need help with posing 3rd party content with custom morphs applied

i havent had problems with purchased assets before :(  i dont know whats going on

i downloaded Lickalicious tounge for G9 its a third-party tounge asset for G9 figure

currently i dont have much morphs so i applied my custom obj format morph as an FBM ( i got the idea from here : Converting Genesis 8 Character Shapes to Genesis 9)

i corrected joints in joint editor, by pressing adjust rigging in shape when this morph is activated, and i also did the ERC freeze 

 

so the G9 figure, with my custom edited morph scrolled 100%,  i applied the lickalicious preset 

in default-standing pose the tongue asset seems to be fine but when i try to do the tongue pose the issue arises, the tongue deforms like a weird string as it shouldnt be

i assume other FBM morphs or morphs that change whole body dosent matter with this, maybe the process i did whet something wrong yet i cant get the clue where should i start from.

i can also see the custom morph automatically appended to the lickalicious but just scrolling down to 0% wont fix it; it deforms to another weird shape.

 

Is there anyone who handles this issue well? TY in advance

Comments

  • Richard HaseltineRichard Haseltine Posts: 110,124

    Did you make sure that the adjusted rigging in fact worked when manually posing the tongue, and indeed that you were working on the Gensis 9 Mouth? Adjust Rigging to Shape is not usually a click-and-done thing, especially in cases where the bones are close together, so a degree of further manual adjustment is often needed.

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