Genesis 9 broken Foot rotation
I have an issue when I have a Genesis 9 figure loaded into the scene, and when I try to rotate the feet. the mesh bends abnormaly. same thing happens when I try to pose with presets or High heel pose. This only happens to My Genesis 9 figures. any other figures like Genesis 8 or 3s has perfect foot rotation. I even changed the limits. I have no idea what is happening with Geneisis 9s. Is there any way to fix this?
Screenshot 2026-06-20 162453.png
1336 x 873 - 214K
Post edited by royaldragonflames on

Comments
That looks like an issue with a character or shape having an adjustment to keep the foot bones aligned with its shape, but the adjustment is being applied even when it isn't needed. Have you recently installed any new characters or morph sets?
yes I have, installed new character morphs for genesis 9.
Try uninstalling, if it is more than one try uninstalling a few, see if the problem remains, if it does put those back and uninstall another group, and so one until you find the culprit.
Thank you. I fixed the problem. I did try unistalling the new character morphs. but that was not it. but you gave me the idea to check the morphs folders. turns out I had two seperate genesis 9 morphs, in the data folder. when i removed one of them that fixed the issue.