) and it should perform slightly above the RTX 4060 Ti 16GB equivalent - although not significantly, which may make getting a secondhand 4060Ti16 more appealing, as that will still be fully compatible with DS4 (and DS6 as well).
Haven't had any issues with my 5060ti so far, and switching between DS 4 and 6 has been less annoying than I expected. In most benchmarks, the 5060 scores higher than the 4060 by 10-20%. Both cards seem to be priced comparably on Amazon right now. If you do any kind of local AI, like with Comfyui, the 5060 will beat the 4060. The 5060 replaced my 12gb 4070. I haven't noticed any significant increase in render times since the swap. To be fair, I never time my renders with a stop watch, so...
Kind of shocking, the exact model of 5060ti that I purchased just after Thanksgiving last year is now nearly $200 more. That's not how it's supposed to work.
Cheers Matt, and no worries on the DS6 thing since I'm aware of the compatibility issue. I know I'd have to use DS6, and plugin wise I'm not too dependent on plugins, so it's not a deal breaker in that respect. Considering it's such a popular card, it does still seem a bit weird for no one to be uploading benchmarks from it though, so fingers crossed that the reason for it is what you suspect.
Memory wise, the last time I had to worry about GPU memory was with an old GTX 460 1GB card, which is the one I had prior to the RX 580 8GB I have now. But since I have to rely on 16GB of system RAM due to my current card not having CUDA, I'm hopeful that a 16GB VRAM card will be sufficient. I've never run out of 16GB system RAM, so I'm hoping a 16GB card will do the job (and also be sufficient enough to play around with AI stuff).
Furiousstug, since you're using one yourself, that lot was music to my ears, cheers! I do want it for ComfyUI and DazStudio (plus Blender and GIMP of course). Aside from that I need DaVinci Resolve Studio to work but I'm already aware it runs like greased lightning on that card, so that's great! Pricewise, it's the same issue here in the UK. Over here it's already £100 more expensive than it was when I first started looking at it. I hate being ripped off, and the current trend just makes it harder to suck it up. But what can you do?
I mean, you can either hope for an AI crash and for the market to be flooded with such cards being sold off by abandoned data centre projects. Or you can face the fact that they're just going to get more and more expensive, and buy one while you sill can. Unfortunately, I have to do the latter since they appear to be rounding the public up like sheep, driving them towards remote AI. If it ever came to that, I'd rather pick up pencil and paper, and go back to full-on traditional art.
BTW, how is this card regards the lag problem that some people report with DS6? Does the bug still effect this card, too, or is it working nice and fluid now?
I don't see any lag in texture shaded mode. I wouldn't say iRay mode lags, but there is always a brief regen when I move the view in iRay mode. Never noticed anything extreme.
Sounds promising then. Way better than the sort of stuff I was reading before, so it does appear they're working on it. Realistically, there's no other (new) card I could go for, so it really is the RTX 5060 Ti 16GB or nothing in my case.
It had better deliver or it'll be getting returned for a full refund, and I'll be going back to other hobbies.
@3DIO
Just for balance, I have an RTX 3060 (display) and an RTX 5060Ti (compute) in my PC at home. Daz 6 is virtually unusable for me in Iray preview mode. It's appalling in textured mode with large sets but ok with smaller sets and individual characters without curves hair. The actual renders are fast but as a tool for setting up a scene, I can't use it. I use Studio 4 and load it into 6 for rendering if there is something that is too much of a pain to convert for Blender/Cycles.
One thing I have noticed is a large discrepancy in CPU useage between the two versions. I have no idea if this is what is causing the issue but here are some ballpark figures for CPU useage during Iray preview rendering:
Studio 4
Idle preview: 6-7%
Manipulating the scene: 20%
Studio 6
Idle preview: 25%
Manipulating the scene: 50-60%
My CPU/mobo/RAM combination is what I would euphemistically term 'gently ageing'. It's end-of-line which means an upgrade is a complete CPU/mobo/RAM replacement and I am somewhat loathe to pay current prices for these items when Studio is the only piece of software I have problems with. IIRC your core PC isn't that new either. I have no real evidence to suggest the CPU useage actually is the issue but there are some people finding Studio 6.x absolutely flies on their system and some of us finding it unworkable with the same GPUs. My conclusion, which may of course be wrong, is that it actually isn't the GPU which is the real bottleneck.
The RTX5060Ti is probably the best value rendering GPU you're going to find right now. Perhaps temper your expectations of how well Studio 6 will work for you though.
(Edited to add: Tested in both Windows 10 and CachyOS)
Cheers, TimberWolf. So it's really Daz Studio that is the problem, not the card. It seems the card performs admirably in every area and with any other software other than Daz Studio, and that's a real problem since the new cards won't work on 4.24 (which I am otherwise perfectly happy with).
