Irregular Sci-Fi Iris Builder for Genesis 9 Question

I finally got around to using this and when I apply the geoshell to G9 it makes their entire body white, covering the texture I applied and doing nothing to the actual eyes.

Irregular Sci-Fi Iris Builder for Genesis 9

https://www.daz3d.com/irregular-sci-fi-iris-builder-for-genesis-9

 

I tried applying it to the eye and same thing happened. I tried using the textures included on the geoshell afterwards and nothing happened, no white skin change and no eye change at all.

I imagine its my error as I have another of their eye products and the same is happening.  Can someone tell me how to properly apply these please?

Comments

  • felisfelis Posts: 6,359

    I don't have the product.

    But in G9 the eyes have their own geometry, so if you shall apply a geoshell it shall be to that, and likewise for materials.

    I cant see the product page nor the filelist, but I would assume that there is icons that will load the geoshell and apply the materials at once.

    If it doesn't make sense, try to post an image of what user facing files it includes.

  • crosswindcrosswind Posts: 9,850
    edited June 17

    First, the product is meant to use on "Iris" so always load the Geo-shell onto Genesis 9 Eyes rather than Genesis 9 itself.

    Second, because there're Cutout Opacity maps defined on Eyes surfaces, you're not able to see any material change with Texture Shaded drawstyle, preview it with NVIDIA Iray drawstyle (Ctrl + 0)

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    Post edited by crosswind on
  • I was indeed selecting the wrong set of eyes!  Didnt even realize there was a second set. Thank you all. Works perfectly now.

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