[SOLVED] Nvida 1.7 and 2.0 MDL's not rendering in DS6b

StratDragonStratDragon Posts: 3,282
edited May 24 in Daz Studio Discussion

A comparison of Iray renders in DS4b and DS6 6.25.2026-14219 using the Iray 1.7 and 2.0 materials from Nvidia

between the two versions of DS, the materials are mapped to the same folder, in the same location but the materials are not appearing in DS6. I included the log files. Is this a simple fix or did something happen between the two versions where these materials are not usable?

specs, Windows 10, Intel i9 10850K, MSI 490-Z mobo, Corsair Liquid Cooler, Corsair Vengence 64GB DDR4, MSI 3060 RTX 12GB, MSI 1660 Ti 6GB, Corsair 850W PSU. Corsair Case, Corsair Plug, my neck features a tattoo of Calvin "having a wee" on non-Corsair branded products.
Nvidia 596.36 Studio drivers, current as of writing this.

 

4b.png
1400 x 1168 - 2M
6b.png
1299 x 1144 - 1M
txt
txt
DS4_log.txt
19K
txt
txt
DS6_log.txt
21K
Post edited by StratDragon on

Comments

  • prixatprixat Posts: 1,624

    One path goes to ...IrayShaders/mdl...

    the other points to ...Iray/mdl...

  • StratDragonStratDragon Posts: 3,282

    prixat said:

    One path goes to ...IrayShaders/mdl...

    the other points to ...Iray/mdl...

    if there was a reward for helping someone whos dyslexia has gotten worse I would nominate you.

  • prixatprixat Posts: 1,624

    smiley

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