Adding cut across face using photoshop
Hi,
I want to put a large gash across the face of a G9 character using photoshop. Since the gash is going to be used in several scenes, I need to put it on the face texture map. When I put it on the diffuse map, it renders very faintly and can't be seen. Should I be putting the gash on the S or SSS maps? On all three (that would suck). Of course, the new maps that I create are not overwriting the original texture maps. Any suggestions are appreciated.

Comments
Yes, you need to also apply it to the translucency map. You can apply it with like 80% opacity on the translucency channel. You can include one of the gash in light color on the specular map too if you want it to be glossy, otherwise you can leave it as is. A normal map for the gash will also help give it detail.
That did it. Thanks Fenix