The only consolation (for me) is that I can't afford the new card yet anyway, so I'm hopefull that by the time I can afford it, Daz will have fixed DS6. If not, I'll just have to find an alternative to DS that allows the card to run to its fullest potential, and yes, even if it means using the design nightmare that is Blender, as its replacement.
Frustrating. I do love Daz Studio, but there's no way I'm going to be lumbered with a tortoise after the hardship involved in saving for a new card. Other than Nvidia, I reckon the only winner in this farce is 'Pot Noodle'. I reckon their shares must have sky-rocketed in recent months due to the amount of Pot Noodles I've eaten!
I've got a 5060ti and a 3060 installed in the same box. I made a detailed post about the Iray preview performance a while back here:
https://www.daz3d.com/forums/discussion/comment/9556091/#Comment_9556091
To be clear, in my setup, DS6 is set to only use the 5060ti. DS4 is set to only use the 3060. DS does a good job making it easy to set which card is used.
I'm eager for this issue to be solved because the whole "work in DS4 and render in DS6" workflow is so wasteful of hardware that I've bought. Also, the time wasted loading and saving scenes is substantial.
Is everybody experiencing issues with Iray preview in the viewport running Windows 10? (I am, and I think @TimberWolf said they were also)
Does DS6 require Windows 11 for Iray preview to function properly?
- Greg
Speaking as someone who is generally refusing to go to W11 because of how much it is forcing AI on you (both as a feature and with unreliable code), no, it does not require W11.
(I am however on a 40 series card, so I can't comment on whether it's true for people with 50 series cards).
You know, it is actually very easy to remove all trace of AI from W11. I'm a technical dinosaur and I managed it. As long as you know your way around gpedit and how to change ownership from trusted installer to administrator.
That's news to me. I have a 5070 Ti and it has no problem rendering iRay in Daz 4.24. It renders a bit faster in Daz 6 buts works fine in 4.
I doubt that can remove the "vibe coded" parts of Windows that are making headlines for being security or stability flaws.
For various reasons, the 50 series is incompatible with the version of Iray used in DS4, and DS4's codebase makes it impossible to update to support the 50 series.
Computers with 50 series cards can still render in DS4 if they use CPU fallback, but the 50 series card cannot assist.
If your card *is* assisting in DS4, then the most plausible option is that someone has swindled you by selling you a 40 series card that they've disguised as a 50 series card (which is not an entirely uncommon scam), because by my understanding it is not possible for a genuine 50 series card to do so.
@algovincian
Thanks for the heads up. It sounds as if you face exactly the same issues as TimberWolf then. Personally I've kept well away from all of the GPU and DS6 threads, since this issue is something I've personally always assumed that Daz are going to have to fix anyway, otherwise eventually it will cost them pretty much their entire userbase as more and more people move to the newer cards. Hopefully Daz aren't counting on people staying with the oider cards for much longer, because if they are, then I think they're in for quite a shock as more and more people want to make use of the AI processing power of the new cards.
@Garrett
I'm pretty sure you cannot remove AI from Windows 11.
Well all the driver info I have is that it is in fact a 5070, but I would accept that it isn't using assist to render. I did say that it renders in DS6 noticibly faster than DS4. There's a big difference between DS4 can't render and DS4 renders slower. Fortunetly I'm mostly playing with FilaToon right now and render times are not an issue. I will be switching to DS6 once my favorite scripts are updated to run in it.
My phrasing in the original post you responded to was that RTX 50 series cards will not render GPU-accelerated Iray in DS4. (I am summarising somewhat here, but all those elements are present in my post).
Your phrasing was that "I have a 5070 Ti and it has no problem rendering iRay in Daz 4.24". This, to the best of my knowledge, is not possible; your computer may be rendering Iray in DS4, but it will not be the RTX 50 card that's doing so.
I've now been put on "pre-moderation", so will not be posting further beyond this heads-up message.
The "Daz Moderation Team" in action :
- ALLOWING a troll to personally attack me in a (very) targeted manner (twice now) without banning him.
- REMOVING a post about Cloudflare, a post that was in the public's best interest.
- REMOVING a post about AI, a post that was in the public's best interest.
- REMOVING a legitimate work of Fantasy while ALLOWING snuff porn links in forum signatures.
- REMOVING a post that suggested rapists should be met with effective recourse.
They also cherry-picked the removal of every post that defends our right to Fantasy, while granting a demasculated troll, the freedom to comment that the "media" has somehow made "strides" through what is basically the erosion of our freedom of expression.