AprilYSH Kirby Hair

Hello,

I am trying to load this hair: https://www.daz3d.com/dforce-kirby-hair-for-genesis-9

There are 2 sections to the hair. Base and Dforce Strands.

Yesterday when I was working with the hair, the base and the dforce strands both were shown in my view port so I could easily adjust the hair.

Today I load the hair on a different character and the base shows on her head, but the dforce strands are invisible. When I render they show up so I know they are there. I just cannot see them in the view port and so now I cannot adjust the hair because I cannot see it in the view port.

I checked the disply setting and visible in view port is set to ON . Does anyone know what I am doing wrong? Any guidance would be greatly appreciated!

Thank you,

Christina

Comments

  • LeanaLeana Posts: 13,427

    Which tool do you have selected? Strand-based hair doesn't appear if you have geometry editor selected for example.

  • digitelldigitell Posts: 591

    Hi Leana,

    Thank you for trying to help me. I have the Scene Navigator tool selected, Should I select a certain tool? If so, which one?

    Thank you smiley

  • barbultbarbult Posts: 27,217
    Enable "Preview PR Hairs" in the Parameters pane Simulation section while you have the dForce hair object selected.
  • digitelldigitell Posts: 591

    Thank you Barbult! That works! :)

  • barbultbarbult Posts: 27,217
    Great. Thanks for letting us know you got it working.
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